Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cesar16agus
Baba Yaga
Level 163
God Stats
1W - 2L
1,484 SR
Queue Stats
172W - 182L
1,455 Elo+
Solo
Tiamat
Tiamat
FerOuO
Tiamat
Level 155
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 28L
1,446 Elo+
Solo
Guan Yu
Guan Yu
SeuChapolin
Guan Yu
Level 157
God Stats
2W - 2L
1,611 SR
Queue Stats
398W - 265L
1,696 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
veligar
Morgan Le Fay
Level 139
God Stats
1W - 1L
1,733 SR
Queue Stats
72W - 66L
1,564 Elo+
Solo
Team Averages
Level 152
1,529 SR
1,532 Elo+

VS

Team Averages
Level 145
1,607 SR
1,727 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlfaceAzul
Scylla
Level 167
God Stats
5W - 0L
1,853 SR
Queue Stats
210W - 70L
1,767 Elo+
Party 1
Danzaburou
Danzaburou
FilhoDoZendtsu
Danzaburou
Level 88
God Stats
7W - 5L
1,544 SR
Queue Stats
918W - 176L
1,908 Elo+
Party 1
Guan Yu
Guan Yu
Franklinho
Guan Yu
Level 148
God Stats
3W - 7L
1,186 SR
Queue Stats
870W - 892L
1,545 Elo+
Solo
Agni
Agni
Ravinia
Agni
Level 168
God Stats
15W - 2L
1,951 SR
Queue Stats
829W - 206L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 9
8,706
670
11,925
12,284
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
Cesar16agus
Baba Yaga
17
4 / 1 / 8
9,643
742
9,495
7,689
3,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
FerOuO
Tiamat
15
3 / 3 / 5
9,157
704
11,088
9,434
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SeuChapolin
Guan Yu
14
2 / 7 / 8
8,382
645
9,071
15,418
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
veligar
Morgan Le Fay
15
2 / 4 / 5
8,885
683
9,228
9,466
3,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 3 / 7
8,488
653
6,905
13,303
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
AlfaceAzul
Scylla
19
7 / 0 / 10
11,530
887
11,219
8,584
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
FilhoDoZendtsu
Danzaburou
16
5 / 4 / 8
9,873
759
15,958
12,295
4,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Franklinho
Guan Yu
13
1 / 5 / 7
8,007
616
4,546
15,312
14,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Ravinia
Agni
17
2 / 1 / 12
9,137
703
11,832
7,853
2,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
13
Kills
18
18
Deaths
13
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
9
2.17
W
Thor
 
Thor
3
3
7
2.17
W
Scylla
AlfaceAzul
Scylla
7
0
10
12
L
Baba Yaga
Cesar16agus
Baba Yaga
4
1
8
8
L
Tiamat
FerOuO
Tiamat
3
3
5
1.83
W
Danzaburou
FilhoDoZendtsu
Danzaburou
5
4
8
2.25
W
Guan Yu
Franklinho
Guan Yu
1
5
7
0.9
W
Agni
Ravinia
Agni
2
1
12
8
L
Guan Yu
SeuChapolin
Guan Yu
2
7
8
0.86
L
Morgan Le Fay
veligar
Morgan Le Fay
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,807
Damage
50,460
54,291
Taken
57,347
37,295
Mitigated
30,352
17,029
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,925
491
340
1,387
12,284
11,041
0
5,336
6,948
0
15,858
W
Thor
 
Thor
6,905
210
62
543
13,303
4,997
0
6,469
6,675
0
9,975
W
Scylla
AlfaceAzul
Scylla
11,219
646
588
1,687
8,584
3,983
398
5,372
3,084
35,602
287
L
Baba Yaga
Cesar16agus
Baba Yaga
9,495
190
79
2,285
7,689
3,032
0
3,448
4,241
30,653
52
L
Tiamat
FerOuO
Tiamat
11,088
775
609
3,106
9,434
5,682
0
5,521
3,913
25,939
0
W
Danzaburou
FilhoDoZendtsu
Danzaburou
15,958
7,383
163
2,317
12,295
4,504
334
7,312
4,846
0
37,823
W
Guan Yu
Franklinho
Guan Yu
4,546
484
9,620
5,649
15,312
14,301
0
7,231
7,734
584
7,708
W
Agni
Ravinia
Agni
11,832
676
0
931
7,853
2,567
0
3,399
4,333
23,023
991
L
Guan Yu
SeuChapolin
Guan Yu
9,071
498
3,266
3,515
15,418
13,955
0
4,620
10,798
0
13,531
L
Morgan Le Fay
veligar
Morgan Le Fay
9,228
454
905
1,537
9,466
3,585
134
3,975
5,491
26,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
47,035
152
Minions Killed
162
0
Camps Cleared
0
1,311,383
Distance Traveled
1,281,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,706
670
11
1
0
284,003
0
W
Thor
8,488
653
10
1
0
240,061
0
W
Scylla
11,530
887
68
5
0
277,544
0
L
Baba Yaga
9,643
742
44
3
0
274,446
0
L
Tiamat
9,157
704
46
4
0
245,235
0
W
Danzaburou
9,873
759
49
4
0
233,619
0
W
Guan Yu
8,007
616
9
1
0
264,056
0
W
Agni
9,137
703
26
2
0
265,808
0
L
Guan Yu
8,382
645
13
1
0
239,861
0
L
Morgan Le Fay
8,885
683
38
3
0
267,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role