Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AdzumiKuma
Vamana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 101L
1,667 Elo+
Party 2
Olorun
Olorun
HeWentToCollege
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,608 Elo+
Solo
Nemesis
Nemesis
Nelthrin
Nemesis
Level 149
God Stats
14W - 13L
1,740 SR
Queue Stats
270W - 291L
1,580 Elo+
Party 2
The Morrigan
The Morrigan
RiskyCasC
The Morrigan
Level 69
God Stats
7W - 10L
1,054 SR
Queue Stats
593W - 599L
1,568 Elo+
Solo
Team Averages
Level 100
1,459 SR
1,584 Elo+

VS

Team Averages
Level 118
1,623 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dodgerdan11
Olorun
Level 100
God Stats
1W - 1L
1,559 SR
Queue Stats
98W - 86L
1,558 Elo+
Solo
Ravana
Ravana
Jin mozometo
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 240L
1,551 Elo+
Party 1
Agni
Agni
TeflonDonMr45
Agni
Level 109
God Stats
16W - 10L
1,694 SR
Queue Stats
792W - 821L
1,581 Elo+
Solo
Danzaburou
Danzaburou
souless088
Danzaburou
Level 157
God Stats
6W - 1L
1,865 SR
Queue Stats
264W - 278L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 4 / 2
7,746
775
7,742
6,618
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
AdzumiKuma
Vamana
12
3 / 6 / 2
7,491
749
6,951
12,752
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 2
6,765
677
1,628
4,180
1,886
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
Nelthrin
Nemesis
13
2 / 3 / 6
7,543
754
10,902
8,621
3,669
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
RiskyCasC
The Morrigan
13
0 / 2 / 3
7,371
737
4,167
3,665
1,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 2 / 6
9,248
925
10,654
13,057
13,064
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
4 / 2 / 7
9,206
921
5,152
7,112
2,868
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
2 / 2 / 4
7,523
752
2,220
9,379
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 8
9,092
909
8,644
5,968
1,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
souless088
Danzaburou
14
1 / 2 / 8
8,568
857
5,277
5,881
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
7
Kills
16
16
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
2
0.75
W
Achilles
 
Achilles
8
2
6
5.5
L
Vamana
AdzumiKuma
Vamana
3
6
2
0.67
W
Olorun
4
2
7
3.75
L
0
1
2
1
W
Ravana
2
2
4
2
L
Nemesis
Nelthrin
Nemesis
2
3
6
1.67
L
The Morrigan
RiskyCasC
The Morrigan
0
2
3
0.75
W
1
1
8
5
W
Danzaburou
souless088
Danzaburou
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
31,947
35,836
Taken
41,397
19,493
Mitigated
24,992
10,901
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,742
1,468
169
185
6,618
2,380
0
3,406
3,009
16,193
0
W
Achilles
 
Achilles
10,654
1,606
1,090
4,190
13,057
13,064
414
5,491
7,261
3,965
18,624
L
Vamana
AdzumiKuma
Vamana
6,951
3,050
562
2,093
12,752
10,000
0
4,970
7,557
0
12,533
W
Olorun
5,152
3,039
744
2,553
7,112
2,868
2,091
3,130
3,982
29,358
0
L
1,628
1,098
1,582
1,800
4,180
1,886
0
2,473
1,665
12,518
0
W
Ravana
2,220
227
1,042
3,105
9,379
5,212
297
1,948
7,225
0
6,573
L
Nemesis
Nelthrin
Nemesis
10,902
1,486
799
2,509
8,621
3,669
0
3,024
5,432
0
15,562
L
The Morrigan
RiskyCasC
The Morrigan
4,167
587
529
673
3,665
1,558
0
1,449
1,925
16,709
0
W
8,644
350
474
1,104
5,968
1,868
1,774
1,696
4,124
22,439
291
W
Danzaburou
souless088
Danzaburou
5,277
1,044
479
1,218
5,881
1,980
2,386
2,725
3,080
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
43,637
97
Minions Killed
146
0
Camps Cleared
0
805,328
Distance Traveled
875,555
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,746
775
32
3
0
165,717
0
W
Achilles
9,248
925
10
1
0
189,552
1
L
Vamana
7,491
749
11
1
0
184,091
0
W
Olorun
9,206
921
59
6
0
158,408
0
L
Olorun
6,765
677
28
3
0
89,499
0
W
Ravana
7,523
752
6
1
0
176,306
0
L
Nemesis
7,543
754
5
1
0
203,821
0
L
The Morrigan
7,371
737
21
2
0
162,200
0
W
Agni
9,092
909
38
4
0
186,934
0
W
Danzaburou
8,568
857
33
3
0
164,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role