Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Moocherry
Scylla
Bronze III
Level 97
God Stats
1W - 1L
1,920 SR
Queue Stats
5W - 10L
1,460 MMR
Party 2
Cerberus
Cerberus
Silver II
ScarlettJoy
Cerberus
Silver II
Level 153
God Stats
5W - 1L
1,942 SR
Queue Stats
252W - 272L
1,032 MMR
Party 2
Neith
Neith
Silver III
cloudpony99
Neith
Silver III
Level 105
God Stats
14W - 7L
1,491 SR
Queue Stats
76W - 93L
1,004 MMR
Solo
Achilles
Achilles
Silver II
woollffprincess
Achilles
Silver II
Level 154
God Stats
11W - 13L
1,448 SR
Queue Stats
179W - 199L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,660 SR
1,212 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,594 SR
1,146 MMR
Ra
Ra
Silver I
Food4Life
Ra
Silver I
Level 129
God Stats
3W - 5L
1,664 SR
Queue Stats
82W - 86L
1,238 MMR
Party 1
Mercury
Mercury
Silver III
Inca_Emperor
Mercury
Silver III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,195 MMR
Solo
King Arthur
King Arthur
Gold V
InvisableAccount
King Arthur
Gold V
Level 62
God Stats
0W - 3L
1,756 SR
Queue Stats
76W - 78L
1,288 MMR
Party 1
Chronos
Chronos
Silver III
Nachofai
Chronos
Silver III
Level 64
God Stats
5W - 8L
1,767 SR
Queue Stats
144W - 156L
995 MMR
Solo
Medusa
Medusa
Silver IV
SlyveonLove
Medusa
Silver IV
Level 151
God Stats
0W - 2L
1,282 SR
Queue Stats
190W - 215L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
5,086
509
2,204
5,785
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Moocherry
Scylla
11
3 / 1 / 1
5,706
571
2,693
2,573
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
ScarlettJoy
Cerberus
9
1 / 0 / 5
5,803
580
4,407
7,101
4,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,263
626
4,277
4,876
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
10
2 / 0 / 1
5,351
535
4,405
10,355
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Ao KuangAnubisAthena

VS

Bans
ThanatosCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,705
571
3,105
3,226
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Inca_Emperor
Mercury
9
2 / 2 / 1
5,276
528
2,808
6,206
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
InvisableAccount
King Arthur
10
1 / 2 / 0
5,966
597
5,154
9,972
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Nachofai
Chronos
9
0 / 4 / 0
4,746
475
2,930
6,328
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
7
0 / 1 / 0
4,359
436
1,661
3,283
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
1
0.5
L
0
0
2
1
L
Mercury
Inca_Emperor
Mercury
2
2
1
1.25
L
King Arthur
InvisableAccount
King Arthur
1
2
0
0.5
W
Scylla
Moocherry
Scylla
3
1
1
3.5
L
Chronos
Nachofai
Chronos
0
4
0
0
W
Cerberus
ScarlettJoy
Cerberus
1
0
5
3.5
L
Medusa
0
1
0
0
W
3
1
2
4
W
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
15,658
30,690
Taken
29,015
15,547
Mitigated
10,354
12,997
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,204
44
520
3,476
5,785
1,746
0
606
5,039
43,195
0
L
3,105
0
359
1,470
3,226
1,068
0
1,854
1,372
37,201
637
L
Mercury
Inca_Emperor
Mercury
2,808
1,406
0
982
6,206
1,936
0
2,717
3,489
0
23,295
L
King Arthur
InvisableAccount
King Arthur
5,154
509
0
2,249
9,972
5,164
0
1,984
7,988
0
41,598
W
Scylla
Moocherry
Scylla
2,693
410
0
192
2,573
663
0
755
1,634
30,536
0
L
Chronos
Nachofai
Chronos
2,930
652
0
876
6,328
1,463
0
2,264
4,064
22,480
1,244
W
Cerberus
ScarlettJoy
Cerberus
4,407
306
0
3,762
7,101
4,763
0
1,065
5,848
17,833
0
L
Medusa
1,661
442
0
575
3,283
723
0
485
2,798
0
21,727
W
4,277
1,497
0
1,665
4,876
1,567
0
1,843
2,805
0
45,694
W
Achilles
4,405
877
0
3,382
10,355
6,808
0
821
9,344
0
30,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
26,052
321
Minions Killed
290
0
Camps Cleared
0
1,028,730
Distance Traveled
912,625
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,086
509
71
7
0
213,368
3
L
Ra
5,705
571
68
7
0
207,599
0
L
Mercury
5,276
528
46
5
0
207,342
2
L
King Arthur
5,966
597
73
7
0
167,515
0
W
Scylla
5,706
571
81
8
0
207,327
0
L
Chronos
4,746
475
59
6
0
194,902
1
W
Cerberus
5,803
580
33
3
0
213,271
2
L
Medusa
4,359
436
44
4
0
135,267
1
W
Neith
6,263
626
85
9
0
181,090
0
W
Achilles
5,351
535
51
5
0
213,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role