Player Matchup

Ix Chel
Ix Chel
Bushyyyyyyy
Ix Chel
Level 155
God Stats
1W - 0L
1,851 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 1
Odin
Odin
Call Meh Toledo
Odin
Level 125
God Stats
1W - 0L
1,618 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
D13T3R1CHS
Sylvanus
Level 56
God Stats
1W - 0L
1,628 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1
Team Averages
Level 112
1,699 SR
1,345 Elo+

VS

Team Averages
Level 102
1,545 SR
1,439 Elo+
Cliodhna
Cliodhna
IamKnowah
Cliodhna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,342 Elo+
Solo
Discordia
Discordia
SloppyBoyHole
Discordia
Level 117
God Stats
3W - 2L
1,460 SR
Queue Stats
14W - 12L
1,475 Elo+
Party 2
Fafnir
Fafnir
gayestagenda
Fafnir
Level 107
God Stats
6W - 2L
1,676 SR
Queue Stats
11W - 8L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bushyyyyyyy
Ix Chel
19
9 / 6 / 2
13,366
955
19,681
14,275
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 9
10,635
760
7,098
15,720
14,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
D13T3R1CHS
Sylvanus
17
0 / 2 / 10
9,977
713
5,475
20,551
21,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IamKnowah
Cliodhna
16
0 / 6 / 3
10,044
717
6,791
13,278
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SloppyBoyHole
Discordia
19
7 / 2 / 2
12,103
865
16,399
9,014
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
17
1 / 4 / 6
11,029
788
13,590
16,264
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
8
10
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bushyyyyyyy
Ix Chel
9
6
2
1.67
W
2
2
9
3.25
W
Sylvanus
D13T3R1CHS
Sylvanus
0
2
10
2.5
L
Cliodhna
IamKnowah
Cliodhna
0
6
3
0.25
L
Discordia
SloppyBoyHole
Discordia
7
2
2
4
L
Fafnir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
36,780
50,546
Taken
38,556
41,964
Mitigated
25,471
13,311
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bushyyyyyyy
Ix Chel
19,681
2,877
1,443
2,486
14,275
6,234
1,919
7,795
6,311
52,704
975
W
7,098
1,031
0
1,390
15,720
14,207
0
8,430
6,783
0
22,149
W
Sylvanus
D13T3R1CHS
Sylvanus
5,475
1,348
3,452
4,540
20,551
21,523
864
11,618
8,393
11,352
0
L
Cliodhna
IamKnowah
Cliodhna
6,791
1,618
0
3,709
13,278
4,163
0
7,675
5,345
0
40,036
L
Discordia
SloppyBoyHole
Discordia
16,399
379
430
2,151
9,014
2,365
258
6,939
1,635
52,383
389
L
Fafnir
13,590
4,321
318
6,460
16,264
18,943
83
9,111
6,365
25,752
2,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
33,176
115
Minions Killed
179
0
Camps Cleared
0
680,636
Distance Traveled
738,767
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,366
955
78
6
0
200,429
0
W
Odin
10,635
760
25
2
0
264,553
0
W
Sylvanus
9,977
713
12
1
0
215,654
0
L
Cliodhna
10,044
717
52
4
0
244,845
0
L
Discordia
12,103
865
91
7
0
255,648
1
L
Fafnir
11,029
788
36
3
0
238,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role