Player Matchup

King Arthur
King Arthur
FarmedBySaints
King Arthur
Level 158
God Stats
3W - 3L
1,265 SR
Queue Stats
190W - 208L
1,495 Elo+
Party 2
Chang'e
Chang'e
XxBroV20xX
Chang'e
Level 159
God Stats
26W - 11L
1,671 SR
Queue Stats
187W - 208L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
uTry uDie uCry
Tsukuyomi
Level 159
God Stats
51W - 36L
1,611 SR
Queue Stats
1,756W - 1,756L
1,492 Elo+
Solo
Team Averages
Level 159
1,515 SR
1,492 Elo+

VS

Team Averages
Level 115
1,496 SR
1,622 Elo+
Scylla
Scylla
ThresherShark
Scylla
Level 123
God Stats
3W - 3L
1,470 SR
Queue Stats
8W - 4L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 147
God Stats
306W - 299L
1,518 SR
Queue Stats
692W - 612L
1,462 Elo+
Solo
Hachiman
Hachiman
kumkaptain
Hachiman
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarmedBySaints
King Arthur
14
0 / 4 / 3
8,803
677
6,070
16,096
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
XxBroV20xX
Chang'e
15
2 / 5 / 1
9,459
728
8,944
12,604
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
uTry uDie uCry
Tsukuyomi
14
2 / 4 / 1
8,959
689
10,558
9,952
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,332
795
6,404
7,622
1,888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 8
10,699
823
11,268
12,366
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
kumkaptain
Hachiman
18
9 / 3 / 4
11,866
913
14,789
10,392
2,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FarmedBySaints
King Arthur
0
4
3
0.38
W
1
1
9
5.5
W
3
0
8
7
L
Chang'e
XxBroV20xX
Chang'e
2
5
1
0.5
W
Hachiman
kumkaptain
Hachiman
9
3
4
3.67
L
Tsukuyomi
uTry uDie uCry
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
32,461
38,652
Taken
30,380
22,569
Mitigated
16,115
8,260
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FarmedBySaints
King Arthur
6,070
416
0
2,506
16,096
15,203
0
7,954
7,519
0
25,378
W
6,404
828
139
600
7,622
1,888
966
2,934
4,640
34,011
353
W
11,268
919
489
1,858
12,366
11,280
429
2,127
9,682
27,072
1,070
L
Chang'e
XxBroV20xX
Chang'e
8,944
33
985
3,287
12,604
4,145
0
3,254
8,947
35,497
0
W
Hachiman
kumkaptain
Hachiman
14,789
8,877
0
2,099
10,392
2,947
2,275
3,907
6,415
0
48,223
L
Tsukuyomi
uTry uDie uCry
Tsukuyomi
10,558
1,785
0
1,482
9,952
3,221
0
4,043
5,597
0
24,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
32,897
132
Minions Killed
158
0
Camps Cleared
0
680,357
Distance Traveled
756,673
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,803
677
35
3
0
216,798
0
W
Scylla
10,332
795
67
5
0
244,361
0
W
Cthulhu
10,699
823
45
3
0
264,292
6
L
Chang'e
9,459
728
71
5
0
231,095
1
W
Hachiman
11,866
913
46
4
0
248,020
0
L
Tsukuyomi
8,959
689
26
2
0
232,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role