Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AstridLyon
Cerberus
Level 123
God Stats
3W - 1L
1,629 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 2
Anubis
Anubis
GBABY41
Anubis
Level 116
God Stats
9W - 4L
1,607 SR
Queue Stats
279W - 263L
1,534 Elo+
Solo
Skadi
Skadi
Homeydinger
Skadi
Level 84
God Stats
6W - 6L
1,592 SR
Queue Stats
81W - 53L
1,587 Elo+
Party 2
Osiris
Osiris
MisifuSK8X
Osiris
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 20L
1,546 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,526 Elo+

VS

Team Averages
Level 141
1,547 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CapNapier
Artio
Level 142
God Stats
4W - 9L
1,465 SR
Queue Stats
245W - 256L
1,462 Elo+
Solo
Thanatos
Thanatos
Lil_Grimmmy
Thanatos
Level 153
God Stats
2W - 2L
1,516 SR
Queue Stats
60W - 57L
1,519 Elo+
Party 1
Zeus
Zeus
PidgeDouglas
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,491 Elo+
Solo
Ares
Ares
ZipEmUpx_x
Ares
Level 107
God Stats
4W - 3L
1,753 SR
Queue Stats
18W - 16L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 3 / 1
5,889
589
5,999
8,998
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
AstridLyon
Cerberus
9
1 / 0 / 3
5,657
566
2,455
7,913
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
GBABY41
Anubis
9
0 / 6 / 2
5,234
523
2,745
5,378
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 1
5,945
595
3,608
5,174
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
MisifuSK8X
Osiris
12
2 / 0 / 0
6,931
693
1,944
6,083
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
4 / 2 / 3
6,340
634
4,392
6,121
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
CapNapier
Artio
4
0 / 2 / 0
3,799
380
1,088
3,955
1,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Lil_Grimmmy
Thanatos
9
2 / 2 / 2
5,125
513
3,909
7,083
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 1
6,034
603
5,817
4,406
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 4
5,347
535
3,428
6,317
3,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
10
10
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
1
1.5
L
Jing Wei
 
Jing Wei
4
2
3
2.75
W
Cerberus
AstridLyon
Cerberus
1
0
3
2.5
L
Artio
CapNapier
Artio
0
2
0
0
W
Anubis
GBABY41
Anubis
0
6
2
0.17
W
2
1
1
2.5
L
Thanatos
Lil_Grimmmy
Thanatos
2
2
2
1.5
W
Osiris
MisifuSK8X
Osiris
2
0
0
2
L
4
2
1
2.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
18,634
33,546
Taken
27,882
14,157
Mitigated
8,842
10,876
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,999
3,190
0
3,286
8,998
2,924
0
2,969
6,029
0
33,297
L
Jing Wei
 
Jing Wei
4,392
3,063
0
2,372
6,121
1,166
623
2,061
4,060
0
40,859
W
Cerberus
AstridLyon
Cerberus
2,455
61
0
2,275
7,913
4,865
0
2,450
5,463
19,047
0
L
Artio
CapNapier
Artio
1,088
122
0
1,911
3,955
1,070
0
0
3,955
7,043
0
W
Anubis
GBABY41
Anubis
2,745
32
0
618
5,378
1,723
0
305
5,073
29,215
0
W
3,608
1,182
0
1,856
5,174
1,508
0
3,215
1,959
0
36,927
L
Thanatos
Lil_Grimmmy
Thanatos
3,909
614
0
4,707
7,083
1,950
0
478
6,605
0
31,857
W
Osiris
MisifuSK8X
Osiris
1,944
770
0
2,841
6,083
3,137
0
1,189
4,894
0
54,706
L
5,817
1,348
0
1,871
4,406
836
0
106
4,300
35,646
0
L
3,428
228
0
1,473
6,317
3,820
312
2,555
3,762
11,019
1,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
26,645
318
Minions Killed
220
0
Camps Cleared
0
996,560
Distance Traveled
846,496
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,889
589
53
5
0
225,800
0
L
Jing Wei
6,340
634
70
7
0
191,526
0
W
Cerberus
5,657
566
32
3
0
200,618
1
L
Artio
3,799
380
11
1
0
52,195
0
W
Anubis
5,234
523
44
4
0
183,642
0
W
Skadi
5,945
595
90
9
0
207,084
0
L
Thanatos
5,125
513
55
6
0
223,768
0
W
Osiris
6,931
693
99
10
0
179,416
3
L
Zeus
6,034
603
67
7
0
169,233
3
L
Ares
5,347
535
17
2
0
209,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role