Player Matchup

Morgan Le Fay
Morgan Le Fay
DawnHigure
Morgan Le Fay
Level 29
God Stats
3W - 12L
1,312 SR
Queue Stats
63W - 88L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
DirectButton28
Danzaburou
Level 108
God Stats
142W - 96L
1,611 SR
Queue Stats
540W - 495L
1,422 Elo+
Party 2
Athena
Athena
JASgaming
Athena
Level 48
God Stats
1W - 3L
1,502 SR
Queue Stats
92W - 78L
1,483 Elo+
Party 3
King Arthur
King Arthur
angelox64
King Arthur
Level 95
God Stats
0W - 1L
1,453 SR
Queue Stats
103W - 81L
1,513 Elo+
Party 3
Mulan
Mulan
psi_yobi
Mulan
Level 116
God Stats
18W - 18L
1,506 SR
Queue Stats
222W - 218L
1,421 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,441 Elo+

VS

Team Averages
Level 75
1,440 SR
1,392 Elo+
Anubis
Anubis
Felide26
Anubis
Level 107
God Stats
15W - 13L
1,476 SR
Queue Stats
247W - 258L
1,432 Elo+
Party 1
Sobek
Sobek
NEWDASCAR
Sobek
Level 61
God Stats
22W - 18L
1,471 SR
Queue Stats
201W - 202L
1,412 Elo+
Party 1
Set
Set
ThanaOneTrick69
Set
Level 48
God Stats
93W - 58L
1,219 SR
Queue Stats
96W - 61L
1,234 Elo+
Solo
Geb
Geb
juqlx
Geb
Level 83
God Stats
6W - 5L
1,453 SR
Queue Stats
307W - 293L
1,459 Elo+
Party 4
Skadi
Skadi
pkcoloer
Skadi
Level 78
God Stats
21W - 10L
1,580 SR
Queue Stats
207W - 190L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DawnHigure
Morgan Le Fay
13
1 / 4 / 2
7,528
471
10,625
7,188
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
DirectButton28
Danzaburou
12
5 / 3 / 4
8,226
514
11,604
12,640
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
JASgaming
Athena
12
4 / 2 / 6
8,323
520
5,905
12,870
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
angelox64
King Arthur
12
0 / 3 / 0
6,965
435
2,402
13,298
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
psi_yobi
Mulan
14
4 / 2 / 3
8,036
502
6,002
13,226
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Felide26
Anubis
16
4 / 2 / 0
9,594
600
6,748
11,523
4,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
NEWDASCAR
Sobek
11
1 / 5 / 3
7,375
461
4,211
14,876
12,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 0
10,481
655
13,676
9,249
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
juqlx
Geb
12
1 / 3 / 3
7,229
452
8,591
13,421
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
pkcoloer
Skadi
14
2 / 4 / 2
8,308
519
5,168
8,865
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
14
14
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DawnHigure
Morgan Le Fay
1
4
2
0.5
L
Danzaburou
DirectButton28
Danzaburou
5
3
4
2.33
W
Anubis
Felide26
Anubis
4
2
0
2
L
Athena
JASgaming
Athena
4
2
6
3.5
W
Sobek
NEWDASCAR
Sobek
1
5
3
0.5
W
6
0
0
6
L
King Arthur
angelox64
King Arthur
0
3
0
0
W
Geb
juqlx
Geb
1
3
3
0.83
W
Skadi
pkcoloer
Skadi
2
4
2
0.75
L
Mulan
psi_yobi
Mulan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
38,394
59,222
Taken
57,934
32,504
Mitigated
31,448
11,578
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DawnHigure
Morgan Le Fay
10,625
1,090
0
356
7,188
2,019
0
3,191
3,997
47,661
1,649
L
Danzaburou
DirectButton28
Danzaburou
11,604
4,808
0
3,195
12,640
4,195
0
4,788
7,852
0
57,181
W
Anubis
Felide26
Anubis
6,748
215
0
6,177
11,523
4,403
73
6,704
4,149
78,354
1,621
L
Athena
JASgaming
Athena
5,905
1,895
0
1,753
12,870
13,058
0
5,398
7,472
18,741
0
W
Sobek
NEWDASCAR
Sobek
4,211
617
0
2,163
14,876
12,316
0
2,806
11,964
14,327
1,665
W
13,676
4,766
0
1,543
9,249
7,611
0
583
8,628
989
90,672
L
King Arthur
angelox64
King Arthur
2,402
534
0
2,945
13,298
7,894
0
374
12,924
0
43,137
W
Geb
juqlx
Geb
8,591
878
0
4,710
13,421
4,581
0
3,248
10,023
49,147
1,015
W
Skadi
pkcoloer
Skadi
5,168
1,811
0
1,031
8,865
2,537
2,415
1,680
7,095
0
62,480
L
Mulan
psi_yobi
Mulan
6,002
860
0
3,329
13,226
5,338
0
5,993
7,233
0
47,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
42,987
343
Minions Killed
483
0
Camps Cleared
0
1,581,009
Distance Traveled
1,564,075
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,528
471
72
5
0
325,672
2
L
Danzaburou
8,226
514
89
6
0
303,840
1
W
Anubis
9,594
600
138
9
0
313,041
0
L
Athena
8,323
520
35
2
0
327,519
1
W
Sobek
7,375
461
17
1
0
307,953
0
W
Set
10,481
655
153
10
0
307,418
4
L
King Arthur
6,965
435
76
5
0
262,996
1
W
Geb
7,229
452
67
4
0
328,862
0
W
Skadi
8,308
519
108
7
0
306,801
0
L
Mulan
8,036
502
71
4
0
360,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role