Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AdornBunny
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,499 Elo+
Party 1
Athena
Athena
Fendikiyah
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 153L
1,433 Elo+
Party 1
Hel
Hel
Wontstop_8
Hel
Level 93
God Stats
2W - 3L
1,429 SR
Queue Stats
39W - 36L
1,458 Elo+
Party 1
Chronos
Chronos
priusrox
Chronos
Level 136
God Stats
0W - 1L
1,737 SR
Queue Stats
54W - 43L
1,562 Elo+
Solo
Team Averages
Level 114
1,533 SR
1,490 Elo+

VS

Team Averages
Level 142
1,505 SR
1,532 Elo+
Xing Tian
Xing Tian
GORILLA BUSTER
Xing Tian
Level 107
God Stats
3W - 5L
1,271 SR
Queue Stats
97W - 90L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
RYchessKITTIE5
Hun Batz
Level 82
God Stats
11W - 2L
1,665 SR
Queue Stats
117W - 115L
1,524 Elo+
Party 2
Anhur
Anhur
TransBearPig
Anhur
Level 159
God Stats
6W - 8L
1,493 SR
Queue Stats
122W - 111L
1,570 Elo+
Solo
Achilles
Achilles
bug king2003
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
xfahyo
Gilgamesh
Level 233
God Stats
8W - 10L
1,597 SR
Queue Stats
118W - 111L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 0
5,264
479
1,931
6,098
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
AdornBunny
Cliodhna
9
1 / 3 / 1
5,017
456
3,568
8,033
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Fendikiyah
Athena
9
0 / 0 / 1
5,487
499
3,862
5,785
4,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
5,740
522
3,067
6,892
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
priusrox
Chronos
12
1 / 1 / 0
5,877
534
4,160
6,127
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GORILLA BUSTER
Xing Tian
10
0 / 0 / 3
5,832
530
2,721
7,735
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
11
2 / 3 / 2
6,118
556
5,709
8,399
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 0
6,022
547
4,981
6,236
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
bug king2003
Achilles
12
3 / 0 / 3
6,402
582
1,966
4,917
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
xfahyo
Gilgamesh
13
3 / 0 / 0
6,899
627
4,828
7,456
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Cliodhna
AdornBunny
Cliodhna
1
3
1
0.5
L
Athena
Fendikiyah
Athena
0
0
1
0.5
W
Xing Tian
GORILLA BUSTER
Xing Tian
0
0
3
1.5
W
Hun Batz
2
3
2
1
W
3
0
0
3
L
1
5
1
0.3
W
Achilles
bug king2003
Achilles
3
0
3
4.5
L
Chronos
priusrox
Chronos
1
1
0
1
W
Gilgamesh
xfahyo
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
20,205
32,935
Taken
34,743
13,630
Mitigated
16,236
9,283
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,931
119
0
1,104
6,098
2,843
0
0
6,098
0
29,498
L
Cliodhna
AdornBunny
Cliodhna
3,568
227
0
2,191
8,033
2,200
0
670
7,363
0
27,726
L
Athena
Fendikiyah
Athena
3,862
1,237
0
983
5,785
4,975
0
630
5,155
16,809
0
W
Xing Tian
GORILLA BUSTER
Xing Tian
2,721
229
0
2,615
7,735
4,831
0
2,723
4,722
18,523
2,545
W
Hun Batz
5,709
1,149
0
1,029
8,399
2,644
0
4,189
4,114
0
37,178
W
4,981
3,437
0
2,993
6,236
1,795
228
2,233
3,757
0
44,401
L
3,067
69
461
1,771
6,892
1,822
0
0
6,892
32,455
937
W
Achilles
bug king2003
Achilles
1,966
535
0
407
4,917
2,147
62
509
4,396
0
46,012
L
Chronos
priusrox
Chronos
4,160
999
0
2,773
6,127
1,790
0
1,191
4,936
43,504
3,445
W
Gilgamesh
xfahyo
Gilgamesh
4,828
1,609
0
2,284
7,456
4,819
390
569
6,873
0
49,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
31,273
305
Minions Killed
355
0
Camps Cleared
0
1,014,180
Distance Traveled
1,095,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,264
479
64
6
0
152,374
1
L
Cliodhna
5,017
456
52
5
0
246,766
0
L
Athena
5,487
499
30
3
0
226,620
0
W
Xing Tian
5,832
530
35
3
0
222,657
0
W
Hun Batz
6,118
556
78
7
0
226,261
0
W
Anhur
6,022
547
89
8
0
205,212
1
L
Hel
5,740
522
66
6
0
192,852
3
W
Achilles
6,402
582
69
6
0
258,010
0
L
Chronos
5,877
534
93
8
0
195,568
0
W
Gilgamesh
6,899
627
84
8
0
183,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role