Player Matchup

Sol
Sol
BubblesTheHorse
Sol
Level 131
God Stats
2W - 0L
1,832 SR
Queue Stats
367W - 308L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
CasRytsar
Sun Wukong
Level 45
God Stats
5W - 5L
1,490 SR
Queue Stats
35W - 54L
1,456 Elo+
Solo
King Arthur
King Arthur
Itz Turtl
King Arthur
Level 67
God Stats
7W - 11L
1,489 SR
Queue Stats
140W - 130L
1,533 Elo+
Solo
Nu Wa
Nu Wa
luckyoneshot96
Nu Wa
Level 53
God Stats
9W - 5L
1,854 SR
Queue Stats
97W - 115L
1,573 Elo+
Solo
Mulan
Mulan
serafin12
Mulan
Level 97
God Stats
51W - 44L
1,604 SR
Queue Stats
302W - 251L
1,576 Elo+
Party 1
Team Averages
Level 79
1,654 SR
1,545 Elo+

VS

Team Averages
Level 124
1,568 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ACelestialKing
Geb
Level 106
God Stats
2W - 2L
1,560 SR
Queue Stats
27W - 21L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 116
God Stats
84W - 50L
1,674 SR
Queue Stats
495W - 421L
1,591 Elo+
Solo
Cabrakan
Cabrakan
ImHisKetchup
Cabrakan
Level 124
God Stats
44W - 40L
1,594 SR
Queue Stats
97W - 90L
1,529 Elo+
Solo
Poseidon
Poseidon
X1van1X
Poseidon
Level 125
God Stats
4W - 5L
1,511 SR
Queue Stats
213W - 195L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,716
743
2,194
2,627
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
CasRytsar
Sun Wukong
5
1 / 0 / 2
3,502
700
1,564
2,687
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Itz Turtl
King Arthur
6
0 / 1 / 0
3,569
714
1,477
3,990
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
4 / 0 / 0
4,304
861
3,528
1,586
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mulan
serafin12
Mulan
6
0 / 0 / 4
3,424
685
1,228
2,701
1,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,278
656
1,430
1,853
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
2,923
585
1,303
4,823
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Arklay07
Jormungandr
7
1 / 0 / 0
3,776
755
2,245
3,567
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
ImHisKetchup
Cabrakan
5
0 / 2 / 0
3,114
623
1,175
4,580
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
X1van1X
Poseidon
4
0 / 1 / 0
2,966
593
73
1,013
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
0
3
0
0
L
Jormungandr
Arklay07
Jormungandr
1
0
0
1
W
1
0
0
1
W
Sun Wukong
CasRytsar
Sun Wukong
1
0
2
2
L
Cabrakan
ImHisKetchup
Cabrakan
0
2
0
0
W
King Arthur
Itz Turtl
King Arthur
0
1
0
0
L
Poseidon
X1van1X
Poseidon
0
1
0
0
W
4
0
0
4
W
Mulan
serafin12
Mulan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,991
Damage
6,226
13,591
Taken
15,836
4,262
Mitigated
6,124
5,759
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,430
351
0
789
1,853
447
0
1,062
779
15,148
0
L
1,303
162
0
817
4,823
1,997
0
1,676
3,124
6,576
0
L
Jormungandr
Arklay07
Jormungandr
2,245
1,061
0
2,045
3,567
1,248
0
79
3,476
19,687
582
W
2,194
1,440
0
1,664
2,627
578
0
1,034
1,411
20,914
4,080
W
Sun Wukong
CasRytsar
Sun Wukong
1,564
523
0
1,354
2,687
783
0
421
2,266
0
13,066
L
Cabrakan
ImHisKetchup
Cabrakan
1,175
292
0
2,264
4,580
2,221
0
1,609
2,798
13,650
324
W
King Arthur
Itz Turtl
King Arthur
1,477
299
0
1,000
3,990
1,430
0
2,229
1,761
0
17,507
L
Poseidon
X1van1X
Poseidon
73
0
0
150
1,013
211
0
754
166
8,431
0
W
3,528
841
0
423
1,586
346
0
632
914
21,572
342
W
Mulan
serafin12
Mulan
1,228
259
0
1,318
2,701
1,125
0
1,476
1,139
0
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,515
Gold Earned
16,057
174
Minions Killed
127
0
Camps Cleared
0
539,440
Distance Traveled
438,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,278
656
37
7
0
98,937
4
L
Geb
2,923
585
3
1
0
103,687
1
L
Jormungandr
3,776
755
38
8
0
95,467
0
W
Sol
3,716
743
40
8
0
99,950
0
W
Sun Wukong
3,502
700
29
6
0
112,245
0
L
Cabrakan
3,114
623
28
6
0
102,214
0
W
King Arthur
3,569
714
43
9
0
105,081
0
L
Poseidon
2,966
593
21
4
0
38,308
0
W
Nu Wa
4,304
861
49
10
0
113,789
0
W
Mulan
3,424
685
13
3
0
108,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role