Player Matchup

Thanatos
Thanatos
EyePeeSitting
Thanatos
Level 39
God Stats
9W - 7L
1,667 SR
Queue Stats
46W - 44L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Faze_Ojogato12
Kumbhakarna
Level 62
God Stats
1W - 1L
1,278 SR
Queue Stats
60W - 58L
1,422 Elo+
Solo
Chaac
Chaac
Jfire87
Chaac
Level 66
God Stats
12W - 10L
1,641 SR
Queue Stats
74W - 71L
1,471 Elo+
Party 1
Rama
Rama
KrustySZN
Rama
Level 57
God Stats
3W - 2L
1,850 SR
Queue Stats
28W - 28L
1,481 Elo+
Party 1
Thoth
Thoth
PoundedChipmunk
Thoth
Level 62
God Stats
12W - 7L
1,570 SR
Queue Stats
249W - 247L
1,389 Elo+
Solo
Team Averages
Level 57
1,601 SR
1,444 Elo+

VS

Team Averages
Level 57
1,375 SR
1,374 Elo+
Ix Chel
Ix Chel
RamRam6996
Ix Chel
Level 46
God Stats
0W - 3L
1,049 SR
Queue Stats
56W - 83L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
RxClamSlam
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 87L
1,279 Elo+
Party 2
Arachne
Arachne
S0CCERD4D69
Arachne
Level 72
God Stats
23W - 16L
1,563 SR
Queue Stats
71W - 81L
1,429 Elo+
Solo
Bellona
Bellona
ZachXr2n
Bellona
Level 92
God Stats
0W - 2L
1,243 SR
Queue Stats
58W - 46L
1,427 Elo+
Solo
Anhur
Anhur
xCode_e
Anhur
Level 45
God Stats
22W - 18L
1,518 SR
Queue Stats
177W - 174L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EyePeeSitting
Thanatos
16
8 / 4 / 2
10,749
566
12,766
16,630
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Faze_Ojogato12
Kumbhakarna
15
1 / 5 / 4
8,210
432
3,823
13,542
10,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Jfire87
Chaac
17
3 / 0 / 4
10,693
563
13,002
12,026
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
15
1 / 2 / 3
8,381
441
7,617
10,527
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 2
10,765
567
7,196
9,670
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RamRam6996
Ix Chel
13
0 / 3 / 2
7,772
409
4,375
9,163
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
RxClamSlam
Jormungandr
10
3 / 0 / 2
7,230
381
5,300
8,628
7,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
S0CCERD4D69
Arachne
16
9 / 3 / 0
9,533
502
8,636
15,108
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
ZachXr2n
Bellona
14
1 / 6 / 2
8,392
442
6,984
20,323
15,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anhur
xCode_e
Anhur
11
1 / 4 / 2
7,081
373
5,177
10,277
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
14
14
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EyePeeSitting
Thanatos
8
4
2
2.25
W
Kumbhakarna
Faze_Ojogato12
Kumbhakarna
1
5
4
0.6
W
Chaac
Jfire87
Chaac
3
0
4
5
W
Rama
1
2
3
1.25
W
2
3
2
1
L
Ix Chel
RamRam6996
Ix Chel
0
3
2
0.33
L
Jormungandr
RxClamSlam
Jormungandr
3
0
2
4
L
Arachne
S0CCERD4D69
Arachne
9
3
0
3
L
Bellona
ZachXr2n
Bellona
1
6
2
0.33
L
Anhur
xCode_e
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
30,472
62,395
Taken
63,499
38,316
Mitigated
33,852
24,123
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EyePeeSitting
Thanatos
12,766
4,068
0
12,238
16,630
6,415
1,131
1,075
15,555
0
62,829
W
Kumbhakarna
Faze_Ojogato12
Kumbhakarna
3,823
151
0
1,224
13,542
10,529
1,035
3,160
10,382
19,802
357
W
Chaac
Jfire87
Chaac
13,002
2,722
0
4,779
12,026
14,507
922
290
11,736
0
68,913
W
Rama
7,617
5,322
0
4,040
10,527
3,584
3,721
1,831
8,696
0
60,033
W
7,196
983
0
1,842
9,670
3,281
729
3,728
5,942
75,588
1,271
L
Ix Chel
RamRam6996
Ix Chel
4,375
246
50
3,726
9,163
2,545
0
5,003
4,160
41,179
0
L
Jormungandr
RxClamSlam
Jormungandr
5,300
2,020
0
361
8,628
7,248
0
772
7,856
29,788
887
L
Arachne
S0CCERD4D69
Arachne
8,636
5,943
0
7,005
15,108
5,041
0
2,202
12,867
0
68,590
L
Bellona
ZachXr2n
Bellona
6,984
2,058
73
4,233
20,323
15,716
0
1,104
18,279
4,058
27,947
L
Anhur
xCode_e
Anhur
5,177
3,127
0
3,396
10,277
3,302
0
1,964
8,313
0
35,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
40,008
451
Minions Killed
326
0
Camps Cleared
0
1,662,550
Distance Traveled
1,456,230
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,749
566
105
6
0
380,057
1
W
Kumbhakarna
8,210
432
20
1
0
312,373
0
W
Chaac
10,693
563
113
6
0
354,086
0
W
Rama
8,381
441
81
4
0
305,145
0
W
Thoth
10,765
567
132
7
0
310,889
4
L
Ix Chel
7,772
409
72
4
0
253,273
1
L
Jormungandr
7,230
381
34
2
0
276,496
0
L
Arachne
9,533
502
91
5
0
390,069
2
L
Bellona
8,392
442
70
4
0
316,042
0
L
Anhur
7,081
373
59
3
0
220,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role