Player Matchup

Cupid
Cupid
 
Cupid
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ALUCARDSANTOS
Ganesha
Level 173
God Stats
6W - 2L
1,326 SR
Queue Stats
43W - 45L
1,444 Elo+
Solo
Hou Yi
Hou Yi
DiuKing
Hou Yi
Level 39
God Stats
10W - 9L
1,448 SR
Queue Stats
59W - 69L
1,387 Elo+
Solo
Ra
Ra
Fábian
Ra
Level 192
God Stats
62W - 47L
1,607 SR
Queue Stats
731W - 273L
1,755 Elo+
Party 1
Tiamat
Tiamat
juniortcx
Tiamat
Level 130
God Stats
6W - 6L
1,390 SR
Queue Stats
161W - 172L
1,501 Elo+
Solo
Team Averages
Level 151
1,454 SR
1,517 Elo+

VS

Team Averages
Level 120
1,493 SR
1,402 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AmiXeLy
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2
Martichoras
Martichoras
DarkEngelBlood
Martichoras
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,498 Elo+
Party 2
Freya
Freya
Kadam
Freya
Level 157
God Stats
4W - 4L
1,585 SR
Queue Stats
30W - 44L
1,452 Elo+
Solo
Loki
Loki
Yan Blaze
Loki
Level 154
God Stats
3W - 7L
1,380 SR
Queue Stats
116W - 134L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 9
6,752
1,350
7,862
4,568
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
12
0 / 1 / 10
7,075
1,415
2,352
5,886
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
DiuKing
Hou Yi
12
2 / 3 / 6
6,530
1,306
2,359
6,061
2,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 0 / 5
7,529
1,506
5,349
2,838
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
juniortcx
Tiamat
12
4 / 2 / 4
7,231
1,446
5,420
4,703
3,198
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

345

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 3 / 3
7,015
1,403
6,343
6,763
2,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
AmiXeLy
Hades
12
0 / 3 / 4
6,431
1,286
2,637
8,523
4,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Martichoras
DarkEngelBlood
Martichoras
11
3 / 3 / 2
6,981
1,396
4,474
4,273
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Kadam
Freya
11
0 / 3 / 4
6,231
1,246
6,588
6,657
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
1 / 0 / 0
5,787
1,157
518
734
163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
12
Kills
6
6
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
9
5.5
L
Ix Chel
 
Ix Chel
2
3
3
1.17
W
Ganesha
0
1
10
5
L
Hades
AmiXeLy
Hades
0
3
4
0.67
L
Martichoras
DarkEngelBlood
Martichoras
3
3
2
1.33
W
Hou Yi
DiuKing
Hou Yi
2
3
6
1.67
W
5
0
5
7.5
L
Freya
Kadam
Freya
0
3
4
0.67
L
Loki
1
0
0
1
W
Tiamat
juniortcx
Tiamat
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
20,560
24,056
Taken
26,950
12,612
Mitigated
10,584
3,840
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,862
4,515
114
933
4,568
1,432
0
3,458
1,110
0
18,676
L
Ix Chel
 
Ix Chel
6,343
565
833
453
6,763
2,477
0
3,576
3,128
26,467
376
W
Ganesha
2,352
241
50
759
5,886
4,888
0
4,210
1,676
3,864
0
L
Hades
AmiXeLy
Hades
2,637
173
0
302
8,523
4,221
0
4,480
3,932
6,740
0
L
Martichoras
DarkEngelBlood
Martichoras
4,474
1,208
0
132
4,273
1,453
0
2,119
2,109
0
20,684
W
Hou Yi
DiuKing
Hou Yi
2,359
1,071
0
42
6,061
2,039
0
4,269
1,792
0
6,721
W
5,349
195
786
552
2,838
1,055
0
1,984
854
17,188
0
L
Freya
Kadam
Freya
6,588
2,605
0
1,272
6,657
2,270
0
2,503
4,154
14,656
0
L
Loki
518
234
0
0
734
163
0
91
643
0
1,500
W
Tiamat
juniortcx
Tiamat
5,420
344
0
604
4,703
3,198
0
1,599
3,104
20,695
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
32,445
93
Minions Killed
114
5
Camps Cleared
5
575,119
Distance Traveled
487,713
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,752
1,350
20
4
3
120,931
0
L
Ix Chel
7,015
1,403
30
6
2
106,126
0
W
Ganesha
7,075
1,415
0
0
0
117,157
3
L
Hades
6,431
1,286
16
3
1
120,047
0
L
Martichoras
6,981
1,396
47
9
2
110,699
0
W
Hou Yi
6,530
1,306
7
1
1
111,850
0
W
Ra
7,529
1,506
39
8
0
107,754
0
L
Freya
6,231
1,246
21
4
0
117,657
0
L
Loki
5,787
1,157
0
0
0
33,184
0
W
Tiamat
7,231
1,446
27
5
1
117,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role