Player Matchup

Cernunnos
Cernunnos
CloudedCerberus
Cernunnos
Level 58
God Stats
6W - 8L
1,444 SR
Queue Stats
74W - 91L
1,393 Elo+
Solo
Cerberus
Cerberus
Esckrow
Cerberus
Level 64
God Stats
7W - 5L
1,630 SR
Queue Stats
199W - 187L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Fatman9030
Jormungandr
Level 93
God Stats
8W - 9L
1,429 SR
Queue Stats
606W - 615L
1,453 Elo+
Solo
Poseidon
Poseidon
NOBLE CHRIST
Poseidon
Level 56
God Stats
7W - 13L
1,389 SR
Queue Stats
92W - 116L
1,341 Elo+
Solo
Izanami
Izanami
Vultureking68
Izanami
Level 108
God Stats
1W - 1L
1,290 SR
Queue Stats
463W - 448L
1,439 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,419 Elo+

VS

Team Averages
Level 92
1,447 SR
1,457 Elo+
Danzaburou
Danzaburou
DarkTurtle11596
Danzaburou
Level 60
God Stats
23W - 14L
1,620 SR
Queue Stats
83W - 94L
1,481 Elo+
Solo
Arachne
Arachne
LeninRKB
Arachne
Level 52
God Stats
4W - 9L
1,368 SR
Queue Stats
114W - 143L
1,378 Elo+
Solo
Chronos
Chronos
customchain94
Chronos
Level 154
God Stats
25W - 23L
1,610 SR
Queue Stats
237W - 244L
1,506 Elo+
Solo
Athena
Athena
gingersithis
Athena
Level 105
God Stats
2W - 4L
1,388 SR
Queue Stats
81W - 67L
1,465 Elo+
Solo
King Arthur
King Arthur
xl-Blank-Ix
King Arthur
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
344W - 356L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CloudedCerberus
Cernunnos
16
6 / 9 / 7
10,576
529
18,143
22,173
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Esckrow
Cerberus
13
1 / 7 / 8
9,287
464
8,270
24,612
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Fatman9030
Jormungandr
17
7 / 4 / 1
10,708
535
13,362
14,510
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
NOBLE CHRIST
Poseidon
17
3 / 1 / 1
10,694
535
6,043
8,824
2,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
1 / 4 / 8
10,046
502
8,748
13,712
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkTurtle11596
Danzaburou
16
7 / 7 / 7
10,619
531
18,476
18,969
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LeninRKB
Arachne
16
3 / 1 / 10
9,503
475
10,235
13,072
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
16
5 / 3 / 5
10,426
521
12,295
12,841
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
16
7 / 5 / 12
10,732
537
8,839
25,021
29,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
xl-Blank-Ix
King Arthur
9
2 / 2 / 0
7,565
378
3,415
8,082
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
18
Kills
24
25
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CloudedCerberus
Cernunnos
6
9
7
1.06
L
Danzaburou
DarkTurtle11596
Danzaburou
7
7
7
1.5
W
Cerberus
Esckrow
Cerberus
1
7
8
0.71
W
Jormungandr
Fatman9030
Jormungandr
7
4
1
1.88
L
Arachne
LeninRKB
Arachne
3
1
10
8
W
Poseidon
NOBLE CHRIST
Poseidon
3
1
1
3.5
W
Izanami
1
4
8
1.25
L
Chronos
5
3
5
2.5
L
Athena
7
5
12
2.6
L
King Arthur
xl-Blank-Ix
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,566
Damage
53,260
83,831
Taken
77,985
47,665
Mitigated
48,623
13,888
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CloudedCerberus
Cernunnos
18,143
9,462
0
5,586
22,173
8,579
1,667
7,093
15,080
0
73,654
L
Danzaburou
DarkTurtle11596
Danzaburou
18,476
6,622
0
4,048
18,969
6,205
323
6,005
12,922
0
70,798
W
Cerberus
Esckrow
Cerberus
8,270
885
0
5,166
24,612
22,509
122
5,717
18,895
36,159
0
W
Jormungandr
Fatman9030
Jormungandr
13,362
2,125
0
1,716
14,510
8,023
184
2,650
11,860
63,490
1,477
L
Arachne
LeninRKB
Arachne
10,235
6,267
0
3,664
13,072
4,772
827
4,176
8,698
0
58,134
W
Poseidon
NOBLE CHRIST
Poseidon
6,043
697
0
1,420
8,824
2,861
1,613
2,082
6,742
83,576
1,438
W
Izanami
8,748
6,765
0
0
13,712
5,693
1,446
3,518
10,194
0
84,749
L
Chronos
12,295
3,638
0
3,258
12,841
4,790
1,886
3,678
9,014
75,868
2,018
L
Athena
8,839
2,097
431
5,528
25,021
29,364
92
9,202
15,662
33,418
0
L
King Arthur
xl-Blank-Ix
King Arthur
3,415
407
0
1,458
8,082
3,492
0
3,615
4,208
0
23,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
48,845
551
Minions Killed
385
0
Camps Cleared
0
1,821,227
Distance Traveled
1,684,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,576
529
121
6
0
339,613
0
L
Danzaburou
10,619
531
112
6
0
371,554
1
W
Cerberus
9,287
464
68
3
0
370,465
0
W
Jormungandr
10,708
535
94
5
0
336,511
0
L
Arachne
9,503
475
81
4
0
431,903
0
W
Poseidon
10,694
535
151
8
0
391,779
2
W
Izanami
10,046
502
117
6
0
382,859
0
L
Chronos
10,426
521
115
6
0
323,243
3
L
Athena
10,732
537
36
2
0
395,011
0
L
King Arthur
7,565
378
41
2
0
162,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role