Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AkamuSaber
Cthulhu
Level 260
God Stats
9W - 6L
1,662 SR
Queue Stats
623W - 585L
1,511 Elo+
Party 3
Hun Batz
Hun Batz
Decimaldot1
Hun Batz
Level 58
God Stats
25W - 28L
1,562 SR
Queue Stats
228W - 226L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
DomTheDingus
Ratatoskr
Level 106
God Stats
5W - 4L
1,208 SR
Queue Stats
183W - 195L
1,500 Elo+
Party 2
Sol
Sol
Windows545
Sol
Level 96
God Stats
7W - 4L
1,435 SR
Queue Stats
413W - 389L
1,559 Elo+
Party 2
Team Averages
Level 136
1,474 SR
1,505 Elo+

VS

Team Averages
Level 114
1,464 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
Level 63
God Stats
14W - 10L
1,500 SR
Queue Stats
107W - 86L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Sub_Zer0_4527
Nu Wa
Level 148
God Stats
7W - 6L
1,561 SR
Queue Stats
330W - 325L
1,550 Elo+
Party 1
Loki
Loki
Troop5493
Loki
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 41L
1,532 Elo+
Solo
Xbalanque
Xbalanque
Vintxge_Ace
Xbalanque
Level 157
God Stats
1W - 3L
1,172 SR
Queue Stats
103W - 113L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
Zetsu0San
Kuzenbo
Level 173
God Stats
0W - 3L
1,587 SR
Queue Stats
176W - 187L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 0 / 1
7,170
717
6,739
4,016
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
AkamuSaber
Cthulhu
11
4 / 2 / 1
6,984
698
10,243
9,400
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Decimaldot1
Hun Batz
11
2 / 3 / 2
5,903
590
3,493
9,447
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
DomTheDingus
Ratatoskr
10
2 / 2 / 2
5,796
580
3,913
9,195
3,902
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 1 / 1
6,223
622
2,769
7,000
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
12
3 / 3 / 0
6,602
660
7,338
14,200
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 0
5,720
572
3,519
5,779
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
10
3 / 3 / 3
5,411
541
4,306
8,121
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Vintxge_Ace
Xbalanque
10
1 / 3 / 2
5,738
574
7,891
7,127
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Zetsu0San
Kuzenbo
9
0 / 2 / 4
4,645
465
2,237
7,206
6,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
15
Kills
8
8
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
1
5.5
W
Cthulhu
AkamuSaber
Cthulhu
4
2
1
2.25
W
Hun Batz
Decimaldot1
Hun Batz
2
3
2
1
W
Ratatoskr
DomTheDingus
Ratatoskr
2
2
2
1.5
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
3
3
0
1
L
1
4
0
0.25
L
Loki
3
3
3
1.5
L
Xbalanque
Vintxge_Ace
Xbalanque
1
3
2
0.67
W
2
1
1
2.5
L
Kuzenbo
Zetsu0San
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
25,291
39,058
Taken
42,433
17,320
Mitigated
22,577
16,171
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,739
1,681
0
1,712
4,016
956
0
2,350
1,481
48,650
1,578
W
Cthulhu
AkamuSaber
Cthulhu
10,243
1,232
128
2,479
9,400
8,174
0
675
7,987
40,346
1,638
W
Hun Batz
Decimaldot1
Hun Batz
3,493
950
0
4,569
9,447
2,642
0
847
8,497
0
41,448
W
Ratatoskr
DomTheDingus
Ratatoskr
3,913
760
137
3,418
9,195
3,902
290
1,062
8,112
0
22,924
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
7,338
1,615
0
4,621
14,200
10,361
0
6,762
6,473
0
42,631
L
3,519
1,048
0
770
5,779
1,439
0
3,930
1,849
39,073
538
L
Loki
4,306
1,028
0
2,530
8,121
2,172
0
3,111
4,926
0
30,067
L
Xbalanque
Vintxge_Ace
Xbalanque
7,891
1,568
0
847
7,127
2,056
28
1,970
5,157
0
39,788
W
2,769
1,091
0
3,728
7,000
1,646
848
457
6,521
34,499
3,429
L
Kuzenbo
Zetsu0San
Kuzenbo
2,237
652
0
1,146
7,206
6,549
0
2,095
5,011
14,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
28,116
364
Minions Killed
303
0
Camps Cleared
0
1,115,722
Distance Traveled
1,050,334
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,170
717
89
9
0
208,903
0
W
Cthulhu
6,984
698
79
8
0
232,941
2
W
Hun Batz
5,903
590
74
7
0
212,854
0
W
Ratatoskr
5,796
580
34
3
0
250,048
4
L
Cu Chulainn
6,602
660
80
8
0
191,028
0
L
Nu Wa
5,720
572
86
9
0
193,457
0
L
Loki
5,411
541
52
5
0
241,543
0
L
Xbalanque
5,738
574
63
6
0
202,530
4
W
Sol
6,223
622
88
9
0
210,976
2
L
Kuzenbo
4,645
465
22
2
0
221,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role