Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dashirus
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,494 Elo+
Solo
Heimdallr
Heimdallr
ViannaBR4777
Heimdallr
Level 88
God Stats
2W - 1L
1,726 SR
Queue Stats
27W - 24L
1,638 Elo+
Solo
Lancelot
Lancelot
starkwolf55
Lancelot
Level 117
God Stats
9W - 11L
1,598 SR
Queue Stats
253W - 247L
1,587 Elo+
Solo
Team Averages
Level 132
1,565 SR
1,544 Elo+

VS

Team Averages
Level 91
1,528 SR
1,431 Elo+
Ullr
Ullr
 
Ullr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Audinger
Sylvanus
Level 118
God Stats
8W - 5L
1,814 SR
Queue Stats
91W - 91L
1,484 Elo+
Party 2
Surtr
Surtr
BeN3g4
Surtr
Level 43
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,157 Elo+
Solo
Janus
Janus
JubeubasBR
Janus
Level 119
God Stats
163W - 158L
1,522 SR
Queue Stats
163W - 158L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 0
7,073
589
4,918
7,260
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
 
Sylvanus
10
1 / 3 / 1
5,662
472
3,594
7,410
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Dashirus
Baron Samedi
7
0 / 2 / 1
4,669
389
368
2,751
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
ViannaBR4777
Heimdallr
9
0 / 6 / 0
5,300
442
1,760
7,372
2,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
starkwolf55
Lancelot
11
2 / 2 / 2
5,958
497
3,805
7,342
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 0 / 1
7,455
621
4,906
4,180
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
 
Ratatoskr
13
2 / 0 / 0
6,331
528
2,839
5,686
2,138
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Audinger
Sylvanus
10
1 / 2 / 3
6,420
535
4,057
9,015
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
BeN3g4
Surtr
8
1 / 4 / 2
5,186
432
2,261
7,946
5,135
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
12
3 / 0 / 3
7,274
606
3,290
1,633
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
13
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
0
0
3
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Ullr
 
Ullr
6
0
1
6.5
W
Ratatoskr
 
Ratatoskr
2
0
0
2
W
Sylvanus
Audinger
Sylvanus
1
2
3
1.25
W
Surtr
BeN3g4
Surtr
1
4
2
0.5
L
Baron Samedi
Dashirus
Baron Samedi
0
2
1
0.25
W
Janus
3
0
3
4.5
L
Heimdallr
ViannaBR4777
Heimdallr
0
6
0
0
L
Lancelot
starkwolf55
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
17,353
32,135
Taken
28,460
12,688
Mitigated
15,681
9,396
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,918
2,112
0
2,928
7,260
4,423
240
1,170
6,082
0
51,795
L
Sylvanus
 
Sylvanus
3,594
1,417
202
2,206
7,410
2,691
0
3,268
3,966
22,180
6,446
W
Ullr
 
Ullr
4,906
1,777
0
1,277
4,180
1,455
1,890
357
3,823
0
50,408
W
Ratatoskr
 
Ratatoskr
2,839
418
0
354
5,686
2,138
0
703
4,983
0
58,247
W
Sylvanus
Audinger
Sylvanus
4,057
881
508
2,882
9,015
6,478
0
1,864
7,065
19,493
1,650
W
Surtr
BeN3g4
Surtr
2,261
687
0
749
7,946
5,135
13
576
6,974
862
16,491
L
Baron Samedi
Dashirus
Baron Samedi
368
73
0
486
2,751
828
0
1,398
1,222
17,660
0
W
Janus
3,290
61
0
0
1,633
475
1,123
210
1,386
47,707
0
L
Heimdallr
ViannaBR4777
Heimdallr
1,760
783
0
684
7,372
2,452
0
723
6,649
0
25,814
L
Lancelot
starkwolf55
Lancelot
3,805
774
0
2,890
7,342
2,294
0
868
6,436
0
37,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
32,666
301
Minions Killed
351
0
Camps Cleared
0
1,050,562
Distance Traveled
1,284,422
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,073
589
98
8
0
248,530
5
L
Sylvanus
5,662
472
59
5
0
206,137
1
W
Ullr
7,455
621
89
7
0
241,692
5
W
Ratatoskr
6,331
528
102
9
0
300,539
0
W
Sylvanus
6,420
535
36
3
0
239,933
2
W
Surtr
5,186
432
29
2
0
233,167
1
L
Baron Samedi
4,669
389
33
3
0
116,083
1
W
Janus
7,274
606
95
8
0
269,091
3
L
Heimdallr
5,300
442
44
4
0
185,844
0
L
Lancelot
5,958
497
67
6
0
293,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role