Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BabyCheese24
Achilles
Level 153
God Stats
36W - 21L
1,701 SR
Queue Stats
97W - 80L
1,587 Elo+
Party 3
Cerberus
Cerberus
DarkEnergy23
Cerberus
Level 83
God Stats
119W - 85L
1,533 SR
Queue Stats
347W - 274L
1,489 Elo+
Solo
Ix Chel
Ix Chel
GalaxyEffect
Ix Chel
Level 127
God Stats
2W - 0L
1,698 SR
Queue Stats
113W - 88L
1,596 Elo+
Party 1
Sobek
Sobek
TP2Oden
Sobek
Level 142
God Stats
2W - 1L
1,605 SR
Queue Stats
194W - 172L
1,519 Elo+
Party 1
Team Averages
Level 129
1,607 SR
1,538 Elo+

VS

Team Averages
Level 152
1,552 SR
1,524 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
EbanTeban
Janus
Level 163
God Stats
61W - 47L
1,587 SR
Queue Stats
403W - 384L
1,583 Elo+
Solo
Lancelot
Lancelot
FlamesMcgeee
Lancelot
Level 142
God Stats
45W - 27L
1,748 SR
Queue Stats
303W - 234L
1,604 Elo+
Solo
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 151
God Stats
102W - 55L
1,644 SR
Queue Stats
411W - 399L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UniverSộul
Cu Chulainn
Level 158
God Stats
0W - 2L
1,283 SR
Queue Stats
34W - 48L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
3 / 1 / 2
5,486
686
4,106
4,390
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
BabyCheese24
Achilles
8
0 / 1 / 2
4,601
575
2,423
6,986
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
DarkEnergy23
Cerberus
8
1 / 2 / 4
5,341
668
2,739
8,346
4,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
GalaxyEffect
Ix Chel
10
1 / 0 / 1
5,732
717
1,848
2,658
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
TP2Oden
Sobek
9
0 / 0 / 0
4,611
576
1,950
6,285
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 2
4,518
565
3,094
5,283
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
EbanTeban
Janus
11
1 / 0 / 1
5,320
665
1,705
3,044
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FlamesMcgeee
Lancelot
7
0 / 1 / 0
3,952
494
1,166
3,795
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ShadowDrack512
Danzaburou
8
2 / 2 / 0
4,886
611
5,704
5,045
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
UniverSộul
Cu Chulainn
9
1 / 0 / 0
5,060
633
4,061
6,350
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
4
4
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
L
Odin
 
Odin
0
2
2
0.5
W
Achilles
BabyCheese24
Achilles
0
1
2
1
W
Cerberus
DarkEnergy23
Cerberus
1
2
4
1.5
L
Janus
EbanTeban
Janus
1
0
1
1.5
L
Lancelot
FlamesMcgeee
Lancelot
0
1
0
0
W
Ix Chel
GalaxyEffect
Ix Chel
1
0
1
1.5
L
Danzaburou
ShadowDrack512
Danzaburou
2
2
0
1
W
Sobek
TP2Oden
Sobek
0
0
0
0
L
Cu Chulainn
UniverSộul
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
15,730
28,665
Taken
23,517
14,442
Mitigated
9,814
14,539
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,106
1,968
0
2,334
4,390
909
893
49
4,341
30,315
2,579
L
Odin
 
Odin
3,094
628
0
1,185
5,283
2,936
0
2,511
2,772
0
13,268
W
Achilles
BabyCheese24
Achilles
2,423
1,268
0
1,500
6,986
2,668
0
939
5,931
0
30,447
W
Cerberus
DarkEnergy23
Cerberus
2,739
286
212
4,187
8,346
4,691
0
147
8,199
12,877
346
L
Janus
EbanTeban
Janus
1,705
162
0
448
3,044
857
0
1,159
1,885
36,046
0
L
Lancelot
FlamesMcgeee
Lancelot
1,166
444
0
694
3,795
1,340
0
1,215
2,580
0
15,382
W
Ix Chel
GalaxyEffect
Ix Chel
1,848
252
1,289
1,634
2,658
836
0
375
2,224
33,894
801
L
Danzaburou
ShadowDrack512
Danzaburou
5,704
2,917
0
2,179
5,045
1,623
0
3,694
1,351
0
34,492
W
Sobek
TP2Oden
Sobek
1,950
212
0
3,383
6,285
5,338
0
371
5,850
19,967
1,853
L
Cu Chulainn
UniverSộul
Cu Chulainn
4,061
900
0
1,745
6,350
3,058
0
1,819
4,531
0
31,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
23,736
239
Minions Killed
233
0
Camps Cleared
0
898,412
Distance Traveled
804,435
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,486
686
62
8
0
165,502
1
L
Odin
4,518
565
19
2
0
188,675
2
W
Achilles
4,601
575
57
7
0
208,394
0
W
Cerberus
5,341
668
24
3
0
182,434
4
L
Janus
5,320
665
83
10
0
197,467
0
L
Lancelot
3,952
494
31
4
0
115,492
0
W
Ix Chel
5,732
717
63
8
0
174,098
2
L
Danzaburou
4,886
611
48
6
0
163,954
0
W
Sobek
4,611
576
33
4
0
167,984
0
L
Cu Chulainn
5,060
633
52
7
0
138,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role