Player Matchup

Shiva
Shiva
SRFROSTIE
Shiva
Level 42
God Stats
2W - 6L
1,344 SR
Queue Stats
50W - 92L
1,322 Elo+
Party 2
King Arthur
King Arthur
So6Hi9
King Arthur
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 2
Charybdis
Charybdis
ThehighDog1800
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
VoicingApe48279
Nu Wa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 2
Bastet
Bastet
YouLost3683
Bastet
Level 27
God Stats
3W - 4L
1,139 SR
Queue Stats
46W - 80L
1,369 Elo+
Party 2
Team Averages
Level 24
1,360 SR
1,331 Elo+

VS

Team Averages
Level 47
1,539 SR
1,398 Elo+
Bastet
Bastet
Kashak74
Bastet
Level 134
God Stats
28W - 24L
1,433 SR
Queue Stats
275W - 260L
1,484 Elo+
Party 1
Bacchus
Bacchus
LoLKiLL174
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Scylla
Scylla
PreStone00
Scylla
Level 44
God Stats
5W - 5L
1,583 SR
Queue Stats
57W - 63L
1,502 Elo+
Solo
Danzaburou
Danzaburou
RoyalYerzhan74
Danzaburou
Level 18
God Stats
4W - 4L
1,358 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 1
Surtr
Surtr
lhao28
Surtr
Level 31
God Stats
4W - 3L
1,824 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SRFROSTIE
Shiva
6
0 / 0 / 3
4,163
833
828
3,643
1,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
So6Hi9
King Arthur
7
0 / 2 / 0
3,646
729
427
4,938
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
ThehighDog1800
Charybdis
7
3 / 0 / 0
4,059
812
2,060
2,004
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 3 / 0
2,985
597
280
1,721
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
7
0 / 0 / 0
3,646
729
1,710
3,051
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kashak74
Bastet
6
1 / 0 / 1
3,623
725
1,451
3,900
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
LoLKiLL174
Bacchus
1
0 / 0 / 0
2,571
514
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
PreStone00
Scylla
7
1 / 0 / 1
4,286
857
1,661
1,721
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RoyalYerzhan74
Danzaburou
6
0 / 3 / 0
3,542
708
1,506
3,049
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
lhao28
Surtr
8
2 / 0 / 0
4,627
925
2,303
2,514
1,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Kashak74
Bastet
1
0
1
1.5
W
Bacchus
LoLKiLL174
Bacchus
0
0
0
0
W
Scylla
PreStone00
Scylla
1
0
1
1.5
W
Danzaburou
RoyalYerzhan74
Danzaburou
0
3
0
0
L
Shiva
SRFROSTIE
Shiva
0
0
3
1.5
L
King Arthur
So6Hi9
King Arthur
0
2
0
0
L
Charybdis
ThehighDog1800
Charybdis
3
0
0
3
L
0
3
0
0
L
Bastet
0
0
0
0
W
Surtr
lhao28
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,305
Damage
6,921
15,357
Taken
11,184
4,322
Mitigated
2,948
5,517
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Kashak74
Bastet
1,451
91
0
2,732
3,900
862
0
41
3,859
0
13,854
W
Bacchus
LoLKiLL174
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
PreStone00
Scylla
1,661
284
0
747
1,721
355
504
239
1,482
20,439
1,221
W
Danzaburou
RoyalYerzhan74
Danzaburou
1,506
900
0
478
3,049
662
0
0
3,049
0
14,746
L
Shiva
SRFROSTIE
Shiva
828
183
0
908
3,643
1,457
255
571
2,982
0
9,489
L
King Arthur
So6Hi9
King Arthur
427
0
0
1,250
4,938
1,378
0
140
4,616
0
13,887
L
Charybdis
ThehighDog1800
Charybdis
2,060
1,442
0
892
2,004
492
384
0
2,004
0
19,344
L
280
171
0
0
1,721
285
0
545
1,056
5,396
0
L
Bastet
1,710
156
0
2,467
3,051
710
0
236
2,775
0
18,536
W
Surtr
lhao28
Surtr
2,303
694
0
1,575
2,514
1,069
0
0
2,514
353
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
18,649
142
Minions Killed
141
0
Camps Cleared
0
507,457
Distance Traveled
460,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,623
725
31
6
0
158,516
0
W
Bacchus
2,571
514
0
0
0
0
0
W
Scylla
4,286
857
44
9
0
98,545
0
W
Danzaburou
3,542
708
24
5
0
97,431
0
L
Shiva
4,163
833
17
3
0
113,000
2
L
King Arthur
3,646
729
34
7
0
108,960
0
L
Charybdis
4,059
812
39
8
0
94,524
0
L
Nu Wa
2,985
597
12
2
0
51,359
0
L
Bastet
3,646
729
40
8
0
139,614
0
W
Surtr
4,627
925
42
8
0
106,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role