Player Matchup

Maman Brigitte
Maman Brigitte
Natiar
Maman Brigitte
Level 48
God Stats
10W - 10L
1,586 SR
Queue Stats
26W - 24L
1,508 Elo+
Party 1
Anubis
Anubis
NinjaLIon377
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
QuasarTwin
Cthulhu
Level 87
God Stats
57W - 48L
1,588 SR
Queue Stats
184W - 170L
1,534 Elo+
Solo
King Arthur
King Arthur
inotwarchi
King Arthur
Level 83
God Stats
5W - 1L
1,634 SR
Queue Stats
22W - 13L
1,516 Elo+
Solo
Anhur
Anhur
skullcandyyyy
Anhur
Level 109
God Stats
1W - 2L
1,181 SR
Queue Stats
144W - 116L
1,521 Elo+
Solo
Team Averages
Level 71
1,498 SR
1,501 Elo+

VS

Team Averages
Level 72
1,425 SR
1,454 Elo+
Neith
Neith
Curbowls
Neith
Level 42
God Stats
18W - 20L
1,541 SR
Queue Stats
26W - 38L
1,434 Elo+
Solo
Bellona
Bellona
JJ56Abduzcan
Bellona
Level 106
God Stats
21W - 24L
1,528 SR
Queue Stats
293W - 261L
1,540 Elo+
Solo
Ra
Ra
NomNomNomWaffles
Ra
Level 126
God Stats
9W - 8L
1,441 SR
Queue Stats
92W - 86L
1,443 Elo+
Solo
Ravana
Ravana
Raxiepooh
Ravana
Level 44
God Stats
0W - 6L
1,115 SR
Queue Stats
51W - 81L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
dannydk6
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Natiar
Maman Brigitte
16
4 / 0 / 6
9,555
503
14,883
12,853
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
15
2 / 3 / 3
8,913
469
4,198
9,810
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
QuasarTwin
Cthulhu
14
1 / 2 / 8
8,640
455
10,924
12,858
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
inotwarchi
King Arthur
18
7 / 3 / 4
11,517
606
14,568
23,602
23,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 2 / 3
11,164
588
14,272
11,577
4,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curbowls
Neith
12
1 / 9 / 1
7,946
418
5,394
11,818
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JJ56Abduzcan
Bellona
14
3 / 3 / 1
8,747
460
6,834
19,916
13,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 3
10,710
564
12,367
12,079
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Raxiepooh
Ravana
14
2 / 7 / 0
8,707
458
13,667
17,875
10,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
dannydk6
Kuzenbo
13
1 / 4 / 3
9,083
478
3,339
14,477
13,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
10
10
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Curbowls
Neith
1
9
1
0.17
L
Bellona
JJ56Abduzcan
Bellona
3
3
1
1.17
W
Maman Brigitte
Natiar
Maman Brigitte
4
0
6
7
W
Anubis
2
3
3
1.17
L
3
3
3
1.5
W
Cthulhu
QuasarTwin
Cthulhu
1
2
8
2.5
L
Ravana
Raxiepooh
Ravana
2
7
0
0.29
L
Kuzenbo
dannydk6
Kuzenbo
1
4
3
0.63
W
King Arthur
inotwarchi
King Arthur
7
3
4
3
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,845
Damage
41,601
70,700
Taken
76,165
43,890
Mitigated
45,599
23,065
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Curbowls
Neith
5,394
1,871
0
1,189
11,818
2,624
0
4,470
7,348
0
45,028
L
Bellona
JJ56Abduzcan
Bellona
6,834
2,257
0
4,811
19,916
13,104
0
8,536
11,380
0
63,657
W
Maman Brigitte
Natiar
Maman Brigitte
14,883
571
0
7,351
12,853
4,405
187
1,576
11,277
78,950
549
W
Anubis
4,198
174
0
2,582
9,810
3,505
165
4,819
4,920
52,795
0
L
12,367
634
2,637
3,957
12,079
5,596
264
4,772
7,307
112,703
2,429
W
Cthulhu
QuasarTwin
Cthulhu
10,924
132
1,650
1,664
12,858
7,901
266
3,989
8,748
56,259
712
L
Ravana
Raxiepooh
Ravana
13,667
3,713
0
3,808
17,875
10,356
0
6,316
11,559
459
58,273
L
Kuzenbo
dannydk6
Kuzenbo
3,339
1,137
0
3,202
14,477
13,919
136
6,120
8,357
20,583
1,831
W
King Arthur
inotwarchi
King Arthur
14,568
2,008
0
6,510
23,602
23,670
0
3,213
20,389
0
87,031
W
14,272
7,474
0
3,308
11,577
4,409
867
1,720
9,857
0
80,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,789
Gold Earned
45,193
541
Minions Killed
476
0
Camps Cleared
0
2,007,671
Distance Traveled
1,863,346
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,946
418
67
4
0
357,071
2
L
Bellona
8,747
460
99
5
0
393,631
0
W
Maman Brigitte
9,555
503
113
6
0
474,709
0
W
Anubis
8,913
469
97
5
0
364,712
0
L
Ra
10,710
564
209
11
0
391,873
0
W
Cthulhu
8,640
455
86
5
0
431,693
0
L
Ravana
8,707
458
78
4
0
330,888
1
L
Kuzenbo
9,083
478
23
1
0
389,883
5
W
King Arthur
11,517
606
127
7
0
354,754
2
W
Anhur
11,164
588
118
6
0
381,803
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role