Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GreasySchmeat
Danzaburou
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,533 Elo+
Party 2
Ymir
Ymir
Native fork
Ymir
Level 34
God Stats
6W - 4L
1,637 SR
Queue Stats
30W - 25L
1,390 Elo+
Solo
Terra
Terra
Reddlitt
Terra
Level 156
God Stats
1W - 7L
1,291 SR
Queue Stats
66W - 57L
1,524 Elo+
Solo
Serqet
Serqet
Ðibbles
Serqet
Level 85
God Stats
0W - 3L
1,180 SR
Queue Stats
50W - 47L
1,506 Elo+
Party 2
Team Averages
Level 104
1,422 SR
1,491 Elo+

VS

Team Averages
Level 85
1,616 SR
1,524 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Eroded
Sun Wukong
Level 88
God Stats
37W - 15L
1,717 SR
Queue Stats
294W - 288L
1,505 Elo+
Party 1
Geb
Geb
JCM_0819
Geb
Level 33
God Stats
3W - 1L
1,632 SR
Queue Stats
6W - 5L
1,584 Elo+
Solo
Scylla
Scylla
somnyx
Scylla
Level 65
God Stats
12W - 19L
1,512 SR
Queue Stats
144W - 150L
1,481 Elo+
Party 1
Loki
Loki
xraiderxxxxx
Loki
Level 124
God Stats
4W - 1L
1,719 SR
Queue Stats
153W - 150L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
5,729
573
4,693
5,202
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GreasySchmeat
Danzaburou
9
3 / 2 / 1
5,882
588
6,015
5,362
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 3
5,014
501
3,167
9,527
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
Reddlitt
Terra
9
0 / 3 / 0
5,118
512
2,752
7,033
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Ðibbles
Serqet
10
1 / 2 / 0
5,243
524
1,798
7,180
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
6 / 2 / 2
6,796
680
7,578
7,284
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Eroded
Sun Wukong
12
3 / 0 / 1
7,033
703
4,537
7,707
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 2 / 6
5,985
599
2,785
7,271
4,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
somnyx
Scylla
11
3 / 0 / 1
6,289
629
3,091
4,795
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 0 / 4
5,954
595
2,748
7,327
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Cernunnos
 
Cernunnos
6
2
2
3.5
W
Sun Wukong
Eroded
Sun Wukong
3
0
1
3.5
L
Danzaburou
GreasySchmeat
Danzaburou
3
2
1
1.75
W
0
2
6
1.5
L
0
5
3
0.3
L
Terra
Reddlitt
Terra
0
3
0
0
W
Scylla
somnyx
Scylla
3
0
1
3.5
W
3
0
4
5
L
Serqet
Ðibbles
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,425
Damage
20,739
34,304
Taken
34,384
14,495
Mitigated
13,670
10,623
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,693
343
0
211
5,202
1,474
306
2,260
2,658
33,908
2,767
W
Cernunnos
 
Cernunnos
7,578
4,459
0
3,168
7,284
2,134
0
1,910
5,374
0
45,870
W
Sun Wukong
Eroded
Sun Wukong
4,537
953
0
3,695
7,707
3,759
137
2,744
4,649
0
49,504
L
Danzaburou
GreasySchmeat
Danzaburou
6,015
1,987
0
1,327
5,362
1,628
0
1,377
3,985
0
30,267
W
2,785
287
0
1,169
7,271
4,243
0
1,257
6,014
13,580
1,668
L
3,167
1,218
0
2,367
9,527
6,146
0
863
8,664
14,354
0
L
Terra
Reddlitt
Terra
2,752
301
0
3,058
7,033
3,186
0
0
7,033
28,975
408
W
Scylla
somnyx
Scylla
3,091
55
0
1,065
4,795
1,076
822
2,780
1,793
33,893
0
W
2,748
301
0
1,349
7,327
2,458
0
1,461
5,548
0
37,766
L
Serqet
Ðibbles
Serqet
1,798
338
0
3,660
7,180
2,061
0
541
6,567
0
32,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
32,057
264
Minions Killed
318
0
Camps Cleared
0
982,639
Distance Traveled
1,017,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,729
573
69
7
0
161,482
0
W
Cernunnos
6,796
680
80
8
0
181,421
0
W
Sun Wukong
7,033
703
82
8
0
193,831
0
L
Danzaburou
5,882
588
47
5
0
200,339
0
W
Geb
5,985
599
23
2
0
206,178
0
L
Ymir
5,014
501
22
2
0
196,300
0
L
Terra
5,118
512
53
5
0
188,533
0
W
Scylla
6,289
629
75
8
0
206,986
0
W
Loki
5,954
595
58
6
0
229,272
0
L
Serqet
5,243
524
73
7
0
235,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role