Player Matchup

Sobek
Sobek
Brady_Johnson34
Sobek
Level 48
God Stats
3W - 3L
1,464 SR
Queue Stats
52W - 72L
1,224 Elo+
Party 1
Anhur
Anhur
Jack_titus
Anhur
Level 31
God Stats
6W - 6L
1,384 SR
Queue Stats
12W - 23L
1,232 Elo+
Party 1
Bastet
Bastet
MilkDadleft4
Bastet
Level 69
God Stats
5W - 5L
1,463 SR
Queue Stats
9W - 16L
1,174 Elo+
Solo
Tyr
Tyr
gingersithis
Tyr
Level 105
God Stats
4W - 0L
1,721 SR
Queue Stats
81W - 67L
1,460 Elo+
Solo
Anubis
Anubis
lunarzapp
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,225 Elo+
Party 1
Team Averages
Level 56
1,506 SR
1,263 Elo+

VS

Team Averages
Level 85
1,329 SR
1,364 Elo+
Medusa
Medusa
Hokagehancho
Medusa
Level 66
God Stats
11W - 20L
1,283 SR
Queue Stats
313W - 345L
1,380 Elo+
Solo
Vamana
Vamana
MANA x 819
Vamana
Level 103
God Stats
1W - 3L
1,366 SR
Queue Stats
507W - 548L
1,371 Elo+
Solo
Raijin
Raijin
RealEvader
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Yumeekoo_
Aphrodite
Level 48
God Stats
11W - 16L
1,219 SR
Queue Stats
126W - 152L
1,385 Elo+
Solo
Bastet
Bastet
ronce_pur
Bastet
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 38L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,992
500
6,150
15,935
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
12
2 / 2 / 0
7,074
442
5,472
9,987
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
5 / 1 / 4
9,277
580
9,341
13,438
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
8,837
552
7,788
14,660
16,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
lunarzapp
Anubis
16
15 / 1 / 3
11,148
697
13,863
8,917
4,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 1
6,702
419
8,534
9,526
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
MANA x 819
Vamana
15
2 / 5 / 0
8,674
542
6,658
14,662
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
RealEvader
Raijin
10
0 / 9 / 0
6,085
380
6,325
11,981
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Yumeekoo_
Aphrodite
12
2 / 3 / 2
7,941
496
7,754
12,990
9,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ronce_pur
Bastet
11
1 / 4 / 2
6,863
429
6,412
13,037
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
27
Kills
7
7
Deaths
27
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Medusa
2
6
1
0.42
W
Anhur
2
2
0
1
L
Vamana
MANA x 819
Vamana
2
5
0
0.4
W
Bastet
5
1
4
7
L
Raijin
RealEvader
Raijin
0
9
0
0
L
Aphrodite
Yumeekoo_
Aphrodite
2
3
2
1
W
3
2
4
2.5
W
Anubis
lunarzapp
Anubis
15
1
3
16.5
L
Bastet
ronce_pur
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
35,683
62,937
Taken
62,196
42,434
Mitigated
26,193
24,407
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
353
116
7,277
15,935
13,979
108
4,623
11,312
34,446
1,528
L
Medusa
8,534
3,871
0
146
9,526
2,724
0
4,731
4,795
0
45,992
W
Anhur
5,472
3,564
0
1,235
9,987
2,947
1,202
3,315
6,672
0
30,376
L
Vamana
MANA x 819
Vamana
6,658
3,900
0
4,939
14,662
7,207
0
909
13,753
0
57,042
W
Bastet
9,341
2,401
0
5,125
13,438
5,378
87
2,580
10,858
0
82,267
L
Raijin
RealEvader
Raijin
6,325
824
0
182
11,981
3,375
264
5,036
6,945
33,387
0
L
Aphrodite
Yumeekoo_
Aphrodite
7,754
2,325
2,309
5,596
12,990
9,789
0
4,170
8,820
27,538
0
W
7,788
1,649
0
5,204
14,660
16,106
1,071
1,126
13,534
0
45,680
W
Anubis
lunarzapp
Anubis
13,863
260
0
5,450
8,917
4,024
3,095
2,435
6,482
68,005
2,610
L
Bastet
ronce_pur
Bastet
6,412
1,270
0
3,893
13,037
3,098
0
4,366
8,671
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
36,265
405
Minions Killed
312
0
Camps Cleared
0
1,541,459
Distance Traveled
1,386,778
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,992
500
41
3
0
314,499
0
L
Medusa
6,702
419
43
3
0
228,914
0
W
Anhur
7,074
442
56
4
0
298,963
0
L
Vamana
8,674
542
110
7
0
314,358
3
W
Bastet
9,277
580
97
6
0
350,466
3
L
Raijin
6,085
380
49
3
0
211,579
0
L
Aphrodite
7,941
496
51
3
0
276,907
0
W
Tyr
8,837
552
80
5
0
279,374
0
W
Anubis
11,148
697
131
8
0
298,157
0
L
Bastet
6,863
429
59
4
0
355,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role