Player Matchup

Fafnir
Fafnir
Achilles
Fafnir
Level 156
God Stats
17W - 15L
1,529 SR
Queue Stats
317W - 307L
1,468 Elo+
Party 3
Bake Kujira
Bake Kujira
LolaMento69_
Bake Kujira
Level 89
God Stats
2W - 1L
1,466 SR
Queue Stats
160W - 145L
1,466 Elo+
Party 1
Da Ji
Da Ji
OneTapIGuess
Da Ji
Level 115
God Stats
2W - 0L
1,315 SR
Queue Stats
137W - 162L
1,484 Elo+
Solo
Awilix
Awilix
TZW_SaViTar
Awilix
Level 123
God Stats
4W - 2L
1,769 SR
Queue Stats
227W - 200L
1,498 Elo+
Party 1
Nut
Nut
Zauviir
Nut
Level 50
God Stats
16W - 16L
1,525 SR
Queue Stats
113W - 103L
1,467 Elo+
Party 3
Team Averages
Level 107
1,521 SR
1,477 Elo+

VS

Team Averages
Level 105
1,547 SR
1,374 Elo+
Bacchus
Bacchus
GRM Breezy
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,256 Elo+
Solo
Cu Chulainn
Cu Chulainn
Geckoser
Cu Chulainn
Level 127
God Stats
10W - 15L
1,433 SR
Queue Stats
182W - 192L
1,426 Elo+
Party 2
Ishtar
Ishtar
LiquidBullseye
Ishtar
Level 107
God Stats
4W - 3L
1,521 SR
Queue Stats
43W - 59L
1,374 Elo+
Party 2
Zeus
Zeus
ScoutKlein04
Zeus
Level 73
God Stats
2W - 1L
1,825 SR
Queue Stats
29W - 35L
1,361 Elo+
Party 2
Loki
Loki
takito002
Loki
Level 174
God Stats
3W - 7L
1,455 SR
Queue Stats
328W - 333L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Achilles
Fafnir
13
4 / 1 / 1
8,137
626
7,635
12,457
11,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bake Kujira
LolaMento69_
Bake Kujira
12
3 / 0 / 3
6,880
529
3,231
8,401
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
2 / 2 / 1
7,016
540
4,572
7,902
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
13
4 / 2 / 1
7,048
542
5,375
9,901
3,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
13
2 / 2 / 4
7,312
562
7,181
6,580
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GRM Breezy
Bacchus
10
1 / 3 / 1
6,014
463
3,076
10,293
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Geckoser
Cu Chulainn
10
1 / 5 / 1
6,721
517
9,811
12,294
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,786
445
4,314
7,238
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 0
7,000
538
6,680
6,188
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
2 / 1 / 1
6,640
511
3,727
8,632
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
7
7
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Achilles
Fafnir
4
1
1
4.5
L
Bacchus
GRM Breezy
Bacchus
1
3
1
0.5
L
Cu Chulainn
Geckoser
Cu Chulainn
1
5
1
0.3
L
1
4
0
0.25
W
Bake Kujira
LolaMento69_
Bake Kujira
3
0
3
4.5
W
2
2
1
1.25
L
2
2
0
1
W
Awilix
4
2
1
2.25
W
Nut
2
2
4
2
L
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
27,608
45,241
Taken
44,645
25,411
Mitigated
22,327
12,644
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Achilles
Fafnir
7,635
3,285
0
4,571
12,457
11,275
433
1,747
10,710
39,358
4,575
L
Bacchus
GRM Breezy
Bacchus
3,076
366
0
1,746
10,293
8,814
0
2,120
7,904
16,986
0
L
Cu Chulainn
Geckoser
Cu Chulainn
9,811
1,292
0
967
12,294
7,260
0
7,119
5,175
6,888
36,858
L
4,314
2,674
0
1,432
7,238
2,064
0
783
6,433
0
35,753
W
Bake Kujira
LolaMento69_
Bake Kujira
3,231
1,781
0
330
8,401
5,813
68
2,911
5,352
31,475
0
W
4,572
149
0
1,208
7,902
2,574
0
4,141
3,342
0
38,035
L
6,680
1,007
0
0
6,188
1,585
0
0
6,188
41,136
969
W
Awilix
5,375
1,406
0
4,634
9,901
3,377
0
854
8,995
0
46,304
W
Nut
7,181
2,441
0
1,901
6,580
2,372
528
1,538
5,042
0
46,800
L
Loki
3,727
844
0
5,413
8,632
2,604
0
37
8,595
0
52,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
32,161
362
Minions Killed
336
0
Camps Cleared
0
1,308,353
Distance Traveled
1,238,710
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,137
626
71
5
0
232,739
0
L
Bacchus
6,014
463
16
1
0
279,651
0
L
Cu Chulainn
6,721
517
74
6
0
188,693
0
L
Ishtar
5,786
445
73
6
0
232,530
2
W
Bake Kujira
6,880
529
64
5
0
265,889
0
W
Da Ji
7,016
540
72
6
0
266,099
6
L
Zeus
7,000
538
95
7
0
238,169
2
W
Awilix
7,048
542
75
6
0
304,129
0
W
Nut
7,312
562
80
6
0
239,497
4
L
Loki
6,640
511
78
6
0
299,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role