Player Matchup

Charon
Charon
Diamond V
 
Charon
Diamond V
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
Eggmiestah
Vulcan
Platinum II
Level 157
God Stats
1W - 1L
1,790 SR
Queue Stats
84W - 71L
1,939 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
KillingKingDo
Ah Muzen Cab
Platinum I
Level 156
God Stats
127W - 93L
1,641 SR
Queue Stats
233W - 217L
1,802 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
SzKonig
Hun Batz
Platinum III
Level 175
God Stats
27W - 22L
1,701 SR
Queue Stats
139W - 122L
1,812 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,626 SR
1,711 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,576 SR
1,772 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
JimCramer
Raijin
Diamond III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 66L
1,939 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
SweeneyJ23
Erlang Shen
Platinum V
Level 48
God Stats
10W - 5L
1,708 SR
Queue Stats
47W - 34L
1,800 MMR
Solo
Skadi
Skadi
Platinum I
ZeetaOwnsMe
Skadi
Platinum I
Level 105
God Stats
2W - 1L
1,594 SR
Queue Stats
101W - 75L
1,764 MMR
Party 2
Medusa
Medusa
Platinum I
Åsmodeus
Medusa
Platinum I
Level 157
God Stats
4W - 3L
1,577 SR
Queue Stats
163W - 146L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 3
4,487
748
2,017
4,253
2,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
 
Poseidon
4
0 / 1 / 0
3,248
541
945
2,439
331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Eggmiestah
Vulcan
7
1 / 2 / 0
3,776
629
1,598
2,854
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
8
4 / 1 / 0
4,696
783
3,359
5,248
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
SzKonig
Hun Batz
7
0 / 1 / 1
3,636
606
1,648
3,688
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurFreyaThor

VS

Bans
AthenaChronosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 3 / 0
3,585
598
521
5,087
2,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
JimCramer
Raijin
8
3 / 0 / 0
4,618
770
1,946
3,585
806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
SweeneyJ23
Erlang Shen
8
1 / 0 / 3
4,386
731
2,439
4,259
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
1 / 0 / 0
4,811
802
2,311
4,079
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Åsmodeus
Medusa
8
0 / 2 / 1
4,209
702
5,164
4,129
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
3
1.5
L
Poseidon
 
Poseidon
0
1
0
0
W
Cabrakan
 
Cabrakan
0
3
0
0
L
Vulcan
Eggmiestah
Vulcan
1
2
0
0.5
W
Raijin
JimCramer
Raijin
3
0
0
3
L
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
4
1
0
4
W
Erlang Shen
SweeneyJ23
Erlang Shen
1
0
3
2.5
L
Hun Batz
SzKonig
Hun Batz
0
1
1
0.5
W
1
0
0
1
W
Medusa
Åsmodeus
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,567
Damage
12,381
18,482
Taken
21,139
5,889
Mitigated
7,439
7,660
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,017
661
0
1,640
4,253
2,437
12
303
3,950
10,900
1,671
L
Poseidon
 
Poseidon
945
297
0
1,654
2,439
331
0
0
2,208
8,697
0
W
Cabrakan
 
Cabrakan
521
230
0
758
5,087
2,827
0
684
4,403
8,414
0
L
Vulcan
Eggmiestah
Vulcan
1,598
118
0
500
2,854
639
0
1,313
1,541
18,037
0
W
Raijin
JimCramer
Raijin
1,946
288
0
1,197
3,585
806
0
991
2,594
27,258
0
L
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
3,359
2,074
0
2,191
5,248
1,660
1
218
5,030
0
30,742
W
Erlang Shen
SweeneyJ23
Erlang Shen
2,439
1,105
0
1,755
4,259
1,517
0
690
3,569
0
23,564
L
Hun Batz
SzKonig
Hun Batz
1,648
505
0
1,675
3,688
822
0
633
3,026
0
17,776
W
2,311
797
0
1,914
4,079
1,308
0
945
3,134
0
30,622
W
Medusa
Åsmodeus
Medusa
5,164
1,952
0
1,156
4,129
981
0
1,353
2,776
0
28,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
21,609
164
Minions Killed
221
0
Camps Cleared
0
643,463
Distance Traveled
652,417
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,487
748
16
3
0
145,610
1
L
Poseidon
3,248
541
19
3
0
78,339
0
W
Cabrakan
3,585
598
13
2
0
123,098
4
L
Vulcan
3,776
629
36
6
0
135,446
0
W
Raijin
4,618
770
50
8
0
127,339
1
L
Ah Muzen Cab
4,696
783
54
9
0
125,924
2
W
Erlang Shen
4,386
731
49
8
0
159,057
2
L
Hun Batz
3,636
606
39
7
0
158,144
0
W
Skadi
4,811
802
59
10
0
123,666
0
W
Medusa
4,209
702
50
8
0
119,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role