Player Matchup

Freya
Freya
BringbckSiege
Freya
Level 120
God Stats
0W - 1L
1,309 SR
Queue Stats
54W - 49L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
MRTYB-12
Erlang Shen
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 146L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
badluckbus
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,436 SR
1,496 Elo+

VS

Team Averages
Level 122
1,726 SR
1,518 Elo+
Cernunnos
Cernunnos
BigRob0197
Cernunnos
Level 141
God Stats
33W - 20L
1,957 SR
Queue Stats
291W - 201L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
SloppyBoyHole
Zhong Kui
Level 117
God Stats
5W - 3L
1,583 SR
Queue Stats
14W - 12L
1,454 Elo+
Party 1
Fafnir
Fafnir
gayestagenda
Fafnir
Level 107
God Stats
6W - 2L
1,638 SR
Queue Stats
11W - 8L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,392
783
10,918
12,931
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
MRTYB-12
Erlang Shen
15
4 / 7 / 1
10,410
868
10,470
17,777
18,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
badluckbus
Kuzenbo
12
0 / 8 / 3
8,197
683
3,294
15,880
15,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigRob0197
Cernunnos
17
8 / 2 / 8
12,015
1,001
16,920
10,360
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Zhong Kui
SloppyBoyHole
Zhong Kui
17
4 / 2 / 10
11,053
921
10,487
11,988
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
18
8 / 2 / 11
12,073
1,006
11,783
12,875
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
20
20
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigRob0197
Cernunnos
8
2
8
6
L
2
5
3
0.7
L
Erlang Shen
MRTYB-12
Erlang Shen
4
7
1
0.64
W
Zhong Kui
SloppyBoyHole
Zhong Kui
4
2
10
4.5
L
Kuzenbo
badluckbus
Kuzenbo
0
8
3
0.19
W
Fafnir
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
39,190
46,588
Taken
35,223
37,836
Mitigated
29,874
5,185
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigRob0197
Cernunnos
16,920
10,536
0
4,252
10,360
4,081
1,801
3,966
5,989
0
68,761
L
10,918
2,365
0
2,064
12,931
4,375
0
7,297
5,030
26,477
313
L
Erlang Shen
MRTYB-12
Erlang Shen
10,470
6,388
0
3,121
17,777
18,307
0
6,735
10,266
0
24,112
W
Zhong Kui
SloppyBoyHole
Zhong Kui
10,487
2,784
98
6,643
11,988
9,958
1,415
4,753
6,462
37,485
0
L
Kuzenbo
badluckbus
Kuzenbo
3,294
1,333
0
0
15,880
15,154
11
6,451
8,681
12,029
143
W
Fafnir
11,783
3,703
0
4,927
12,875
15,835
1,023
4,795
7,430
21,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
35,141
92
Minions Killed
163
0
Camps Cleared
0
558,253
Distance Traveled
630,073
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,015
1,001
86
7
0
215,889
0
L
Freya
9,392
783
53
4
0
201,901
0
L
Erlang Shen
10,410
868
23
2
0
187,605
2
W
Zhong Kui
11,053
921
63
5
0
202,062
0
L
Kuzenbo
8,197
683
16
1
0
168,747
0
W
Fafnir
12,073
1,006
14
1
0
212,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role