Player Matchup

Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Muelas1
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,454 Elo+
Solo
Fenrir
Fenrir
N1VL3K
Fenrir
Level 129
God Stats
8W - 13L
1,468 SR
Queue Stats
444W - 447L
1,498 Elo+
Solo
Khepri
Khepri
ViannaBR4777
Khepri
Level 88
God Stats
2W - 2L
1,753 SR
Queue Stats
25W - 24L
1,704 Elo+
Solo
Neith
Neith
YT_NWE_PRO-_-
Neith
Level 63
God Stats
11W - 5L
1,730 SR
Queue Stats
70W - 66L
1,465 Elo+
Solo
Team Averages
Level 110
1,590 SR
1,524 Elo+

VS

Team Averages
Level 124
1,523 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dusten_92185
Eset
Level 109
God Stats
43W - 34L
1,566 SR
Queue Stats
154W - 134L
1,566 Elo+
Solo
Geb
Geb
Tripodex123
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,415 Elo+
Party 1
Shiva
Shiva
xxjulliosanttosx
Shiva
Level 119
God Stats
2W - 2L
1,548 SR
Queue Stats
85W - 92L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
3 / 3 / 0
4,816
688
2,393
4,664
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Muelas1
Achilles
4
0 / 2 / 0
3,362
480
1,556
3,949
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
N1VL3K
Fenrir
7
0 / 2 / 2
3,907
558
2,652
5,721
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
6
1 / 0 / 1
4,112
587
1,540
4,558
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,651
522
2,072
3,669
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 1 / 2
5,321
760
3,145
3,947
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
 
Hachiman
8
1 / 1 / 1
4,054
579
2,456
2,590
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 3
4,612
659
2,063
3,564
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
4,353
622
2,578
5,183
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 0
4,850
693
2,139
5,805
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
3
0
1
W
Ravana
 
Ravana
5
1
2
6
W
Hachiman
 
Hachiman
1
1
1
1.5
W
1
2
3
1.25
L
Achilles
Muelas1
Achilles
0
2
0
0
L
Fenrir
N1VL3K
Fenrir
0
2
2
0.5
W
0
1
2
1
L
Khepri
1
0
1
1.5
L
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
12,381
22,561
Taken
21,089
7,550
Mitigated
8,872
5,519
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,393
377
0
536
4,664
1,185
15
1,802
2,862
24,227
0
W
Ravana
 
Ravana
3,145
1,151
0
396
3,947
1,473
0
293
3,654
0
30,872
W
Hachiman
 
Hachiman
2,456
1,633
0
794
2,590
607
0
380
2,210
0
21,233
W
2,063
127
0
240
3,564
978
0
2,205
1,359
22,722
0
L
Achilles
Muelas1
Achilles
1,556
141
0
1,200
3,949
1,636
0
0
3,741
0
11,120
L
Fenrir
N1VL3K
Fenrir
2,652
996
0
1,754
5,721
1,597
0
475
5,136
0
16,886
W
2,578
709
0
2,127
5,183
2,872
0
975
4,208
14,632
0
L
Khepri
1,540
340
0
984
4,558
2,139
0
1,602
2,956
11,997
484
L
2,072
809
0
1,045
3,669
993
0
762
2,907
0
16,157
W
2,139
265
0
2,002
5,805
2,942
0
0
5,805
0
22,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,848
Gold Earned
23,190
149
Minions Killed
193
0
Camps Cleared
0
619,247
Distance Traveled
732,121
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,816
688
49
7
0
130,464
0
W
Ravana
5,321
760
62
9
0
173,677
0
W
Hachiman
4,054
579
39
6
0
129,183
0
W
Eset
4,612
659
36
5
0
139,289
2
L
Achilles
3,362
480
15
2
0
67,149
0
L
Fenrir
3,907
558
34
5
0
152,746
0
W
Geb
4,353
622
16
2
0
151,519
0
L
Khepri
4,112
587
22
3
0
137,917
0
L
Neith
3,651
522
29
4
0
130,971
0
W
Shiva
4,850
693
40
6
0
138,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role