Player Matchup

Morgan Le Fay
Morgan Le Fay
EmmaxD77
Morgan Le Fay
Level 44
God Stats
3W - 3L
1,664 SR
Queue Stats
50W - 70L
1,455 Elo+
Solo
Heimdallr
Heimdallr
KairuBrethur
Heimdallr
Level 102
God Stats
15W - 10L
1,308 SR
Queue Stats
106W - 102L
1,456 Elo+
Party 2
Ares
Ares
ThunderCowboy
Ares
Level 39
God Stats
3W - 0L
1,683 SR
Queue Stats
58W - 46L
1,522 Elo+
Party 2
Nemesis
Nemesis
diegolte
Nemesis
Level 88
God Stats
14W - 15L
1,542 SR
Queue Stats
531W - 525L
1,446 Elo+
Solo
Horus
Horus
kepsua
Horus
Level 106
God Stats
9W - 5L
1,508 SR
Queue Stats
84W - 76L
1,487 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,473 Elo+

VS

Team Averages
Level 82
1,448 SR
1,436 Elo+
Artio
Artio
HildoHilst
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,393 Elo+
Party 1
Izanami
Izanami
PapaiPotter
Izanami
Level 42
God Stats
0W - 2L
1,272 SR
Queue Stats
19W - 21L
1,387 Elo+
Party 1
Agni
Agni
PutridPile77
Agni
Level 155
God Stats
1W - 4L
1,411 SR
Queue Stats
157W - 168L
1,453 Elo+
Solo
Arachne
Arachne
Sh4dowars
Arachne
Level 88
God Stats
34W - 19L
1,671 SR
Queue Stats
236W - 196L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
bleix023
Erlang Shen
Level 112
God Stats
3W - 4L
1,389 SR
Queue Stats
147W - 162L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmmaxD77
Morgan Le Fay
17
4 / 1 / 4
9,976
587
10,579
10,259
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KairuBrethur
Heimdallr
14
6 / 1 / 4
8,753
515
10,606
11,374
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 0 / 10
8,850
521
8,633
11,674
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
diegolte
Nemesis
14
7 / 4 / 4
8,670
510
10,395
16,262
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
kepsua
Horus
15
5 / 2 / 5
9,477
557
13,281
15,569
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 4 / 2
7,179
422
1,990
11,152
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
PapaiPotter
Izanami
13
1 / 6 / 1
8,214
483
7,475
12,112
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
9,354
550
12,867
9,355
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sh4dowars
Arachne
16
4 / 4 / 2
9,190
541
10,799
19,332
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
bleix023
Erlang Shen
14
0 / 5 / 4
8,351
491
6,460
19,720
11,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
8
8
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EmmaxD77
Morgan Le Fay
4
1
4
6
L
Artio
0
4
2
0.25
W
Heimdallr
KairuBrethur
Heimdallr
6
1
4
8
L
Izanami
PapaiPotter
Izanami
1
6
1
0.25
L
3
4
3
1.13
L
Arachne
Sh4dowars
Arachne
4
4
2
1.25
W
1
0
10
6
L
Erlang Shen
bleix023
Erlang Shen
0
5
4
0.4
W
Nemesis
diegolte
Nemesis
7
4
4
2.25
W
Horus
kepsua
Horus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,494
Damage
39,591
65,138
Taken
71,671
41,006
Mitigated
32,072
23,454
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EmmaxD77
Morgan Le Fay
10,579
414
0
4,314
10,259
4,332
0
3,995
6,264
82,544
2,306
L
Artio
1,990
279
349
1,459
11,152
8,438
0
3,904
7,088
9,139
0
W
Heimdallr
KairuBrethur
Heimdallr
10,606
3,859
0
3,204
11,374
4,689
398
4,755
6,619
0
72,344
L
Izanami
PapaiPotter
Izanami
7,475
4,651
0
1,108
12,112
3,096
0
3,317
8,636
0
55,275
L
12,867
727
0
1,583
9,355
2,519
30
4,813
4,130
64,332
0
L
Arachne
Sh4dowars
Arachne
10,799
8,293
0
8,228
19,332
6,581
0
3,446
15,661
0
70,916
W
8,633
973
0
3,110
11,674
10,631
84
1,706
9,968
26,064
1,580
L
Erlang Shen
bleix023
Erlang Shen
6,460
3,205
0
7,641
19,720
11,438
0
3,019
15,866
0
47,529
W
Nemesis
diegolte
Nemesis
10,395
2,745
0
7,271
16,262
6,140
54
2,450
13,812
0
60,909
W
Horus
kepsua
Horus
13,281
5,182
311
5,244
15,569
15,214
0
2,675
12,894
0
56,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
42,288
482
Minions Killed
426
0
Camps Cleared
0
1,617,524
Distance Traveled
1,747,604
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,976
587
146
9
0
332,064
6
L
Artio
7,179
422
13
1
0
392,020
0
W
Heimdallr
8,753
515
114
7
0
312,545
0
L
Izanami
8,214
483
110
6
0
301,792
0
L
Agni
9,354
550
114
7
0
351,349
3
L
Arachne
9,190
541
103
6
0
413,256
0
W
Ares
8,850
521
28
2
0
315,144
7
L
Erlang Shen
8,351
491
86
5
0
289,187
0
W
Nemesis
8,670
510
107
6
0
391,256
2
W
Horus
9,477
557
87
5
0
266,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role