Player Matchup

Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
DanteTorobolino
Apollo
Platinum IV
Level 141
God Stats
28W - 40L
1,558 SR
Queue Stats
500W - 501L
1,815 MMR
Solo
The Morrigan
The Morrigan
Platinum II
SmallPeckerJim
The Morrigan
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,757 MMR
Solo
Nemesis
Nemesis
Platinum IV
YoungFatthew
Nemesis
Platinum IV
Level 107
God Stats
2W - 2L
1,697 SR
Queue Stats
190W - 192L
1,726 MMR
Solo
Athena
Athena
Platinum IV
wharfratcat
Athena
Platinum IV
Level 144
God Stats
6W - 4L
1,876 SR
Queue Stats
77W - 74L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,626 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,570 SR
1,727 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
DarthDiff
Nu Wa
Platinum IV
Level 85
God Stats
26W - 11L
1,695 SR
Queue Stats
111W - 100L
1,770 MMR
Solo
Bastet
Bastet
Platinum III
JungleXJimmy
Bastet
Platinum III
Level 156
God Stats
118W - 106L
1,575 SR
Queue Stats
278W - 261L
1,746 MMR
Solo
Charon
Charon
Platinum IV
TyrannicalTre
Charon
Platinum IV
Level 66
God Stats
3W - 5L
1,448 SR
Queue Stats
195W - 192L
1,778 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
VIVAVIAZUS
Sylvanus
Platinum IV
Level 207
God Stats
292W - 268L
1,632 SR
Queue Stats
368W - 356L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 4 / 0
6,709
479
5,820
13,274
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 0
7,701
550
4,714
10,422
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
SmallPeckerJim
The Morrigan
14
1 / 2 / 2
8,004
572
3,921
6,931
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
YoungFatthew
Nemesis
11
2 / 2 / 2
6,644
475
3,210
8,683
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
0 / 1 / 1
6,421
459
3,127
10,780
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KuzenboThorFreya

VS

Bans
AchillesKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 2 / 0
8,506
608
5,306
5,669
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
DarthDiff
Nu Wa
15
3 / 3 / 4
8,473
605
8,294
8,066
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
5 / 0 / 2
8,162
583
6,972
7,965
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 4
7,372
527
2,546
9,352
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
VIVAVIAZUS
Sylvanus
16
2 / 0 / 6
9,602
686
9,314
11,220
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Charybdis
 
Charybdis
0
2
0
0
L
1
2
0
0.5
W
Nu Wa
DarthDiff
Nu Wa
3
3
4
1.67
W
Bastet
5
0
2
6
L
The Morrigan
SmallPeckerJim
The Morrigan
1
2
2
1
W
0
0
4
2
W
Sylvanus
VIVAVIAZUS
Sylvanus
2
0
6
5
L
Nemesis
YoungFatthew
Nemesis
2
2
2
1.5
L
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
32,432
50,090
Taken
42,272
24,010
Mitigated
22,929
15,428
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,820
3,172
0
4,419
13,274
8,576
0
5,621
7,529
0
45,491
W
Charybdis
 
Charybdis
5,306
3,007
0
2,488
5,669
1,700
936
331
5,326
0
75,525
L
4,714
2,446
0
2,870
10,422
3,369
0
2,839
7,379
0
64,022
W
Nu Wa
DarthDiff
Nu Wa
8,294
1,951
0
1,467
8,066
2,437
88
1,818
6,224
64,723
0
W
Bastet
6,972
1,550
0
5,770
7,965
2,752
131
2,004
5,857
0
70,295
L
The Morrigan
SmallPeckerJim
The Morrigan
3,921
474
0
1,546
6,931
1,974
0
3,596
3,099
73,961
2,169
W
2,546
393
800
2,204
9,352
6,118
0
2,707
6,621
20,027
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
9,314
2,855
521
5,860
11,220
9,922
38
1,019
9,619
52,179
23,390
L
Nemesis
YoungFatthew
Nemesis
3,210
833
0
4,059
8,683
2,661
0
2,457
6,110
0
35,342
L
Athena
3,127
849
0
2,534
10,780
7,430
0
4,412
6,045
16,736
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
42,115
440
Minions Killed
518
0
Camps Cleared
0
1,417,996
Distance Traveled
1,441,461
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,709
479
83
6
0
246,952
3
W
Charybdis
8,506
608
136
10
0
278,643
3
L
Apollo
7,701
550
113
8
0
314,819
3
W
Nu Wa
8,473
605
104
7
0
272,470
4
W
Bastet
8,162
583
95
7
0
346,384
0
L
The Morrigan
8,004
572
140
10
0
262,764
1
W
Charon
7,372
527
38
3
0
311,258
2
W
Sylvanus
9,602
686
145
10
0
232,706
5
L
Nemesis
6,644
475
72
5
0
247,176
0
L
Athena
6,421
459
32
2
0
346,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role