Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
E7K_NaThan
Nemesis
Silver III
Level 63
God Stats
3W - 1L
1,541 SR
Queue Stats
54W - 74L
1,099 MMR
Party 1
Sylvanus
Sylvanus
Silver I
namechanged167
Sylvanus
Silver I
Level 204
God Stats
15W - 13L
1,560 SR
Queue Stats
237W - 251L
1,074 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
silent790
Sun Wukong
Bronze I
Level 79
God Stats
2W - 4L
1,228 SR
Queue Stats
159W - 207L
530 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,466 SR
1,141 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,448 SR
904 MMR
King Arthur
King Arthur
Silver IV
BigBoy_Shep
King Arthur
Silver IV
Level 103
God Stats
0W - 1L
1,365 SR
Queue Stats
22W - 35L
1,174 MMR
Party 2
Thor
Thor
Silver IV
FUDA munch
Thor
Silver IV
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
78W - 108L
967 MMR
Party 2
Izanami
Izanami
Silver III
TeaSqwiggles
Izanami
Silver III
Level 149
God Stats
60W - 50L
1,490 SR
Queue Stats
224W - 249L
1,113 MMR
Solo
Kukulkan
Kukulkan
Bronze II
TrayWuan
Kukulkan
Bronze II
Level 98
God Stats
0W - 3L
1,199 SR
Queue Stats
27W - 50L
200 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
woollffprincess
Bake Kujira
Silver III
Level 154
God Stats
0W - 1L
1,686 SR
Queue Stats
228W - 244L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 0 / 4
8,375
558
9,298
4,205
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
13
0 / 0 / 3
8,013
534
3,652
6,162
1,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
E7K_NaThan
Nemesis
14
4 / 1 / 5
8,048
537
5,487
11,866
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
12
4 / 1 / 8
7,755
517
8,831
11,906
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
silent790
Sun Wukong
15
2 / 1 / 3
8,998
600
12,093
12,498
10,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AchillesMulanMedusaPoseidon

VS

Bans
AresArachneThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoy_Shep
King Arthur
12
1 / 5 / 1
7,162
477
7,632
18,081
11,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 2
6,496
433
4,665
13,595
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
TeaSqwiggles
Izanami
14
0 / 0 / 1
8,223
548
2,696
5,388
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TrayWuan
Kukulkan
13
2 / 2 / 0
7,340
489
4,802
5,974
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
woollffprincess
Bake Kujira
9
0 / 5 / 1
5,869
391
5,833
13,440
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
W
Anhur
 
Anhur
0
0
3
1.5
L
King Arthur
BigBoy_Shep
King Arthur
1
5
1
0.3
W
Nemesis
E7K_NaThan
Nemesis
4
1
5
6.5
L
0
3
2
0.33
L
Izanami
TeaSqwiggles
Izanami
0
0
1
0.5
L
Kukulkan
TrayWuan
Kukulkan
2
2
0
1
W
Sylvanus
4
1
8
8
W
Sun Wukong
silent790
Sun Wukong
2
1
3
3.5
L
Bake Kujira
woollffprincess
Bake Kujira
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,361
Damage
25,628
46,637
Taken
56,478
28,866
Mitigated
26,013
20,205
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,298
2,237
0
500
4,205
1,275
32
2,091
2,114
58,732
0
W
Anhur
 
Anhur
3,652
1,746
0
4,168
6,162
1,945
980
1,401
4,761
0
59,714
L
King Arthur
BigBoy_Shep
King Arthur
7,632
851
0
3,706
18,081
11,174
0
4,698
13,383
0
51,731
W
Nemesis
E7K_NaThan
Nemesis
5,487
2,056
0
6,212
11,866
4,237
0
2,469
9,397
0
51,684
L
4,665
943
0
642
13,595
6,143
0
4,031
9,564
0
43,701
L
Izanami
TeaSqwiggles
Izanami
2,696
1,436
0
718
5,388
1,505
0
1,980
3,408
0
74,380
L
Kukulkan
TrayWuan
Kukulkan
4,802
279
0
940
5,974
1,819
0
1,848
4,126
53,433
0
W
Sylvanus
8,831
2,896
1,537
4,429
11,906
10,508
424
3,402
8,504
24,885
8,195
W
Sun Wukong
silent790
Sun Wukong
12,093
1,610
0
3,359
12,498
10,901
5
700
11,798
5,868
64,753
L
Bake Kujira
woollffprincess
Bake Kujira
5,833
2,799
0
2,290
13,440
5,372
0
6,524
6,916
23,857
4,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
35,090
446
Minions Killed
477
0
Camps Cleared
0
1,502,270
Distance Traveled
1,446,248
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,375
558
104
7
0
298,067
0
W
Anhur
8,013
534
102
7
0
284,484
3
L
King Arthur
7,162
477
91
6
0
277,730
1
W
Nemesis
8,048
537
78
5
0
363,199
0
L
Thor
6,496
433
67
4
0
323,047
0
L
Izanami
8,223
548
149
10
0
258,813
2
L
Kukulkan
7,340
489
122
8
0
278,301
0
W
Sylvanus
7,755
517
43
3
0
284,279
7
W
Sun Wukong
8,998
600
119
8
0
272,241
0
L
Bake Kujira
5,869
391
48
3
0
308,357
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role