Player Matchup

Osiris
Osiris
AudiR8-_-
Osiris
Level 104
God Stats
1W - 3L
1,460 SR
Queue Stats
150W - 157L
1,502 Elo+
Solo
Chang'e
Chang'e
Mora 5433
Chang'e
Level 67
God Stats
10W - 9L
1,583 SR
Queue Stats
119W - 108L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Shiftinguzi
Kuzenbo
Level 148
God Stats
18W - 15L
1,715 SR
Queue Stats
153W - 169L
1,419 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,459 Elo+

VS

Team Averages
Level 95
1,612 SR
1,353 Elo+
Sun Wukong
Sun Wukong
Wahcyman1
Sun Wukong
Level 85
God Stats
3W - 0L
1,686 SR
Queue Stats
42W - 49L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
knowledgeofself
Cthulhu
Level 115
God Stats
6W - 2L
1,649 SR
Queue Stats
156W - 166L
1,485 Elo+
Solo
Discordia
Discordia
xtajty
Discordia
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AudiR8-_-
Osiris
10
1 / 1 / 1
6,090
761
4,538
9,049
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Mora 5433
Chang'e
9
0 / 3 / 2
5,633
704
2,847
5,196
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Shiftinguzi
Kuzenbo
10
1 / 2 / 1
5,997
750
4,075
7,545
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Wahcyman1
Sun Wukong
13
2 / 0 / 4
7,208
901
4,933
6,219
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 3
7,147
893
7,743
7,790
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
xtajty
Discordia
11
1 / 0 / 3
6,820
853
5,133
3,460
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
AudiR8-_-
Osiris
1
1
1
1.5
L
Chang'e
Mora 5433
Chang'e
0
3
2
0.33
L
Kuzenbo
Shiftinguzi
Kuzenbo
1
2
1
0.75
W
Sun Wukong
Wahcyman1
Sun Wukong
2
0
4
4
W
3
2
3
2.25
W
Discordia
xtajty
Discordia
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,460
Damage
17,809
21,790
Taken
17,469
15,507
Mitigated
9,118
6,413
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AudiR8-_-
Osiris
4,538
1,377
0
2,402
9,049
7,770
0
5,099
3,645
0
14,507
L
Chang'e
Mora 5433
Chang'e
2,847
264
1,203
1,180
5,196
1,433
0
2,856
2,107
9,632
0
L
Kuzenbo
Shiftinguzi
Kuzenbo
4,075
1,253
366
1,262
7,545
6,304
0
4,191
3,113
8,982
961
W
Sun Wukong
Wahcyman1
Sun Wukong
4,933
592
0
1,062
6,219
3,852
556
2,085
3,482
0
21,323
W
7,743
1,186
167
1,468
7,790
4,389
158
2,520
4,580
22,195
0
W
Discordia
xtajty
Discordia
5,133
605
0
220
3,460
877
584
990
2,220
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,720
Gold Earned
21,175
56
Minions Killed
112
0
Camps Cleared
0
388,134
Distance Traveled
486,026
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,090
761
14
2
0
141,832
2
L
Chang'e
5,633
704
30
4
0
99,819
0
L
Kuzenbo
5,997
750
12
2
0
146,483
0
W
Sun Wukong
7,208
901
41
5
0
171,028
0
W
Cthulhu
7,147
893
33
4
0
149,726
0
W
Discordia
6,820
853
38
5
0
165,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role