Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BeardedMonke
Surtr
Level 81
God Stats
5W - 4L
1,457 SR
Queue Stats
56W - 73L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
FatherlessMonke
Cthulhu
Level 101
God Stats
2W - 3L
1,544 SR
Queue Stats
60W - 85L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
MATEO84
Nu Wa
Level 123
God Stats
8W - 7L
1,512 SR
Queue Stats
23W - 15L
1,546 Elo+
Solo
Medusa
Medusa
MommaGoneMonke
Medusa
Level 88
God Stats
2W - 1L
1,755 SR
Queue Stats
178W - 206L
1,479 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,491 Elo+

VS

Team Averages
Level 134
1,525 SR
1,446 Elo+
Bakasura
Bakasura
Hey_kenny
Bakasura
Level 116
God Stats
8W - 9L
1,465 SR
Queue Stats
36W - 51L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
Johnny-x-Joestar
Cernunnos
Level 156
God Stats
1W - 2L
1,657 SR
Queue Stats
37W - 50L
1,382 Elo+
Party 2
Merlin
Merlin
KX Bigshot
Merlin
Level 92
God Stats
18W - 15L
1,596 SR
Queue Stats
203W - 201L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
SoulGreninja_PR
Sun Wukong
Level 155
God Stats
1W - 2L
1,355 SR
Queue Stats
27W - 32L
1,562 Elo+
Solo
Khepri
Khepri
xXFatalHymnXx
Khepri
Level 153
God Stats
2W - 4L
1,549 SR
Queue Stats
101W - 101L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 0 / 0
7,389
616
7,206
10,719
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 2 / 3
6,266
522
2,909
9,436
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 7
6,630
553
4,203
9,831
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
MATEO84
Nu Wa
12
2 / 2 / 2
7,210
601
6,911
5,846
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 2
7,182
599
9,563
6,128
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hey_kenny
Bakasura
13
4 / 1 / 0
7,366
614
4,864
10,146
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
10
2 / 4 / 0
6,189
516
4,214
9,074
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
KX Bigshot
Merlin
12
1 / 2 / 0
6,462
539
3,172
5,491
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SoulGreninja_PR
Sun Wukong
11
0 / 0 / 0
6,356
530
5,428
10,821
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 3
5,276
440
3,828
11,058
9,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
7
7
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
0
2
W
0
2
3
0.75
W
0
2
7
1.75
L
Bakasura
Hey_kenny
Bakasura
4
1
0
4
L
Cernunnos
2
4
0
0.5
L
Merlin
KX Bigshot
Merlin
1
2
0
0.5
W
Nu Wa
MATEO84
Nu Wa
2
2
2
1.5
W
5
1
2
6
L
Sun Wukong
SoulGreninja_PR
Sun Wukong
0
0
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
21,506
41,960
Taken
46,590
21,027
Mitigated
24,139
10,868
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,206
715
0
2,782
10,719
7,997
0
594
10,070
233
54,099
W
2,909
984
0
2,123
9,436
4,144
215
584
8,687
726
46,030
W
4,203
244
2,064
1,864
9,831
5,374
220
1,542
7,794
27,937
0
L
Bakasura
Hey_kenny
Bakasura
4,864
3,031
0
3,621
10,146
3,748
0
2,152
7,994
0
51,224
L
Cernunnos
4,214
1,859
0
2,733
9,074
2,602
0
2,230
6,844
0
37,256
L
Merlin
KX Bigshot
Merlin
3,172
0
0
250
5,491
1,235
574
3,230
2,261
49,002
747
W
Nu Wa
MATEO84
Nu Wa
6,911
2,110
0
955
5,846
1,634
670
2,427
3,173
52,923
0
W
9,563
3,241
0
1,080
6,128
1,878
1,163
1,434
4,694
0
52,949
L
Sun Wukong
SoulGreninja_PR
Sun Wukong
5,428
720
0
3,125
10,821
7,246
0
600
10,221
0
44,911
L
3,828
277
0
1,284
11,058
9,308
401
3,132
7,926
13,257
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
31,649
391
Minions Killed
366
0
Camps Cleared
0
1,199,100
Distance Traveled
1,237,828
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,389
616
102
9
0
217,825
3
W
Surtr
6,266
522
81
7
0
252,936
0
W
Cthulhu
6,630
553
41
3
0
262,895
6
L
Bakasura
7,366
614
100
8
0
307,972
0
L
Cernunnos
6,189
516
68
6
0
217,689
0
L
Merlin
6,462
539
98
8
0
224,224
0
W
Nu Wa
7,210
601
91
8
0
204,805
0
W
Medusa
7,182
599
76
6
0
260,639
0
L
Sun Wukong
6,356
530
84
7
0
245,760
0
L
Khepri
5,276
440
16
1
0
242,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role