Player Matchup

Nike
Nike
 
Nike
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SkyxXSaito
Heimdallr
Level 144
God Stats
2W - 2L
1,438 SR
Queue Stats
22W - 18L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
SuccMyThralls
Ix Chel
Level 128
God Stats
6W - 0L
1,769 SR
Queue Stats
20W - 12L
1,584 Elo+
Party 2
Thanatos
Thanatos
Tbirdian
Thanatos
Level 76
God Stats
1W - 2L
1,365 SR
Queue Stats
52W - 56L
1,421 Elo+
Solo
Atlas
Atlas
Xyz-321-abc
Atlas
Level 145
God Stats
21W - 19L
1,616 SR
Queue Stats
714W - 766L
1,476 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,507 Elo+

VS

Team Averages
Level 117
1,494 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LadyLockheart
Aphrodite
Level 81
God Stats
7W - 11L
1,508 SR
Queue Stats
20W - 24L
1,472 Elo+
Party 1
King Arthur
King Arthur
SnowninjaXZ
King Arthur
Level 155
God Stats
1W - 3L
1,529 SR
Queue Stats
30W - 34L
1,513 Elo+
Party 1
Kali
Kali
Zanobi636
Kali
Level 108
God Stats
4W - 5L
1,434 SR
Queue Stats
150W - 168L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 1 / 9
6,605
1,321
7,870
7,417
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SkyxXSaito
Heimdallr
12
5 / 0 / 12
7,421
1,484
6,982
4,201
1,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
12
6 / 0 / 11
7,811
1,562
7,762
1,995
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tbirdian
Thanatos
11
2 / 3 / 10
6,301
1,260
4,632
5,452
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 0 / 13
6,544
1,309
3,583
5,737
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

390

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 1
6,333
1,267
4,008
6,076
2,095
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
 
Atlas
10
0 / 4 / 1
5,370
1,074
2,482
7,013
3,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
LadyLockheart
Aphrodite
10
0 / 4 / 1
5,518
1,104
4,527
5,777
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SnowninjaXZ
King Arthur
11
2 / 6 / 1
6,223
1,245
9,385
11,228
6,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
10
0 / 3 / 0
5,439
1,088
1,921
5,840
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
17
Kills
4
4
Deaths
17
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
9
8.5
L
Izanami
 
Izanami
2
0
1
2.5
L
Atlas
 
Atlas
0
4
1
0.13
L
Aphrodite
LadyLockheart
Aphrodite
0
4
1
0.13
W
Heimdallr
SkyxXSaito
Heimdallr
5
0
12
11
L
King Arthur
SnowninjaXZ
King Arthur
2
6
1
0.42
W
Ix Chel
6
0
11
11.5
W
Thanatos
Tbirdian
Thanatos
2
3
10
2.33
W
0
0
13
6.5
L
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
22,323
24,802
Taken
35,934
11,435
Mitigated
17,474
5,455
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,870
976
0
801
7,417
4,012
0
1,476
5,833
0
15,551
L
Izanami
 
Izanami
4,008
2,385
0
0
6,076
2,095
0
1,223
4,853
0
21,095
L
Atlas
 
Atlas
2,482
1,086
0
56
7,013
3,505
0
1,697
5,316
3,330
131
L
Aphrodite
LadyLockheart
Aphrodite
4,527
250
2,020
1,999
5,777
2,868
0
1,992
3,785
13,804
0
W
Heimdallr
SkyxXSaito
Heimdallr
6,982
4,053
0
462
4,201
1,464
0
1,811
2,353
0
13,985
L
King Arthur
SnowninjaXZ
King Arthur
9,385
1,902
0
372
11,228
6,361
0
3,894
7,325
1,393
16,292
W
Ix Chel
7,762
1,573
1,209
219
1,995
694
0
282
1,674
22,703
0
W
Thanatos
Tbirdian
Thanatos
4,632
1,551
0
2,228
5,452
1,822
0
1,533
3,919
0
8,654
W
3,583
1,387
0
536
5,737
3,443
0
2,520
3,146
9,293
0
L
Kali
1,921
664
0
250
5,840
2,645
0
2,539
3,301
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
28,883
94
Minions Killed
79
3
Camps Cleared
3
506,415
Distance Traveled
463,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,605
1,321
18
4
0
102,938
0
L
Izanami
6,333
1,267
26
5
1
110,083
0
L
Atlas
5,370
1,074
0
0
0
68,541
0
L
Aphrodite
5,518
1,104
17
3
2
90,948
0
W
Heimdallr
7,421
1,484
21
4
0
92,698
0
L
King Arthur
6,223
1,245
13
3
0
122,480
0
W
Ix Chel
7,811
1,562
36
7
0
103,043
0
W
Thanatos
6,301
1,260
9
2
1
95,607
0
W
Atlas
6,544
1,309
10
2
2
112,129
0
L
Kali
5,439
1,088
23
5
0
71,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role