Player Matchup

Fafnir
Fafnir
Drewski71266
Fafnir
Level 100
God Stats
2W - 4L
1,448 SR
Queue Stats
40W - 33L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
Hababubahawk
Sylvanus
Level 129
God Stats
3W - 4L
1,650 SR
Queue Stats
34W - 24L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
JaweshMMCXLV
Baron Samedi
Level 127
God Stats
4W - 2L
1,545 SR
Queue Stats
32W - 22L
1,576 Elo+
Party 2
Bastet
Bastet
King-FallenAngel
Bastet
Level 148
God Stats
10W - 12L
1,458 SR
Queue Stats
316W - 334L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StoredBow
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,177 SR
Queue Stats
26W - 26L
1,491 Elo+
Party 3
Team Averages
Level 120
1,456 SR
1,519 Elo+

VS

Team Averages
Level 104
1,486 SR
1,448 Elo+
Kali
Kali
Djdwreck
Kali
Level 118
God Stats
6W - 5L
1,564 SR
Queue Stats
142W - 135L
1,566 Elo+
Party 1
Nox
Nox
Finaless
Nox
Level 106
God Stats
2W - 3L
1,410 SR
Queue Stats
81W - 91L
1,536 Elo+
Party 1
Ullr
Ullr
ThatJawnWet_
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,248 Elo+
Solo
King Arthur
King Arthur
Trik4892
King Arthur
Level 60
God Stats
1W - 5L
1,377 SR
Queue Stats
26W - 37L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Zephrious96
Nu Wa
Level 107
God Stats
14W - 13L
1,579 SR
Queue Stats
27W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 2 / 9
8,515
568
6,721
10,067
8,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
Hababubahawk
Sylvanus
16
6 / 0 / 3
9,791
653
9,644
10,432
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JaweshMMCXLV
Baron Samedi
15
1 / 0 / 10
9,242
616
7,199
6,366
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 3 / 2
9,287
619
8,552
11,421
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
StoredBow
Ah Muzen Cab
14
5 / 3 / 4
8,608
574
7,231
10,287
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 7 / 0
7,121
475
3,042
15,533
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 5 / 3
7,523
502
9,092
9,839
4,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
7,212
481
2,776
9,580
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Trik4892
King Arthur
11
1 / 6 / 1
7,363
491
5,174
16,286
9,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 3 / 3
7,774
518
8,873
7,510
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
25
Kills
8
8
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
1
7
0
0.14
W
Fafnir
2
2
9
3.25
L
4
5
3
1.1
W
Sylvanus
Hababubahawk
Sylvanus
6
0
3
7.5
W
Baron Samedi
JaweshMMCXLV
Baron Samedi
1
0
10
6
W
11
3
2
4
W
Ah Muzen Cab
StoredBow
Ah Muzen Cab
5
3
4
2.33
L
1
4
1
0.38
L
King Arthur
Trik4892
King Arthur
1
6
1
0.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
28,957
48,573
Taken
58,748
27,362
Mitigated
24,189
17,234
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,042
1,301
0
3,825
15,533
5,031
0
6,453
9,080
0
54,040
W
Fafnir
6,721
876
0
2,312
10,067
8,471
351
4,399
5,384
44,331
1,496
L
9,092
1,498
0
1,024
9,839
4,382
0
3,162
6,677
32,544
0
W
Sylvanus
Hababubahawk
Sylvanus
9,644
3,117
541
6,632
10,432
8,112
586
2,504
7,784
62,688
16,208
W
Baron Samedi
JaweshMMCXLV
Baron Samedi
7,199
722
265
1,872
6,366
2,247
674
2,873
3,205
69,457
891
W
8,552
1,375
0
4,493
11,421
3,172
614
4,375
6,872
0
48,350
W
Ah Muzen Cab
StoredBow
Ah Muzen Cab
7,231
2,473
0
1,119
10,287
5,360
979
3,402
6,763
0
58,806
L
2,776
1,487
0
1,966
9,580
2,909
832
1,542
8,038
0
46,639
L
King Arthur
Trik4892
King Arthur
5,174
595
0
2,290
16,286
9,656
120
8,900
7,386
0
37,804
L
8,873
1,741
0
440
7,510
2,211
1,173
2,662
4,848
48,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
36,993
479
Minions Killed
389
0
Camps Cleared
0
1,452,312
Distance Traveled
1,411,813
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,121
475
100
7
0
316,246
0
W
Fafnir
8,515
568
60
4
0
319,807
0
L
Nox
7,523
502
57
4
0
284,342
4
W
Sylvanus
9,791
653
127
8
0
253,916
0
W
Baron Samedi
9,242
616
136
9
0
266,266
0
W
Bastet
9,287
619
80
5
0
324,849
0
W
Ah Muzen Cab
8,608
574
76
5
0
287,474
0
L
Ullr
7,212
481
91
6
0
261,331
0
L
King Arthur
7,363
491
50
3
0
273,474
4
L
Nu Wa
7,774
518
91
6
0
276,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role