Player Matchup

Ah Puch
Ah Puch
Deckard42608
Ah Puch
Level 53
God Stats
40W - 30L
1,484 SR
Queue Stats
189W - 237L
1,277 Elo+
Party 2
Medusa
Medusa
Hendo636
Medusa
Level 29
God Stats
175W - 176L
1,444 SR
Queue Stats
188W - 241L
1,277 Elo+
Party 2
Maui
Maui
Skynet411
Maui
Level 27
God Stats
26W - 36L
1,410 SR
Queue Stats
169W - 202L
1,284 Elo+
Party 2
Team Averages
Level 36
1,446 SR
1,280 Elo+

VS

Team Averages
Level 125
1,463 SR
1,355 Elo+
Bellona
Bellona
 
Bellona
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Tydyedeathsquad
Artemis
Level 78
God Stats
0W - 1L
1,398 SR
Queue Stats
4W - 7L
1,283 Elo+
Party 1
Chang'e
Chang'e
dud3manbruh1
Chang'e
Level 117
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deckard42608
Ah Puch
16
4 / 0 / 7
10,661
888
11,693
8,371
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Hendo636
Medusa
15
4 / 3 / 5
10,505
875
6,237
10,111
3,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
17
4 / 0 / 8
10,466
872
4,980
11,616
12,467
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 5 / 0
7,570
631
2,428
8,129
5,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 0
9,212
768
14,147
9,561
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
dud3manbruh1
Chang'e
15
0 / 4 / 2
8,886
741
4,262
13,536
4,332
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
W
Ah Puch
Deckard42608
Ah Puch
4
0
7
7.5
W
Medusa
Hendo636
Medusa
4
3
5
2.17
W
Maui
4
0
8
8
L
3
3
0
1
L
Chang'e
dud3manbruh1
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
20,837
30,098
Taken
31,226
19,465
Mitigated
13,632
10,189
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,428
27
0
144
8,129
5,869
0
3,852
4,225
0
8,534
W
Ah Puch
Deckard42608
Ah Puch
11,693
462
281
3,697
8,371
3,203
1,009
1,124
7,230
45,923
0
W
Medusa
Hendo636
Medusa
6,237
2,839
0
2,483
10,111
3,795
1,672
1,439
8,621
0
33,267
W
Maui
4,980
702
0
3,728
11,616
12,467
635
1,703
9,828
14,877
0
L
14,147
6,115
0
1,038
9,561
3,431
0
6,330
3,154
0
32,517
L
Chang'e
dud3manbruh1
Chang'e
4,262
269
1,578
3,731
13,536
4,332
0
6,371
7,123
26,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
25,668
141
Minions Killed
105
0
Camps Cleared
0
696,286
Distance Traveled
513,030
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,570
631
9
1
0
108,438
3
W
Ah Puch
10,661
888
76
6
0
245,496
0
W
Medusa
10,505
875
57
5
0
223,085
0
W
Maui
10,466
872
8
1
0
227,705
0
L
Artemis
9,212
768
51
4
0
202,448
0
L
Chang'e
8,886
741
45
4
0
202,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role