Player Matchup

Chang'e
Chang'e
ImperialStar006
Chang'e
Level 102
God Stats
18W - 11L
1,553 SR
Queue Stats
63W - 62L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Psychosiz1
Xing Tian
Level 146
God Stats
3W - 6L
1,467 SR
Queue Stats
55W - 48L
1,401 Elo+
Party 1
Vamana
Vamana
SentientAimbot
Vamana
Level 156
God Stats
10W - 6L
1,498 SR
Queue Stats
139W - 146L
1,432 Elo+
Solo
Team Averages
Level 135
1,506 SR
1,442 Elo+

VS

Team Averages
Level 144
1,604 SR
1,505 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BenjiVibes
Bake Kujira
Level 159
God Stats
4W - 4L
1,812 SR
Queue Stats
64W - 59L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,275
828
7,729
10,267
3,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Psychosiz1
Xing Tian
14
2 / 1 / 4
8,041
804
3,632
14,185
10,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 4
8,802
880
6,262
9,166
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 1 / 1
8,172
817
4,953
5,070
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
 
Sol
13
1 / 4 / 4
7,747
775
10,084
7,786
2,940
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bake Kujira
BenjiVibes
Bake Kujira
13
1 / 3 / 5
7,996
800
7,470
9,715
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
6
6
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
1
1
4.5
L
Sol
 
Sol
1
4
4
0.75
L
Bake Kujira
BenjiVibes
Bake Kujira
1
3
5
1.17
W
3
2
4
2.5
W
Xing Tian
Psychosiz1
Xing Tian
2
1
4
4
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
22,507
33,618
Taken
22,571
20,710
Mitigated
15,622
10,942
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,953
2,668
0
2,280
5,070
1,986
0
2,420
2,650
0
21,170
L
Sol
 
Sol
10,084
3,832
0
2,800
7,786
2,940
41
4,165
3,621
24,277
1,619
L
Bake Kujira
BenjiVibes
Bake Kujira
7,470
3,786
0
452
9,715
10,696
0
4,781
4,901
21,570
0
W
7,729
751
2,454
3,794
10,267
3,313
670
5,903
4,270
24,445
0
W
Xing Tian
Psychosiz1
Xing Tian
3,632
307
381
3,490
14,185
10,462
374
6,294
7,635
14,554
0
W
6,262
2,763
0
823
9,166
6,935
244
4,217
4,763
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
23,915
107
Minions Killed
106
0
Camps Cleared
0
590,563
Distance Traveled
465,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,172
817
38
4
0
145,641
2
L
Sol
7,747
775
33
3
0
142,999
2
L
Bake Kujira
7,996
800
35
4
0
177,136
0
W
Chang'e
8,275
828
55
6
0
189,740
0
W
Xing Tian
8,041
804
18
2
0
212,886
5
W
Vamana
8,802
880
34
3
0
187,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role