Player Matchup

Cabrakan
Cabrakan
Chinote345
Cabrakan
Level 123
God Stats
2W - 3L
1,245 SR
Queue Stats
206W - 188L
1,594 Elo+
Solo
Mercury
Mercury
HighDiamond
Mercury
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 62L
1,659 Elo+
Solo
Poseidon
Poseidon
MedinaJC
Poseidon
Level 155
God Stats
0W - 2L
1,217 SR
Queue Stats
176W - 165L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
San_Defen66
Ratatoskr
Level 155
God Stats
4W - 4L
1,418 SR
Queue Stats
168W - 153L
1,557 Elo+
Party 1
Skadi
Skadi
rozzztg
Skadi
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 53L
1,616 Elo+
Party 1
Team Averages
Level 140
1,376 SR
1,599 Elo+

VS

Team Averages
Level 129
1,704 SR
1,569 Elo+
Achilles
Achilles
FailToLife
Achilles
Level 102
God Stats
1W - 0L
1,554 SR
Queue Stats
65W - 64L
1,537 Elo+
Party 2
Hachiman
Hachiman
MLGWatermelon14
Hachiman
Level 112
God Stats
7W - 2L
1,751 SR
Queue Stats
85W - 81L
1,538 Elo+
Party 2
Hercules
Hercules
MajorRage1
Hercules
Level 120
God Stats
8W - 7L
1,533 SR
Queue Stats
89W - 85L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mnpr6677
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,752 SR
Queue Stats
117W - 117L
1,590 Elo+
Party 3
Hera
Hera
PastryBish
Hera
Level 155
God Stats
3W - 0L
1,929 SR
Queue Stats
50W - 34L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chinote345
Cabrakan
12
1 / 6 / 2
7,627
847
3,907
10,885
8,598
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
HighDiamond
Mercury
13
2 / 6 / 1
7,497
833
5,758
10,270
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
MedinaJC
Poseidon
13
0 / 6 / 1
7,805
867
7,548
6,476
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
San_Defen66
Ratatoskr
12
1 / 7 / 2
7,540
838
5,631
16,991
8,135
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
rozzztg
Skadi
12
0 / 7 / 0
7,313
813
5,513
11,047
5,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FailToLife
Achilles
15
7 / 0 / 11
9,586
1,065
12,152
10,145
9,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
16
9 / 0 / 8
9,678
1,075
8,263
7,066
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MajorRage1
Hercules
14
6 / 1 / 14
8,703
967
8,137
8,293
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
Mnpr6677
Morgan Le Fay
13
2 / 2 / 17
8,221
913
9,532
6,675
2,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 11
9,480
1,053
13,071
4,263
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
4
Kills
32
32
Deaths
4
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chinote345
Cabrakan
1
6
2
0.33
W
Achilles
FailToLife
Achilles
7
0
11
12.5
L
Mercury
HighDiamond
Mercury
2
6
1
0.42
W
Hachiman
9
0
8
13
W
Hercules
MajorRage1
Hercules
6
1
14
13
L
Poseidon
MedinaJC
Poseidon
0
6
1
0.08
W
Morgan Le Fay
Mnpr6677
Morgan Le Fay
2
2
17
5.25
W
8
1
11
13.5
L
Ratatoskr
San_Defen66
Ratatoskr
1
7
2
0.29
L
Skadi
rozzztg
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,357
Damage
51,155
55,669
Taken
36,442
27,263
Mitigated
24,167
5,646
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chinote345
Cabrakan
3,907
477
0
943
10,885
8,598
0
5,773
5,112
8,323
592
W
Achilles
FailToLife
Achilles
12,152
2,980
0
2,024
10,145
9,892
0
2,758
7,227
0
29,614
L
Mercury
HighDiamond
Mercury
5,758
1,997
0
520
10,270
2,975
0
4,118
6,152
0
12,766
W
Hachiman
8,263
4,613
0
2,715
7,066
2,234
282
2,712
4,222
0
35,687
W
Hercules
MajorRage1
Hercules
8,137
2,001
0
3,291
8,293
7,946
169
1,837
6,356
0
12,114
L
Poseidon
MedinaJC
Poseidon
7,548
874
0
500
6,476
1,768
0
2,575
3,901
29,553
0
W
Morgan Le Fay
Mnpr6677
Morgan Le Fay
9,532
634
151
780
6,675
2,596
0
2,404
4,033
18,462
690
W
13,071
3,703
0
300
4,263
1,499
1,210
924
3,201
29,099
59
L
Ratatoskr
San_Defen66
Ratatoskr
5,631
408
0
2,788
16,991
8,135
0
6,573
10,418
0
15,632
L
Skadi
rozzztg
Skadi
5,513
1,915
0
895
11,047
5,787
0
3,019
8,028
0
21,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
45,668
154
Minions Killed
203
0
Camps Cleared
0
821,211
Distance Traveled
1,002,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,627
847
15
2
0
121,113
0
W
Achilles
9,586
1,065
49
5
0
198,825
0
L
Mercury
7,497
833
19
2
0
180,935
0
W
Hachiman
9,678
1,075
61
7
0
209,797
0
W
Hercules
8,703
967
17
2
0
198,999
0
L
Poseidon
7,805
867
58
6
0
181,150
0
W
Morgan Le Fay
8,221
913
20
2
0
192,583
0
W
Hera
9,480
1,053
56
6
0
202,437
0
L
Ratatoskr
7,540
838
22
2
0
192,863
0
L
Skadi
7,313
813
40
4
0
145,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role