Player Matchup

Zhong Kui
Zhong Kui
Empulsed4411
Zhong Kui
Level 18
God Stats
2W - 2L
1,302 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
FamestuR
Hou Yi
Level 155
God Stats
0W - 1L
1,278 SR
Queue Stats
176W - 194L
1,447 Elo+
Party 2
Yemoja
Yemoja
S1immdunkkin
Yemoja
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
117W - 116L
1,472 Elo+
Party 2
Charybdis
Charybdis
Whiteamalan
Charybdis
Level 159
God Stats
6W - 6L
1,545 SR
Queue Stats
432W - 475L
1,455 Elo+
Solo
Awilix
Awilix
kingdakerbell
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,414 Elo+
Solo
Team Averages
Level 95
1,384 SR
1,446 Elo+

VS

Team Averages
Level 115
1,500 SR
1,521 Elo+
Hades
Hades
DrG0nz0
Hades
Level 163
God Stats
3W - 10L
1,190 SR
Queue Stats
278W - 270L
1,537 Elo+
Solo
Hel
Hel
Fire-IN-The-WEED
Hel
Level 158
God Stats
4W - 1L
1,606 SR
Queue Stats
173W - 166L
1,489 Elo+
Solo
Hercules
Hercules
Rychus23
Hercules
Level 100
God Stats
12W - 9L
1,538 SR
Queue Stats
325W - 303L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
X BwZeR SmAsH X
Nu Wa
Level 84
God Stats
23W - 7L
1,665 SR
Queue Stats
369W - 337L
1,505 Elo+
Party 1
Arachne
Arachne
XevBell
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Empulsed4411
Zhong Kui
14
7 / 6 / 1
8,742
874
15,350
15,535
13,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
FamestuR
Hou Yi
14
1 / 7 / 7
7,756
776
11,199
11,612
3,468
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
0 / 5 / 6
7,851
785
3,457
15,896
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Whiteamalan
Charybdis
13
0 / 1 / 7
6,850
685
6,125
8,253
2,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 5
7,414
741
6,330
12,758
4,232
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DrG0nz0
Hades
15
6 / 4 / 14
9,566
957
13,201
11,574
5,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 15
8,880
888
8,930
8,545
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Rychus23
Hercules
14
3 / 3 / 19
8,593
859
11,461
15,371
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 1 / 15
9,503
950
16,464
10,191
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
XevBell
Arachne
17
7 / 1 / 19
10,160
1,016
10,386
10,576
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
9
Kills
26
26
Deaths
9
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hades
DrG0nz0
Hades
6
4
14
3.25
L
Zhong Kui
Empulsed4411
Zhong Kui
7
6
1
1.25
L
Hou Yi
FamestuR
Hou Yi
1
7
7
0.64
W
4
0
15
11.5
W
Hercules
Rychus23
Hercules
3
3
19
4.17
L
Yemoja
0
5
6
0.6
L
Charybdis
Whiteamalan
Charybdis
0
1
7
3.5
W
6
1
15
13.5
W
Arachne
XevBell
Arachne
7
1
19
16.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
60,442
64,054
Taken
56,257
32,773
Mitigated
39,748
22,959
Healing
37,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DrG0nz0
Hades
13,201
668
1,160
2,519
11,574
5,901
548
1,882
9,692
23,785
390
L
Zhong Kui
Empulsed4411
Zhong Kui
15,350
985
607
4,740
15,535
13,543
0
8,061
6,515
27,851
997
L
Hou Yi
FamestuR
Hou Yi
11,199
4,355
1,423
1,237
11,612
3,468
0
6,625
4,292
0
38,315
W
8,930
133
15,951
5,973
8,545
4,730
621
3,869
4,676
19,832
430
W
Hercules
Rychus23
Hercules
11,461
1,893
1,112
5,131
15,371
17,895
581
5,789
9,582
620
13,934
L
Yemoja
3,457
1,071
7,262
4,002
15,896
9,007
0
8,616
6,270
12,762
0
L
Charybdis
Whiteamalan
Charybdis
6,125
3,542
911
1,149
8,253
2,523
0
5,074
2,557
0
21,406
W
16,464
4,198
375
1,035
10,191
4,474
2,228
4,677
5,514
27,033
940
W
Arachne
XevBell
Arachne
10,386
6,992
921
3,007
10,576
6,748
901
2,009
8,567
0
17,420
L
6,330
1,963
202
1,426
12,758
4,232
0
7,889
4,245
0
13,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
46,702
152
Minions Killed
128
0
Camps Cleared
0
855,208
Distance Traveled
1,033,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,566
957
28
3
0
197,106
0
L
Zhong Kui
8,742
874
30
3
0
179,502
0
L
Hou Yi
7,756
776
57
6
0
169,957
0
W
Hel
8,880
888
22
2
0
239,914
0
W
Hercules
8,593
859
5
1
0
219,609
0
L
Yemoja
7,851
785
16
2
0
157,399
0
L
Charybdis
6,850
685
32
3
0
179,643
0
W
Nu Wa
9,503
950
40
4
0
160,724
0
W
Arachne
10,160
1,016
33
3
0
216,072
0
L
Awilix
7,414
741
17
2
0
168,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role