Player Matchup

Discordia
Discordia
 
Discordia
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ange Qui Pleure
Athena
Level 86
God Stats
17W - 15L
1,642 SR
Queue Stats
34W - 35L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
IveBeenGone
Guan Yu
Level 145
God Stats
3W - 1L
1,522 SR
Queue Stats
127W - 126L
1,494 Elo+
Party 1
Team Averages
Level 145
1,555 SR
1,492 Elo+

VS

Team Averages
Level 153
1,489 SR
1,554 Elo+
Da Ji
Da Ji
BDGxJumPShoTzz
Da Ji
Level 156
God Stats
0W - 2L
1,250 SR
Queue Stats
115W - 115L
1,574 Elo+
Solo
Olorun
Olorun
BenjiVibes
Olorun
Level 159
God Stats
2W - 1L
1,878 SR
Queue Stats
63W - 59L
1,514 Elo+
Solo
King Arthur
King Arthur
ZeriLufam
King Arthur
Level 143
God Stats
1W - 3L
1,337 SR
Queue Stats
250W - 250L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 4
6,397
1,066
5,924
3,410
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
6,329
1,055
1,781
3,081
2,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Guan Yu
IveBeenGone
Guan Yu
11
2 / 0 / 5
6,103
1,017
4,163
4,352
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,073
846
2,040
4,619
2,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
BenjiVibes
Olorun
11
1 / 2 / 0
5,812
969
2,646
4,952
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ZeriLufam
King Arthur
8
0 / 2 / 0
4,822
804
1,722
5,211
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
4
5
W
2
0
5
4.5
L
0
3
1
0.17
L
Olorun
BenjiVibes
Olorun
1
2
0
0.5
W
Guan Yu
IveBeenGone
Guan Yu
2
0
5
4.5
L
King Arthur
ZeriLufam
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
6,408
10,843
Taken
14,782
6,398
Mitigated
5,401
4,961
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,924
175
0
983
3,410
971
144
642
2,677
30,407
0
W
1,781
451
118
825
3,081
2,692
425
652
2,326
9,173
119
L
2,040
373
0
132
4,619
2,173
0
2,173
2,222
0
6,702
L
Olorun
BenjiVibes
Olorun
2,646
1,319
0
132
4,952
1,515
0
3,732
1,122
13,978
833
W
Guan Yu
IveBeenGone
Guan Yu
4,163
786
803
2,232
4,352
2,735
232
1,280
3,038
0
12,941
L
King Arthur
ZeriLufam
King Arthur
1,722
54
0
500
5,211
1,713
0
1,693
3,378
0
10,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,829
Gold Earned
15,707
97
Minions Killed
61
0
Camps Cleared
0
381,441
Distance Traveled
278,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,397
1,066
61
10
0
119,210
0
W
Athena
6,329
1,055
18
3
0
124,046
0
L
Da Ji
5,073
846
7
1
0
87,250
2
L
Olorun
5,812
969
33
6
0
107,942
0
W
Guan Yu
6,103
1,017
18
3
0
138,185
2
L
King Arthur
4,822
804
21
4
0
83,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role