Player Matchup

Sun Wukong
Sun Wukong
Dr Dougie FTW
Sun Wukong
Level 109
God Stats
4W - 1L
1,376 SR
Queue Stats
28W - 33L
1,425 Elo+
Party 2
Anubis
Anubis
JOEMOE 16
Anubis
Level 146
God Stats
4W - 1L
1,632 SR
Queue Stats
30W - 28L
1,469 Elo+
Party 2
Zeus
Zeus
KilledTheTruth
Zeus
Level 106
God Stats
4W - 0L
1,672 SR
Queue Stats
10W - 3L
1,594 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,496 Elo+

VS

Team Averages
Level 128
1,582 SR
1,346 Elo+
Eset
Eset
D1ss3d3n7
Eset
Level 129
God Stats
0W - 3L
1,611 SR
Queue Stats
77W - 79L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
OoL4T3R4LU5oO
Heimdallr
Level 234
God Stats
7W - 11L
1,634 SR
Queue Stats
151W - 187L
1,368 Elo+
Solo
Sobek
Sobek
Thunderdome9126
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Dougie FTW
Sun Wukong
13
1 / 0 / 3
8,079
808
3,879
6,619
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
JOEMOE 16
Anubis
14
2 / 0 / 1
8,721
872
1,178
1,933
704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 0 / 2
8,118
812
7,130
1,026
353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
0 / 1 / 0
7,708
771
3,439
3,931
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
OoL4T3R4LU5oO
Heimdallr
9
0 / 1 / 0
6,602
660
595
2,721
733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
6,887
689
1,200
9,198
7,205
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
0
1
0
0
W
Sun Wukong
Dr Dougie FTW
Sun Wukong
1
0
3
2.5
W
Anubis
JOEMOE 16
Anubis
2
0
1
2.5
W
1
0
2
2
L
Heimdallr
OoL4T3R4LU5oO
Heimdallr
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,187
Damage
5,234
9,578
Taken
15,850
5,005
Mitigated
9,167
629
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,439
75
170
984
3,931
1,229
0
1,879
1,968
33,192
0
W
Sun Wukong
Dr Dougie FTW
Sun Wukong
3,879
637
0
495
6,619
3,948
974
3,193
3,393
0
21,587
W
Anubis
JOEMOE 16
Anubis
1,178
0
0
134
1,933
704
979
646
1,287
22,465
0
W
7,130
507
0
0
1,026
353
1,177
791
235
17,837
0
L
Heimdallr
OoL4T3R4LU5oO
Heimdallr
595
103
0
266
2,721
733
0
642
2,079
0
10,874
L
1,200
0
0
1,102
9,198
7,205
0
5,707
3,413
6,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
21,197
124
Minions Killed
101
0
Camps Cleared
0
561,652
Distance Traveled
460,933
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,708
771
73
7
0
185,988
0
W
Sun Wukong
8,079
808
23
2
0
175,800
2
W
Anubis
8,721
872
59
6
0
207,661
1
W
Zeus
8,118
812
42
4
0
178,191
0
L
Heimdallr
6,602
660
20
2
0
93,288
3
L
Sobek
6,887
689
8
1
0
181,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role