Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChiefCamelback
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DawnHigure
Morgan Le Fay
Level 29
God Stats
3W - 12L
1,337 SR
Queue Stats
63W - 88L
1,372 Elo+
Party 2
Charybdis
Charybdis
DirectButton28
Charybdis
Level 108
God Stats
21W - 32L
1,381 SR
Queue Stats
540W - 495L
1,432 Elo+
Party 2
Kali
Kali
break_mon
Kali
Level 39
God Stats
2W - 5L
1,517 SR
Queue Stats
24W - 59L
1,276 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,404 Elo+

VS

Team Averages
Level 72
1,659 SR
1,483 Elo+
Kali
Kali
EyePeeSitting
Kali
Level 39
God Stats
6W - 3L
1,702 SR
Queue Stats
46W - 44L
1,445 Elo+
Party 1
Chaac
Chaac
Jfire87
Chaac
Level 66
God Stats
12W - 10L
1,613 SR
Queue Stats
74W - 71L
1,463 Elo+
Party 1
Hera
Hera
JupiterzBolt
Hera
Level 129
God Stats
72W - 52L
1,626 SR
Queue Stats
435W - 418L
1,472 Elo+
Solo
Rama
Rama
KrustySZN
Rama
Level 57
God Stats
3W - 2L
1,778 SR
Queue Stats
28W - 28L
1,471 Elo+
Party 1
Ymir
Ymir
Warst1
Ymir
Level 68
God Stats
10W - 8L
1,574 SR
Queue Stats
271W - 263L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 0
5,624
562
4,482
7,587
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
9
0 / 5 / 0
4,907
491
2,231
8,413
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DawnHigure
Morgan Le Fay
10
0 / 2 / 0
5,405
541
1,728
4,906
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
DirectButton28
Charybdis
9
0 / 2 / 0
4,792
479
3,670
6,015
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kali
10
0 / 7 / 1
5,039
504
3,136
9,280
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
6,855
686
6,799
10,158
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
Jfire87
Chaac
11
5 / 0 / 2
6,809
681
5,803
5,891
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,529
653
1,831
3,778
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
9
1 / 0 / 2
4,966
497
3,197
4,060
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Warst1
Ymir
9
0 / 0 / 2
5,482
548
4,498
9,115
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
16
16
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
0
2
L
Hercules
0
5
0
0
L
Morgan Le Fay
DawnHigure
Morgan Le Fay
0
2
0
0
L
Charybdis
DirectButton28
Charybdis
0
2
0
0
W
8
1
3
9.5
W
Chaac
Jfire87
Chaac
5
0
2
6
W
2
1
1
2.5
W
Rama
1
0
2
2
W
Ymir
Warst1
Ymir
0
0
2
1
L
Kali
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,247
Damage
22,128
36,201
Taken
33,002
18,234
Mitigated
15,671
8,058
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,482
560
0
2,919
7,587
5,821
0
2,756
4,789
11,514
0
L
Hercules
2,231
1,039
0
1,757
8,413
6,098
0
0
8,105
0
23,990
L
Morgan Le Fay
DawnHigure
Morgan Le Fay
1,728
258
0
0
4,906
1,514
0
904
3,860
38,722
880
L
Charybdis
DirectButton28
Charybdis
3,670
2,028
0
1,019
6,015
1,880
0
2,086
3,929
0
27,567
W
6,799
3,938
0
4,597
10,158
3,333
512
1,121
8,854
0
31,820
W
Chaac
Jfire87
Chaac
5,803
806
0
1,835
5,891
5,255
58
0
5,698
0
33,486
W
1,831
370
0
1,016
3,778
1,098
81
1,247
2,363
40,264
1,241
W
Rama
3,197
2,365
0
1,685
4,060
1,108
128
1,651
2,409
0
20,515
W
Ymir
Warst1
Ymir
4,498
1,709
0
2,781
9,115
4,877
0
1,929
7,186
22,836
2,240
L
Kali
3,136
1,023
0
2,363
9,280
2,921
0
33
9,089
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
30,641
236
Minions Killed
263
0
Camps Cleared
0
992,108
Distance Traveled
980,617
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,624
562
9
1
0
198,024
0
L
Hercules
4,907
491
39
4
0
184,250
0
L
Morgan Le Fay
5,405
541
75
8
0
216,892
2
L
Charybdis
4,792
479
48
5
0
184,536
2
W
Kali
6,855
686
45
5
0
195,376
0
W
Chaac
6,809
681
54
5
0
198,732
0
W
Hera
6,529
653
102
10
0
212,372
0
W
Rama
4,966
497
33
3
0
177,399
0
W
Ymir
5,482
548
29
3
0
196,738
5
L
Kali
5,039
504
65
7
0
208,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role