Player Matchup

Cthulhu
Cthulhu
Alphakicker
Cthulhu
Level 119
God Stats
10W - 5L
1,667 SR
Queue Stats
129W - 152L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
PhoinixFire
Gilgamesh
Level 201
God Stats
3W - 10L
1,401 SR
Queue Stats
348W - 333L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
dyslexiee
Aphrodite
Level 108
God Stats
44W - 42L
1,587 SR
Queue Stats
318W - 307L
1,584 Elo+
Party 1
Ishtar
Ishtar
lZerachiel
Ishtar
Level 85
God Stats
3W - 2L
1,762 SR
Queue Stats
13W - 18L
1,449 Elo+
Party 1
Merlin
Merlin
私はバニーです
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,519 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,531 Elo+

VS

Team Averages
Level 165
1,462 SR
1,521 Elo+
Aphrodite
Aphrodite
BelovedIsaiah
Aphrodite
Level 179
God Stats
43W - 42L
1,466 SR
Queue Stats
159W - 151L
1,501 Elo+
Party 2
Apollo
Apollo
ELRompeAno617
Apollo
Level 139
God Stats
1W - 1L
1,190 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 2
Osiris
Osiris
IFC_Leon
Osiris
Level 144
God Stats
1W - 1L
1,309 SR
Queue Stats
89W - 95L
1,493 Elo+
Party 2
Bacchus
Bacchus
SOULREAPER1345
Bacchus
Level 153
God Stats
7W - 4L
1,606 SR
Queue Stats
108W - 118L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
sadd87
Ne Zha
Level 210
God Stats
45W - 23L
1,741 SR
Queue Stats
284W - 292L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphakicker
Cthulhu
9
1 / 1 / 0
5,368
537
4,766
7,249
5,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
PhoinixFire
Gilgamesh
11
0 / 4 / 0
5,288
529
5,334
9,543
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
dyslexiee
Aphrodite
8
0 / 2 / 2
5,222
522
1,832
8,732
4,877
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
lZerachiel
Ishtar
10
1 / 1 / 0
5,583
558
5,918
7,159
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 7 / 0
5,377
538
3,977
5,911
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelovedIsaiah
Aphrodite
11
6 / 1 / 6
6,979
698
6,685
6,086
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
1 / 1 / 1
5,875
588
5,291
7,189
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
IFC_Leon
Osiris
10
0 / 1 / 1
5,834
583
5,838
11,074
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 0 / 3
6,018
602
3,823
7,309
5,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
sadd87
Ne Zha
12
5 / 0 / 4
6,383
638
4,753
9,389
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alphakicker
Cthulhu
1
1
0
1
W
Aphrodite
BelovedIsaiah
Aphrodite
6
1
6
9
W
1
1
1
1.5
W
Osiris
IFC_Leon
Osiris
0
1
1
0.5
L
Gilgamesh
PhoinixFire
Gilgamesh
0
4
0
0
W
3
0
3
4.5
L
Aphrodite
dyslexiee
Aphrodite
0
2
2
0.5
L
Ishtar
lZerachiel
Ishtar
1
1
0
1
W
Ne Zha
sadd87
Ne Zha
5
0
4
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
26,390
38,594
Taken
41,047
18,234
Mitigated
20,378
11,320
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alphakicker
Cthulhu
4,766
870
0
2,704
7,249
5,837
0
88
7,161
25,154
1,936
W
Aphrodite
BelovedIsaiah
Aphrodite
6,685
859
1,511
3,624
6,086
2,287
658
3,171
2,915
36,988
1,322
W
5,291
3,194
0
2,541
7,189
2,074
135
536
6,653
0
42,261
W
Osiris
IFC_Leon
Osiris
5,838
1,872
0
2,044
11,074
7,086
0
3,911
7,163
0
35,183
L
Gilgamesh
PhoinixFire
Gilgamesh
5,334
2,511
0
1,095
9,543
3,805
0
2,535
7,008
0
44,185
W
3,823
94
0
1,901
7,309
5,701
210
1,860
5,449
10,686
0
L
Aphrodite
dyslexiee
Aphrodite
1,832
237
1,155
3,505
8,732
4,877
0
3,491
5,241
12,430
0
L
Ishtar
lZerachiel
Ishtar
5,918
3,725
0
2,751
7,159
2,125
0
791
6,368
0
41,415
W
Ne Zha
sadd87
Ne Zha
4,753
1,073
0
5,646
9,389
3,230
0
404
8,985
0
45,313
L
3,977
605
0
110
5,911
1,590
0
3,601
2,310
23,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
31,089
246
Minions Killed
317
0
Camps Cleared
0
987,444
Distance Traveled
1,027,816
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,368
537
46
5
0
197,455
1
W
Aphrodite
6,979
698
72
7
0
172,249
0
W
Apollo
5,875
588
85
9
0
210,286
0
W
Osiris
5,834
583
69
7
0
180,217
3
L
Gilgamesh
5,288
529
78
8
0
232,735
2
W
Bacchus
6,018
602
14
1
0
220,961
0
L
Aphrodite
5,222
522
12
1
0
196,866
2
L
Ishtar
5,583
558
71
7
0
199,994
2
W
Ne Zha
6,383
638
77
8
0
244,103
0
L
Merlin
5,377
538
39
4
0
160,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role