Player Matchup

Heimdallr
Heimdallr
Actidose
Heimdallr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Ingamer123
Cthulhu
Level 67
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
LordAsim
Danzaburou
Level 102
God Stats
30W - 16L
1,594 SR
Queue Stats
613W - 594L
1,444 Elo+
Solo
Medusa
Medusa
flajaan
Medusa
Level 109
God Stats
1W - 1L
1,292 SR
Queue Stats
80W - 80L
1,414 Elo+
Party 1
Terra
Terra
jlu421
Terra
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 1
Team Averages
Level 82
1,434 SR
1,426 Elo+

VS

Team Averages
Level 97
1,592 SR
1,437 Elo+
Ix Chel
Ix Chel
ArmoredWeedhead
Ix Chel
Level 157
God Stats
4W - 7L
1,449 SR
Queue Stats
498W - 510L
1,424 Elo+
Party 2
The Morrigan
The Morrigan
Be The Best7261
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 332L
1,433 Elo+
Party 2
Hachiman
Hachiman
BoxofKoalas
Hachiman
Level 84
God Stats
7W - 4L
1,760 SR
Queue Stats
125W - 112L
1,424 Elo+
Party 2
Nemesis
Nemesis
DonSzopenQ
Nemesis
Level 76
God Stats
1W - 2L
1,489 SR
Queue Stats
157W - 168L
1,446 Elo+
Solo
Rama
Rama
Laauriitta
Rama
Level 41
God Stats
1W - 1L
1,763 SR
Queue Stats
55W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Actidose
Heimdallr
17
3 / 0 / 19
10,131
844
11,746
7,553
3,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ingamer123
Cthulhu
16
5 / 1 / 9
10,567
881
10,941
13,581
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LordAsim
Danzaburou
16
5 / 3 / 12
10,990
916
14,871
16,242
6,711
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
flajaan
Medusa
15
7 / 4 / 8
9,723
810
9,075
10,988
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
jlu421
Terra
17
4 / 1 / 9
10,149
846
4,955
12,959
9,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,050
671
11,471
15,564
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
Be The Best7261
The Morrigan
16
4 / 5 / 1
8,874
740
10,984
7,663
3,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BoxofKoalas
Hachiman
14
1 / 5 / 6
7,841
653
9,669
9,511
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
DonSzopenQ
Nemesis
12
1 / 5 / 2
7,366
614
8,924
12,819
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 5
7,820
652
6,777
10,544
3,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
24
Kills
7
9
Deaths
24
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Actidose
Heimdallr
3
0
19
12.5
L
0
5
4
0.4
L
The Morrigan
Be The Best7261
The Morrigan
4
5
1
0.9
L
Hachiman
BoxofKoalas
Hachiman
1
5
6
0.8
L
Nemesis
DonSzopenQ
Nemesis
1
5
2
0.4
W
Cthulhu
Ingamer123
Cthulhu
5
1
9
9.5
L
1
4
5
0.88
W
Danzaburou
LordAsim
Danzaburou
5
3
12
3.67
W
Medusa
flajaan
Medusa
7
4
8
2.75
W
Terra
jlu421
Terra
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
47,825
61,323
Taken
56,101
37,223
Mitigated
23,350
26,029
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Actidose
Heimdallr
11,746
2,761
1,398
1,261
7,553
3,497
629
2,479
4,907
0
28,393
L
11,471
778
4,477
7,022
15,564
5,502
0
5,160
10,404
23,222
0
L
The Morrigan
Be The Best7261
The Morrigan
10,984
1,629
1,107
563
7,663
3,050
0
2,269
5,394
16,608
897
L
Hachiman
BoxofKoalas
Hachiman
9,669
4,275
491
589
9,511
3,307
0
1,910
7,601
0
20,634
L
Nemesis
DonSzopenQ
Nemesis
8,924
2,471
24
3,749
12,819
7,656
0
1,688
11,131
0
12,283
W
Cthulhu
Ingamer123
Cthulhu
10,941
72
554
1,051
13,581
12,866
351
4,359
9,051
22,037
1,834
L
6,777
5,191
312
1,874
10,544
3,835
0
3,089
7,455
0
17,254
W
Danzaburou
LordAsim
Danzaburou
14,871
2,174
1,225
3,545
16,242
6,711
1,354
4,916
11,144
0
34,955
W
Medusa
flajaan
Medusa
9,075
3,404
1,115
2,224
10,988
4,604
1,644
3,289
7,501
0
25,977
W
Terra
jlu421
Terra
4,955
448
8,052
5,604
12,959
9,545
250
6,515
6,250
9,107
6

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
39,951
151
Minions Killed
105
0
Camps Cleared
0
1,131,401
Distance Traveled
1,091,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,131
844
36
3
0
240,499
0
L
Ix Chel
8,050
671
36
3
0
230,026
0
L
The Morrigan
8,874
740
18
2
0
184,295
0
L
Hachiman
7,841
653
13
1
0
214,396
0
L
Nemesis
7,366
614
7
1
0
277,558
0
W
Cthulhu
10,567
881
27
2
0
230,712
0
L
Rama
7,820
652
31
3
0
185,679
0
W
Danzaburou
10,990
916
46
4
0
237,615
1
W
Medusa
9,723
810
37
3
0
178,488
0
W
Terra
10,149
846
5
0
0
244,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role