Player Matchup

Skadi
Skadi
Hamishmo
Skadi
Level 80
God Stats
28W - 19L
1,419 SR
Queue Stats
52W - 51L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
Jurj69Otilo
Danzaburou
Level 88
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 33L
1,425 Elo+
Solo
Vulcan
Vulcan
Peezow
Vulcan
Level 67
God Stats
38W - 34L
1,452 SR
Queue Stats
54W - 53L
1,348 Elo+
Party 2
Cabrakan
Cabrakan
Svezhoye_myaso
Cabrakan
Level 80
God Stats
2W - 0L
1,377 SR
Queue Stats
209W - 185L
1,473 Elo+
Solo
Zeus
Zeus
mishka-frede9
Zeus
Level 92
God Stats
7W - 7L
1,496 SR
Queue Stats
99W - 86L
1,421 Elo+
Solo
Team Averages
Level 81
1,491 SR
1,400 Elo+

VS

Team Averages
Level 47
1,676 SR
1,341 Elo+
Janus
Janus
FAP_Freaky
Janus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 44L
1,247 Elo+
Party 1
Loki
Loki
M1dgetSpinna
Loki
Level 80
God Stats
12W - 12L
1,891 SR
Queue Stats
274W - 256L
1,420 Elo+
Solo
Izanami
Izanami
YoungDqgger
Izanami
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,247 Elo+
Party 1
Ymir
Ymir
kiviash
Ymir
Level 36
God Stats
8W - 2L
1,992 SR
Queue Stats
78W - 86L
1,397 Elo+
Party 3
Mulan
Mulan
zzzSt1MXzzz
Mulan
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 80L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hamishmo
Skadi
14
7 / 2 / 3
8,969
528
11,448
8,616
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Jurj69Otilo
Danzaburou
17
5 / 0 / 3
10,852
638
8,498
8,330
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Peezow
Vulcan
13
0 / 1 / 5
7,705
453
7,119
7,263
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
2 / 1 / 5
8,414
495
3,523
11,796
10,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
6 / 2 / 0
9,859
580
7,759
6,441
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 4 / 1
7,808
459
3,358
7,242
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 1
8,669
510
3,199
11,917
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
YoungDqgger
Izanami
9
0 / 5 / 1
6,666
392
4,476
7,735
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
kiviash
Ymir
10
0 / 4 / 0
6,973
410
4,077
12,645
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 0
8,573
504
6,865
15,332
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
5
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
1
0.38
W
Skadi
Hamishmo
Skadi
7
2
3
4.25
W
Danzaburou
Jurj69Otilo
Danzaburou
5
0
3
6.5
L
3
1
1
3.5
W
Vulcan
Peezow
Vulcan
0
1
5
2.5
W
Cabrakan
2
1
5
4.5
L
Izanami
YoungDqgger
Izanami
0
5
1
0.1
L
Ymir
kiviash
Ymir
0
4
0
0
W
6
2
0
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
21,975
42,446
Taken
54,871
21,562
Mitigated
25,298
13,579
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,358
184
0
0
7,242
2,150
0
4,710
2,532
43,945
0
W
Skadi
Hamishmo
Skadi
11,448
6,015
330
1,970
8,616
2,863
2,536
1,278
7,300
0
53,331
W
Danzaburou
Jurj69Otilo
Danzaburou
8,498
2,855
0
4,980
8,330
3,462
2,942
444
7,848
0
82,859
L
3,199
223
0
5,308
11,917
3,851
0
4,019
7,898
0
63,118
W
Vulcan
Peezow
Vulcan
7,119
315
161
2,027
7,263
2,396
370
586
6,637
45,472
0
W
Cabrakan
3,523
721
0
3,861
11,796
10,770
378
2,873
8,807
12,873
1,767
L
Izanami
YoungDqgger
Izanami
4,476
3,553
0
470
7,735
1,791
27
2,244
5,491
0
29,143
L
Ymir
kiviash
Ymir
4,077
518
0
570
12,645
9,569
0
3,426
9,219
24,389
0
W
7,759
646
0
250
6,441
2,071
168
1,796
4,419
61,046
92
L
6,865
711
0
3,263
15,332
7,937
0
3,857
11,475
0
56,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
38,689
393
Minions Killed
404
0
Camps Cleared
0
1,706,398
Distance Traveled
1,473,462
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,808
459
86
5
0
251,305
0
W
Skadi
8,969
528
91
5
0
317,486
0
W
Danzaburou
10,852
638
130
8
0
319,090
0
L
Loki
8,669
510
110
6
0
402,516
0
W
Vulcan
7,705
453
61
4
0
366,439
0
W
Cabrakan
8,414
495
20
1
0
343,953
0
L
Izanami
6,666
392
63
4
0
253,362
0
L
Ymir
6,973
410
41
2
0
284,838
0
W
Zeus
9,859
580
91
5
0
359,430
4
L
Mulan
8,573
504
104
6
0
281,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role