Player Matchup

Achilles
Achilles
DARKCREEPNIGHT
Achilles
Level 63
God Stats
11W - 17L
1,500 SR
Queue Stats
242W - 246L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
TopGlazerNA
Ao Kuang
Level 82
God Stats
33W - 18L
1,612 SR
Queue Stats
568W - 556L
1,565 Elo+
Party 2
Xbalanque
Xbalanque
fawkjayden
Xbalanque
Level 119
God Stats
6W - 2L
1,959 SR
Queue Stats
114W - 116L
1,563 Elo+
Solo
Team Averages
Level 88
1,690 SR
1,535 Elo+

VS

Team Averages
Level 87
1,556 SR
1,522 Elo+
Scylla
Scylla
Flamebro2025
Scylla
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 32L
1,615 Elo+
Solo
Izanami
Izanami
His Doubt
Izanami
Level 29
God Stats
26W - 33L
1,442 SR
Queue Stats
305W - 325L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Spike SpiegeII
Sun Wukong
Level 112
God Stats
11W - 6L
1,724 SR
Queue Stats
296W - 305L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 4 / 0
8,149
679
3,784
11,279
10,706
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TopGlazerNA
Ao Kuang
15
0 / 1 / 1
8,539
712
7,699
12,226
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xbalanque
fawkjayden
Xbalanque
14
0 / 3 / 1
8,532
711
8,135
9,453
3,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 0 / 3
10,592
883
8,495
5,361
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
His Doubt
Izanami
15
0 / 0 / 3
8,980
748
4,771
6,176
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Spike SpiegeII
Sun Wukong
17
4 / 1 / 4
10,522
877
13,804
14,808
12,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
0
0.25
W
Scylla
4
0
3
5.5
W
Izanami
His Doubt
Izanami
0
0
3
1.5
W
Sun Wukong
Spike SpiegeII
Sun Wukong
4
1
4
6
L
Ao Kuang
TopGlazerNA
Ao Kuang
0
1
1
0.5
L
Xbalanque
fawkjayden
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,618
Damage
27,070
32,958
Taken
26,345
22,333
Mitigated
16,163
7,019
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,784
480
0
150
11,279
10,706
0
2,226
8,644
0
13,503
W
Scylla
8,495
790
0
1,851
5,361
1,900
324
1,204
4,142
30,214
0
W
Izanami
His Doubt
Izanami
4,771
3,542
0
646
6,176
2,049
578
2,480
3,681
0
31,355
W
Sun Wukong
Spike SpiegeII
Sun Wukong
13,804
2,027
0
3,509
14,808
12,214
59
3,460
11,320
0
54,534
L
Ao Kuang
TopGlazerNA
Ao Kuang
7,699
2,318
0
4,294
12,226
8,372
0
3,147
8,686
22,509
4,170
L
Xbalanque
fawkjayden
Xbalanque
8,135
3,682
0
2,575
9,453
3,255
0
2,405
6,835
0
43,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
30,094
134
Minions Killed
177
0
Camps Cleared
0
631,163
Distance Traveled
708,864
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,149
679
13
1
0
199,941
0
W
Scylla
10,592
883
62
5
0
248,223
2
W
Izanami
8,980
748
53
4
0
229,226
0
W
Sun Wukong
10,522
877
62
5
0
231,415
3
L
Ao Kuang
8,539
712
36
3
0
229,651
0
L
Xbalanque
8,532
711
85
7
0
201,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role