Player Matchup

Ne Zha
Ne Zha
JCArmyman
Ne Zha
Level 156
God Stats
6W - 6L
1,859 SR
Queue Stats
123W - 126L
1,564 Elo+
Party 1
Vulcan
Vulcan
TAB9296
Vulcan
Level 143
God Stats
13W - 11L
1,582 SR
Queue Stats
44W - 46L
1,560 Elo+
Party 1
Achilles
Achilles
TameablePlace8
Achilles
Level 154
God Stats
4W - 2L
1,661 SR
Queue Stats
100W - 101L
1,562 Elo+
Party 1
Team Averages
Level 151
1,701 SR
1,562 Elo+

VS

Team Averages
Level 124
1,460 SR
1,540 Elo+
Xbalanque
Xbalanque
Mythaniel
Xbalanque
Level 127
God Stats
0W - 3L
1,198 SR
Queue Stats
11W - 15L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ZzOldSkozZ
Cthulhu
Level 126
God Stats
9W - 21L
1,272 SR
Queue Stats
605W - 608L
1,571 Elo+
Solo
Yu Huang
Yu Huang
gianmarcos1231
Yu Huang
Level 118
God Stats
4W - 4L
1,909 SR
Queue Stats
74W - 81L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JCArmyman
Ne Zha
18
4 / 2 / 3
11,263
805
13,646
8,534
4,203
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
TAB9296
Vulcan
18
1 / 0 / 4
10,544
753
8,669
4,781
1,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
2 / 1 / 5
10,667
762
5,815
13,973
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mythaniel
Xbalanque
15
0 / 3 / 2
9,569
684
2,698
9,848
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ZzOldSkozZ
Cthulhu
17
3 / 3 / 0
10,590
756
8,651
11,082
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
18
0 / 1 / 3
10,233
731
6,648
9,740
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JCArmyman
Ne Zha
4
2
3
2.75
L
Xbalanque
Mythaniel
Xbalanque
0
3
2
0.33
W
Vulcan
TAB9296
Vulcan
1
0
4
3
W
Achilles
2
1
5
4.5
L
Cthulhu
ZzOldSkozZ
Cthulhu
3
3
0
1
L
Yu Huang
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
17,997
27,288
Taken
30,670
23,675
Mitigated
11,639
4,087
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JCArmyman
Ne Zha
13,646
889
0
1,761
8,534
4,203
52
3,883
4,347
0
59,006
L
Xbalanque
Mythaniel
Xbalanque
2,698
1,237
0
1,012
9,848
2,951
0
1,678
7,898
0
22,052
W
Vulcan
TAB9296
Vulcan
8,669
77
0
0
4,781
1,821
575
2,767
1,886
38,093
0
W
Achilles
5,815
725
0
2,326
13,973
17,651
30
7,404
5,961
0
24,179
L
Cthulhu
ZzOldSkozZ
Cthulhu
8,651
104
275
299
11,082
4,009
0
3,912
6,884
46,884
536
L
Yu Huang
6,648
253
0
1,426
9,740
4,679
0
3,104
6,287
39,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
30,392
195
Minions Killed
211
0
Camps Cleared
0
877,047
Distance Traveled
768,007
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,263
805
79
6
0
288,487
0
L
Xbalanque
9,569
684
45
3
0
236,915
4
W
Vulcan
10,544
753
75
5
0
298,583
0
W
Achilles
10,667
762
41
3
0
289,977
0
L
Cthulhu
10,590
756
85
6
0
264,032
0
L
Yu Huang
10,233
731
81
6
0
267,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role