Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RealYardie
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,506 Elo+
Party 2
Charon
Charon
SMITEisWACK2
Charon
Level 57
God Stats
10W - 10L
1,512 SR
Queue Stats
101W - 83L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
WavemanAC
Danzaburou
Level 67
God Stats
2W - 6L
1,346 SR
Queue Stats
90W - 76L
1,555 Elo+
Party 2
Team Averages
Level 86
1,472 SR
1,511 Elo+

VS

Team Averages
Level 118
1,558 SR
1,529 Elo+
Thanatos
Thanatos
Caireeen
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,574 Elo+
Solo
Ra
Ra
GAMERZ0L
Ra
Level 130
God Stats
9W - 11L
1,500 SR
Queue Stats
296W - 301L
1,499 Elo+
Solo
Charybdis
Charybdis
ResoGamer
Charybdis
Level 154
God Stats
14W - 7L
1,669 SR
Queue Stats
110W - 86L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
bountyhunter2704
Cabrakan
Level 139
God Stats
4W - 4L
1,621 SR
Queue Stats
106W - 96L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
toshort
Jormungandr
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 89L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 0
6,149
615
1,325
5,424
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
 
Amaterasu
10
2 / 4 / 0
5,757
576
5,882
10,831
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 1 / 3
5,279
528
4,568
7,018
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
9
1 / 2 / 3
5,845
585
3,391
9,115
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WavemanAC
Danzaburou
11
2 / 2 / 0
5,488
549
3,670
8,181
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caireeen
Thanatos
9
0 / 0 / 0
4,975
498
448
7,526
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,866
587
3,920
4,855
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ResoGamer
Charybdis
9
1 / 1 / 2
5,209
521
5,626
5,482
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 1
5,869
587
3,927
6,219
6,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
toshort
Jormungandr
11
5 / 3 / 1
6,862
686
8,813
11,146
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
8
9
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
L
Amaterasu
 
Amaterasu
2
4
0
0.5
W
Thanatos
Caireeen
Thanatos
0
0
0
0
W
0
1
0
0
L
1
1
3
2.5
W
Charybdis
ResoGamer
Charybdis
1
1
2
2
L
Charon
1
2
3
1.25
L
Danzaburou
WavemanAC
Danzaburou
2
2
0
1
W
2
2
1
1.25
W
Jormungandr
toshort
Jormungandr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
22,734
40,569
Taken
35,228
16,129
Mitigated
17,634
16,966
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,325
142
352
3,325
5,424
1,739
0
2,752
2,628
53,114
953
L
Amaterasu
 
Amaterasu
5,882
2,410
0
3,899
10,831
4,629
0
6,299
4,083
0
34,042
W
Thanatos
Caireeen
Thanatos
448
0
0
4,528
7,526
2,626
0
653
6,835
0
37,700
W
3,920
83
12
1,204
4,855
1,390
0
774
4,081
43,742
834
L
4,568
1,157
0
3,468
7,018
2,020
0
1,842
5,045
0
35,613
W
Charybdis
ResoGamer
Charybdis
5,626
3,467
0
2,586
5,482
1,732
927
1,112
4,370
0
41,184
L
Charon
3,391
451
1,269
1,706
9,115
5,330
0
2,373
6,658
15,907
1,318
L
Danzaburou
WavemanAC
Danzaburou
3,670
910
0
2,947
8,181
2,411
0
2,385
5,796
0
42,567
W
3,927
997
0
1,672
6,219
6,349
29
1,696
4,523
11,543
0
W
Jormungandr
toshort
Jormungandr
8,813
3,030
0
2,005
11,146
5,537
162
207
10,939
41,699
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
28,781
326
Minions Killed
320
0
Camps Cleared
0
978,647
Distance Traveled
991,110
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,149
615
99
10
0
200,179
5
L
Amaterasu
5,757
576
59
6
0
168,853
0
W
Thanatos
4,975
498
69
7
0
210,052
0
W
Ra
5,866
587
98
10
0
220,649
0
L
Thor
5,279
528
62
6
0
224,614
0
W
Charybdis
5,209
521
71
7
0
182,596
0
L
Charon
5,845
585
32
3
0
193,909
0
L
Danzaburou
5,488
549
74
7
0
191,092
0
W
Cabrakan
5,869
587
18
2
0
195,328
0
W
Jormungandr
6,862
686
64
6
0
182,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role