Player Matchup

Janus
Janus
Biggleswerth
Janus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 171L
1,431 Elo+
Solo
Yemoja
Yemoja
Getwhxcked
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,437 Elo+
Solo
King Arthur
King Arthur
LorDannyX MX
King Arthur
Level 107
God Stats
14W - 9L
1,607 SR
Queue Stats
249W - 253L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Nilscreed40
Gilgamesh
Level 198
God Stats
2W - 1L
1,715 SR
Queue Stats
90W - 120L
1,357 Elo+
Solo
He Bo
He Bo
Sarksmo-
He Bo
Level 101
God Stats
0W - 1L
1,116 SR
Queue Stats
108W - 134L
1,452 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,426 Elo+

VS

Team Averages
Level 94
1,718 SR
1,468 Elo+
Osiris
Osiris
December1
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 66L
1,432 Elo+
Solo
Bastet
Bastet
Its_Vibrant
Bastet
Level 101
God Stats
14W - 4L
1,677 SR
Queue Stats
216W - 242L
1,408 Elo+
Solo
Yemoja
Yemoja
Jayden20161319
Yemoja
Level 127
God Stats
4W - 1L
1,798 SR
Queue Stats
136W - 137L
1,469 Elo+
Solo
Vulcan
Vulcan
LieutenantMerc
Vulcan
Level 129
God Stats
5W - 0L
1,871 SR
Queue Stats
272W - 267L
1,544 Elo+
Party 1
He Bo
He Bo
WiredFiber87
He Bo
Level 83
God Stats
4W - 1L
1,742 SR
Queue Stats
244W - 250L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,185
719
9,575
9,089
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Getwhxcked
Yemoja
11
1 / 5 / 5
6,768
677
1,954
9,055
4,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
LorDannyX MX
King Arthur
13
0 / 5 / 4
6,637
664
6,076
12,875
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Nilscreed40
Gilgamesh
12
2 / 0 / 4
6,941
694
3,220
5,270
1,718
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
Sarksmo-
He Bo
15
4 / 2 / 2
7,677
768
2,457
6,950
2,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
December1
Osiris
15
2 / 2 / 11
8,422
842
7,699
11,711
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
14
3 / 2 / 9
8,637
864
9,718
11,769
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 10
9,072
907
6,278
4,732
2,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 0 / 7
10,697
1,070
14,722
5,603
2,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

12
2 / 3 / 6
7,922
792
2,589
6,007
2,578
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
7
Kills
16
16
Deaths
7
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Osiris
December1
Osiris
2
2
11
3.75
L
Yemoja
Getwhxcked
Yemoja
1
5
5
0.7
W
Bastet
3
2
9
3.75
W
2
0
10
7
W
7
0
7
10.5
L
King Arthur
LorDannyX MX
King Arthur
0
5
4
0.4
L
Gilgamesh
Nilscreed40
Gilgamesh
2
0
4
4
L
He Bo
Sarksmo-
He Bo
4
2
2
2.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
41,006
43,239
Taken
39,822
20,430
Mitigated
23,207
10,234
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,575
72
647
1,331
9,089
2,956
0
4,872
4,005
32,746
74
W
Osiris
December1
Osiris
7,699
1,518
519
2,201
11,711
11,722
372
3,719
7,992
0
12,537
L
Yemoja
Getwhxcked
Yemoja
1,954
195
2,708
432
9,055
4,953
0
4,135
4,724
4,956
0
W
Bastet
9,718
1,560
1,136
3,686
11,769
4,255
642
4,126
7,643
0
20,126
W
6,278
1,437
6,445
762
4,732
2,004
124
2,816
1,916
21,206
0
W
14,722
456
926
1,296
5,603
2,648
2,073
2,241
3,362
33,890
0
L
King Arthur
LorDannyX MX
King Arthur
6,076
575
283
1,533
12,875
8,761
0
6,615
6,030
0
11,285
L
Gilgamesh
Nilscreed40
Gilgamesh
3,220
376
815
1,238
5,270
1,718
0
2,757
2,401
0
9,076
L
He Bo
Sarksmo-
He Bo
2,457
205
372
875
6,950
2,042
0
5,181
1,736
7,335
0
W
2,589
702
244
335
6,007
2,578
368
1,079
4,928
6,953
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
44,750
93
Minions Killed
128
0
Camps Cleared
0
730,935
Distance Traveled
999,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,185
719
55
6
0
174,264
0
W
Osiris
8,422
842
5
1
0
204,443
0
L
Yemoja
6,768
677
0
0
0
104,566
0
W
Bastet
8,637
864
31
3
0
227,363
1
W
Yemoja
9,072
907
40
4
0
167,253
0
W
Vulcan
10,697
1,070
37
4
0
243,880
0
L
King Arthur
6,637
664
7
1
0
145,981
0
L
Gilgamesh
6,941
694
15
2
0
127,464
0
L
He Bo
7,677
768
16
2
0
178,660
0
W
He Bo
7,922
792
15
2
0
156,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role