Player Matchup

Cupid
Cupid
BamHur
Cupid
Level 84
God Stats
1W - 1L
1,702 SR
Queue Stats
80W - 85L
1,471 Elo+
Party 1
Janus
Janus
Lyzitia
Janus
Level 69
God Stats
13W - 13L
1,486 SR
Queue Stats
80W - 85L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
SupremePaya
Kuzenbo
Level 139
God Stats
3W - 6L
1,418 SR
Queue Stats
82W - 86L
1,481 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,474 Elo+

VS

Team Averages
Level 141
1,758 SR
1,451 Elo+
Rama
Rama
CrazyZeto
Rama
Level 156
God Stats
30W - 22L
1,635 SR
Queue Stats
244W - 248L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
Thanü
Ix Chel
Level 129
God Stats
3W - 2L
1,831 SR
Queue Stats
69W - 78L
1,482 Elo+
Solo
Geb
Geb
Xano2323
Geb
Level 137
God Stats
16W - 8L
1,806 SR
Queue Stats
225W - 232L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BamHur
Cupid
15
0 / 6 / 2
9,156
704
4,745
11,346
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Lyzitia
Janus
15
1 / 8 / 1
9,641
742
4,428
10,490
3,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SupremePaya
Kuzenbo
14
1 / 6 / 0
8,757
674
7,552
18,127
22,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
16 / 0 / 3
13,534
1,041
20,562
9,412
3,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Thanü
Ix Chel
17
3 / 1 / 14
11,555
889
8,233
9,047
3,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 1 / 15
10,423
802
6,786
12,478
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
20
20
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
BamHur
Cupid
0
6
2
0.17
W
Rama
16
0
3
17.5
L
Janus
Lyzitia
Janus
1
8
1
0.19
L
Kuzenbo
SupremePaya
Kuzenbo
1
6
0
0.17
W
Ix Chel
Thanü
Ix Chel
3
1
14
10
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
35,581
39,963
Taken
30,937
31,033
Mitigated
15,182
5,296
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BamHur
Cupid
4,745
2,452
1,522
2,291
11,346
4,371
0
5,414
5,692
0
27,262
W
Rama
20,562
16,388
0
919
9,412
3,657
3,773
4,909
4,369
0
67,462
L
Janus
Lyzitia
Janus
4,428
145
0
498
10,490
3,831
0
2,405
7,775
28,168
0
L
Kuzenbo
SupremePaya
Kuzenbo
7,552
1,919
0
985
18,127
22,831
0
5,404
12,219
26,471
721
W
Ix Chel
Thanü
Ix Chel
8,233
1,076
1,202
2,308
9,047
3,429
501
4,222
4,737
43,900
1,417
W
6,786
1,002
0
857
12,478
8,096
136
2,136
10,209
18,626
2,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
35,512
139
Minions Killed
206
0
Camps Cleared
0
614,254
Distance Traveled
700,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,156
704
55
4
0
194,368
0
W
Rama
13,534
1,041
121
9
0
232,005
0
L
Janus
9,641
742
54
4
0
183,952
0
L
Kuzenbo
8,757
674
30
2
0
235,934
4
W
Ix Chel
11,555
889
74
6
0
232,665
0
W
Geb
10,423
802
11
1
0
235,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role