Player Matchup

Medusa
Medusa
By Mefu
Medusa
Level 42
God Stats
2W - 1L
1,482 SR
Queue Stats
33W - 47L
1,343 Elo+
Party 1
Yemoja
Yemoja
Jean Marquis
Yemoja
Level 28
God Stats
2W - 6L
1,193 SR
Queue Stats
30W - 57L
1,260 Elo+
Party 1
Janus
Janus
SomeGoodCake
Janus
Level 64
God Stats
4W - 1L
1,572 SR
Queue Stats
32W - 31L
1,468 Elo+
Solo
Mulan
Mulan
capasourusYT
Mulan
Level 48
God Stats
8W - 7L
1,497 SR
Queue Stats
120W - 137L
1,349 Elo+
Party 1
Tyr
Tyr
zombiestainfu20
Tyr
Level 72
God Stats
6W - 7L
1,288 SR
Queue Stats
24W - 19L
1,495 Elo+
Solo
Team Averages
Level 51
1,406 SR
1,383 Elo+

VS

Team Averages
Level 58
1,609 SR
1,412 Elo+
Nike
Nike
HummingHatter
Nike
Level 64
God Stats
4W - 1L
1,880 SR
Queue Stats
88W - 81L
1,464 Elo+
Party 2
Freya
Freya
Not_Metor
Freya
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 86L
1,408 Elo+
Solo
Chronos
Chronos
Slackaphid69
Chronos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,198 Elo+
Solo
Thanatos
Thanatos
Tavik0100
Thanatos
Level 69
God Stats
14W - 9L
1,664 SR
Queue Stats
286W - 289L
1,493 Elo+
Solo
Bacchus
Bacchus
iNoobMeFeed
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
By Mefu
Medusa
9
0 / 1 / 1
4,995
454
2,298
4,913
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
9
0 / 1 / 1
5,488
499
876
7,073
2,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 1
8,000
727
6,660
4,873
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,503
500
3,878
6,327
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 2
6,471
588
6,010
10,722
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,991
545
7,052
10,720
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Freya
Not_Metor
Freya
11
2 / 1 / 1
6,228
566
5,401
5,323
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
Slackaphid69
Chronos
7
0 / 5 / 0
4,807
437
1,149
5,704
1,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Tavik0100
Thanatos
10
1 / 3 / 2
5,383
489
3,431
8,040
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
iNoobMeFeed
Bacchus
8
1 / 1 / 2
5,284
480
3,748
7,234
6,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
By Mefu
Medusa
0
1
1
0.5
L
1
1
1
1.5
W
Yemoja
0
1
1
0.5
L
Freya
Not_Metor
Freya
2
1
1
2.5
L
Chronos
Slackaphid69
Chronos
0
5
0
0
W
9
0
1
9.5
L
Thanatos
Tavik0100
Thanatos
1
3
2
0.67
W
1
1
3
2.5
L
Bacchus
iNoobMeFeed
Bacchus
1
1
2
2
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,722
Damage
20,781
33,908
Taken
37,021
12,863
Mitigated
19,782
13,761
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
By Mefu
Medusa
2,298
441
0
1,300
4,913
1,351
405
2,099
2,603
0
34,412
L
7,052
1,019
0
3,888
10,720
7,395
0
455
10,225
0
37,293
W
Yemoja
876
340
2,242
2,136
7,073
2,609
203
3,465
3,324
13,631
0
L
Freya
Not_Metor
Freya
5,401
1,682
0
2,323
5,323
1,734
0
1,117
4,164
35,065
3,909
L
Chronos
Slackaphid69
Chronos
1,149
48
0
487
5,704
1,297
0
3,171
2,267
22,940
0
W
6,660
1,017
0
1,509
4,873
1,437
0
2,055
2,778
45,487
896
L
Thanatos
Tavik0100
Thanatos
3,431
927
0
3,416
8,040
3,065
0
1,235
6,765
0
36,079
W
3,878
735
0
2,690
6,327
1,969
462
1,427
4,744
0
33,775
L
Bacchus
iNoobMeFeed
Bacchus
3,748
883
0
1,852
7,234
6,291
0
968
6,228
12,884
0
W
6,010
1,150
0
3,884
10,722
5,497
0
458
9,382
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
27,693
311
Minions Killed
269
0
Camps Cleared
0
1,181,425
Distance Traveled
1,067,941
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,995
454
53
5
0
230,409
0
L
Nike
5,991
545
61
6
0
204,967
0
W
Yemoja
5,488
499
30
3
0
191,849
4
L
Freya
6,228
566
81
7
0
211,830
1
L
Chronos
4,807
437
38
3
0
151,217
2
W
Janus
8,000
727
104
9
0
238,878
1
L
Thanatos
5,383
489
69
6
0
249,757
0
W
Mulan
5,503
500
50
5
0
271,985
0
L
Bacchus
5,284
480
20
2
0
250,170
5
W
Tyr
6,471
588
74
7
0
248,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role