Player Matchup

Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Elite-Ruppi
Lancelot
Level 178
God Stats
14W - 13L
1,620 SR
Queue Stats
143W - 139L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
mrBaguvix
Ix Chel
Level 66
God Stats
12W - 25L
1,415 SR
Queue Stats
257W - 288L
1,366 Elo+
Solo
Freya
Freya
peyotemistico99
Freya
Level 129
God Stats
63W - 82L
1,405 SR
Queue Stats
459W - 448L
1,421 Elo+
Solo
Team Averages
Level 138
1,488 SR
1,455 Elo+

VS

Team Averages
Level 112
1,538 SR
1,475 Elo+
Fenrir
Fenrir
Athraxas
Fenrir
Level 145
God Stats
4W - 5L
1,666 SR
Queue Stats
21W - 26L
1,552 Elo+
Party 1
Agni
Agni
Azer4064
Agni
Level 64
God Stats
1W - 1L
1,692 SR
Queue Stats
45W - 39L
1,400 Elo+
Solo
Athena
Athena
Krümmelpflaster
Athena
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,466 Elo+
Party 1
Nut
Nut
LillyZean
Nut
Level 82
God Stats
0W - 1L
1,333 SR
Queue Stats
143W - 145L
1,391 Elo+
Solo
Amaterasu
Amaterasu
Shiro1GI
Amaterasu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 1 / 0
8,629
664
10,898
12,391
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
 
Persephone
13
0 / 0 / 2
8,142
626
4,487
2,612
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Elite-Ruppi
Lancelot
13
5 / 2 / 2
7,137
549
6,554
8,373
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
mrBaguvix
Ix Chel
10
2 / 2 / 1
6,432
495
3,560
7,397
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 3 / 3
6,809
524
5,687
7,757
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Athraxas
Fenrir
11
5 / 3 / 2
6,671
513
7,263
11,158
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
0 / 1 / 1
5,949
458
1,273
5,587
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 6
6,721
517
3,221
9,444
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 2
6,275
483
2,807
8,368
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Shiro1GI
Amaterasu
10
1 / 4 / 1
6,019
463
5,184
12,883
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
8
8
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
0
4
W
Persephone
 
Persephone
0
0
2
1
L
Fenrir
Athraxas
Fenrir
5
3
2
2
L
Agni
0
1
1
0.5
W
Lancelot
Elite-Ruppi
Lancelot
5
2
2
3
L
1
1
6
4
L
1
4
2
0.5
L
Amaterasu
Shiro1GI
Amaterasu
1
4
1
0.38
W
Ix Chel
mrBaguvix
Ix Chel
2
2
1
1.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
19,748
38,530
Taken
47,440
18,457
Mitigated
22,056
14,060
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,898
4,186
0
5,719
12,391
7,663
485
316
12,075
1,406
71,603
W
Persephone
 
Persephone
4,487
283
0
1,145
2,612
768
0
873
1,739
55,348
1,348
L
Fenrir
Athraxas
Fenrir
7,263
1,754
0
3,608
11,158
4,032
0
2,560
8,450
0
45,019
L
Agni
1,273
0
0
1,634
5,587
1,720
0
2,875
2,712
37,248
0
W
Lancelot
Elite-Ruppi
Lancelot
6,554
1,004
0
690
8,373
3,509
368
1,233
7,140
0
54,667
L
3,221
997
0
1,679
9,444
8,491
24
3,235
5,925
17,586
1,647
L
2,807
887
0
1,396
8,368
2,754
210
3,569
4,431
0
42,389
L
Amaterasu
Shiro1GI
Amaterasu
5,184
2,307
0
4,674
12,883
5,059
0
894
11,989
0
31,740
W
Ix Chel
mrBaguvix
Ix Chel
3,560
441
1,188
2,667
7,397
4,274
75
1,135
6,262
25,963
1,427
W
5,687
1,680
0
2,651
7,757
2,243
0
734
7,023
33,077
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
31,635
405
Minions Killed
310
0
Camps Cleared
0
1,292,769
Distance Traveled
1,229,938
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,629
664
121
9
0
257,011
5
W
Persephone
8,142
626
109
8
0
229,394
4
L
Fenrir
6,671
513
69
5
0
285,149
4
L
Agni
5,949
458
64
5
0
224,599
0
W
Lancelot
7,137
549
72
6
0
316,908
0
L
Athena
6,721
517
30
2
0
262,586
5
L
Nut
6,275
483
80
6
0
219,686
0
L
Amaterasu
6,019
463
67
5
0
237,918
0
W
Ix Chel
6,432
495
46
4
0
250,585
5
W
Freya
6,809
524
57
4
0
238,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role