Player Matchup

Mulan
Mulan
ClydeDeerhide
Mulan
Level 67
God Stats
9W - 8L
1,415 SR
Queue Stats
90W - 87L
1,413 Elo+
Solo
Vulcan
Vulcan
GaiaVoidd
Vulcan
Level 114
God Stats
19W - 17L
1,304 SR
Queue Stats
52W - 47L
1,404 Elo+
Solo
Lancelot
Lancelot
TITN_Atlas
Lancelot
Level 122
God Stats
2W - 1L
1,414 SR
Queue Stats
75W - 107L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Zingaling46
Danzaburou
Level 48
God Stats
49W - 28L
1,539 SR
Queue Stats
116W - 123L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
uuKEYTONuu
Kumbhakarna
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 197L
1,467 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,431 Elo+

VS

Team Averages
Level 64
1,503 SR
1,470 Elo+
Medusa
Medusa
Braden_R6
Medusa
Level 64
God Stats
5W - 5L
1,603 SR
Queue Stats
70W - 76L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Ekul_R6
Cthulhu
Level 23
God Stats
2W - 1L
1,567 SR
Queue Stats
16W - 14L
1,454 Elo+
Party 2
Chang'e
Chang'e
EsLalo
Chang'e
Level 68
God Stats
1W - 2L
1,271 SR
Queue Stats
122W - 88L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
LeeroyJ6084
Sun Wukong
Level 98
God Stats
37W - 32L
1,573 SR
Queue Stats
120W - 140L
1,478 Elo+
Solo
Fenrir
Fenrir
Qc_Supra
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,554
420
11,397
18,953
14,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
GaiaVoidd
Vulcan
15
4 / 3 / 9
9,045
503
15,836
9,333
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
TITN_Atlas
Lancelot
17
6 / 0 / 11
9,446
525
10,679
11,594
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Zingaling46
Danzaburou
16
10 / 2 / 5
10,057
559
13,953
13,307
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
uuKEYTONuu
Kumbhakarna
13
2 / 2 / 15
8,419
468
7,571
18,919
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Braden_R6
Medusa
12
5 / 8 / 2
8,784
488
13,716
15,798
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ekul_R6
Cthulhu
11
1 / 6 / 6
8,561
476
11,581
18,463
13,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
EsLalo
Chang'e
14
3 / 5 / 1
8,268
459
8,707
13,901
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
LeeroyJ6084
Sun Wukong
15
2 / 2 / 4
9,530
529
8,226
18,047
14,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Qc_Supra
Fenrir
13
3 / 3 / 2
8,259
459
8,786
13,194
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
24
Kills
14
14
Deaths
24
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Braden_R6
Medusa
5
8
2
0.75
W
2
7
4
0.57
L
Cthulhu
Ekul_R6
Cthulhu
1
6
6
0.67
L
Chang'e
EsLalo
Chang'e
3
5
1
0.7
W
Vulcan
GaiaVoidd
Vulcan
4
3
9
2.83
L
Sun Wukong
LeeroyJ6084
Sun Wukong
2
2
4
2
L
Fenrir
Qc_Supra
Fenrir
3
3
2
1.33
W
Lancelot
TITN_Atlas
Lancelot
6
0
11
11.5
W
Danzaburou
Zingaling46
Danzaburou
10
2
5
6.25
W
Kumbhakarna
uuKEYTONuu
Kumbhakarna
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,436
Damage
51,016
72,106
Taken
79,403
46,352
Mitigated
42,271
19,040
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Braden_R6
Medusa
13,716
4,928
256
2,818
15,798
4,568
258
5,148
10,650
0
54,698
W
11,397
1,371
0
1,877
18,953
14,052
0
3,343
15,610
0
44,767
L
Cthulhu
Ekul_R6
Cthulhu
11,581
1,036
2,793
2,927
18,463
13,866
125
5,669
12,794
28,127
0
L
Chang'e
EsLalo
Chang'e
8,707
525
920
5,087
13,901
4,363
280
5,619
8,282
47,805
0
W
Vulcan
GaiaVoidd
Vulcan
15,836
373
0
825
9,333
3,557
47
3,889
5,444
65,701
1,852
L
Sun Wukong
LeeroyJ6084
Sun Wukong
8,226
1,426
0
2,800
18,047
14,188
333
2,894
15,153
0
74,801
L
Fenrir
Qc_Supra
Fenrir
8,786
2,835
0
2,734
13,194
5,286
0
4,546
8,648
0
52,046
W
Lancelot
TITN_Atlas
Lancelot
10,679
2,403
0
7,573
11,594
5,923
0
3,388
8,206
0
87,513
W
Danzaburou
Zingaling46
Danzaburou
13,953
6,742
0
6,246
13,307
5,165
169
3,541
9,766
0
68,027
W
Kumbhakarna
uuKEYTONuu
Kumbhakarna
7,571
1,098
364
2,155
18,919
17,655
0
6,127
12,792
29,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
43,402
414
Minions Killed
376
0
Camps Cleared
0
1,834,440
Distance Traveled
1,651,773
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,784
488
68
4
0
324,653
0
W
Mulan
7,554
420
64
4
0
297,929
0
L
Cthulhu
8,561
476
36
2
0
318,392
0
L
Chang'e
8,268
459
85
5
0
313,342
0
W
Vulcan
9,045
503
99
6
0
358,871
7
L
Sun Wukong
9,530
529
112
6
0
304,646
0
L
Fenrir
8,259
459
75
4
0
390,740
0
W
Lancelot
9,446
525
117
7
0
455,792
0
W
Danzaburou
10,057
559
107
6
0
341,007
3
W
Kumbhakarna
8,419
468
27
2
0
380,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role