Player Matchup

Nu Wa
Nu Wa
BryanSanz
Nu Wa
Level 140
God Stats
2W - 2L
1,738 SR
Queue Stats
66W - 57L
1,325 Elo+
Solo
Cerberus
Cerberus
EmperorJay04
Cerberus
Level 85
God Stats
1W - 1L
1,341 SR
Queue Stats
181W - 167L
1,455 Elo+
Solo
Artemis
Artemis
LargeDelta
Artemis
Level 86
God Stats
2W - 1L
1,530 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
King Arthur
King Arthur
TheOGBeanjuice
King Arthur
Level 148
God Stats
16W - 17L
1,522 SR
Queue Stats
240W - 238L
1,497 Elo+
Solo
Ravana
Ravana
Zaamza
Ravana
Level 118
God Stats
10W - 6L
1,743 SR
Queue Stats
177W - 149L
1,573 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,469 Elo+

VS

Team Averages
Level 120
1,620 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JsKronos
Fafnir
Level 148
God Stats
6W - 10L
1,364 SR
Queue Stats
628W - 598L
1,556 Elo+
Solo
Sylvanus
Sylvanus
JudgeMan1169
Sylvanus
Level 123
God Stats
6W - 4L
1,947 SR
Queue Stats
62W - 66L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
KRROLL
Zhong Kui
Level 126
God Stats
8W - 3L
1,762 SR
Queue Stats
34W - 52L
1,347 Elo+
Solo
Danzaburou
Danzaburou
dope_boi_slayer
Danzaburou
Level 61
God Stats
1W - 4L
1,527 SR
Queue Stats
4W - 16L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BryanSanz
Nu Wa
14
2 / 1 / 9
8,541
610
8,915
4,212
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
EmperorJay04
Cerberus
11
2 / 0 / 10
7,427
531
3,289
7,960
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
LargeDelta
Artemis
12
4 / 2 / 2
7,175
513
7,334
6,275
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TheOGBeanjuice
King Arthur
13
6 / 1 / 7
8,251
589
8,103
12,333
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Zaamza
Ravana
15
9 / 0 / 7
9,106
650
8,285
6,169
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 5 / 2
6,944
496
3,237
12,073
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
JsKronos
Fafnir
11
1 / 4 / 0
6,956
497
3,275
9,136
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
JudgeMan1169
Sylvanus
10
1 / 4 / 1
6,667
476
3,364
13,931
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
KRROLL
Zhong Kui
11
0 / 5 / 0
6,482
463
2,842
8,903
5,763
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
dope_boi_slayer
Danzaburou
11
2 / 5 / 0
6,785
485
5,441
10,177
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
23
Kills
4
4
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
2
0.2
W
Nu Wa
BryanSanz
Nu Wa
2
1
9
6.5
W
Cerberus
EmperorJay04
Cerberus
2
0
10
7
L
Fafnir
JsKronos
Fafnir
1
4
0
0.25
L
Sylvanus
JudgeMan1169
Sylvanus
1
4
1
0.38
L
Zhong Kui
KRROLL
Zhong Kui
0
5
0
0
W
Artemis
LargeDelta
Artemis
4
2
2
2.5
W
King Arthur
TheOGBeanjuice
King Arthur
6
1
7
9.5
W
Ravana
Zaamza
Ravana
9
0
7
12.5
L
Danzaburou
dope_boi_slayer
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
18,159
36,949
Taken
54,220
18,616
Mitigated
27,339
10,633
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,237
762
0
5,818
12,073
3,501
0
1,644
10,429
0
56,103
W
Nu Wa
BryanSanz
Nu Wa
8,915
2,034
0
842
4,212
1,275
2,062
1,938
2,256
61,300
1,754
W
Cerberus
EmperorJay04
Cerberus
3,289
107
0
3,671
7,960
4,898
156
1,713
6,247
21,592
0
L
Fafnir
JsKronos
Fafnir
3,275
796
0
1,764
9,136
7,743
0
1,473
7,663
32,226
0
L
Sylvanus
JudgeMan1169
Sylvanus
3,364
882
1,457
3,986
13,931
7,617
0
2,733
11,198
31,647
3,622
L
Zhong Kui
KRROLL
Zhong Kui
2,842
499
0
1,416
8,903
5,763
0
3,616
5,287
35,876
930
W
Artemis
LargeDelta
Artemis
7,334
3,759
0
1,875
6,275
2,093
1,030
373
5,902
0
35,174
W
King Arthur
TheOGBeanjuice
King Arthur
8,103
657
0
2,671
12,333
7,954
0
4,393
7,620
0
49,465
W
Ravana
Zaamza
Ravana
8,285
3,392
0
1,574
6,169
2,396
262
1,397
4,743
0
61,331
L
Danzaburou
dope_boi_slayer
Danzaburou
5,441
1,556
0
589
10,177
2,715
546
2,494
7,683
0
39,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
33,834
369
Minions Killed
343
0
Camps Cleared
0
1,335,228
Distance Traveled
1,186,376
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,944
496
105
8
0
287,671
0
W
Nu Wa
8,541
610
97
7
0
255,632
0
W
Cerberus
7,427
531
67
5
0
256,067
2
L
Fafnir
6,956
497
62
4
0
249,685
0
L
Sylvanus
6,667
476
52
4
0
192,750
4
L
Zhong Kui
6,482
463
62
4
0
227,027
4
W
Artemis
7,175
513
59
4
0
246,905
0
W
King Arthur
8,251
589
60
4
0
292,677
0
W
Ravana
9,106
650
86
6
0
283,947
9
L
Danzaburou
6,785
485
62
4
0
229,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role