Player Matchup

Ullr
Ullr
Alvirex
Ullr
Level 96
God Stats
26W - 18L
1,287 SR
Queue Stats
389W - 341L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nergibante
Tsukuyomi
Level 132
God Stats
4W - 3L
1,730 SR
Queue Stats
175W - 152L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
ProBiggieB
Ix Chel
Level 147
God Stats
3W - 6L
1,398 SR
Queue Stats
174W - 180L
1,564 Elo+
Solo
Ra
Ra
X3RR0STR0N
Ra
Level 102
God Stats
4W - 11L
1,417 SR
Queue Stats
118W - 114L
1,567 Elo+
Party 1
Izanami
Izanami
mykymas
Izanami
Level 149
God Stats
17W - 13L
1,611 SR
Queue Stats
263W - 246L
1,580 Elo+
Solo
Team Averages
Level 125
1,489 SR
1,557 Elo+

VS

Team Averages
Level 128
1,551 SR
1,572 Elo+
Nu Wa
Nu Wa
Agtorange29
Nu Wa
Level 127
God Stats
14W - 12L
1,475 SR
Queue Stats
458W - 399L
1,591 Elo+
Party 2
Chang'e
Chang'e
DirtyDramaKing
Chang'e
Level 121
God Stats
21W - 15L
1,689 SR
Queue Stats
336W - 297L
1,615 Elo+
Party 2
Ravana
Ravana
OBXAJ
Ravana
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 95L
1,592 Elo+
Solo
Artio
Artio
PhillyD76
Artio
Level 145
God Stats
1W - 1L
1,265 SR
Queue Stats
129W - 116L
1,531 Elo+
Solo
Apollo
Apollo
Ungodlike
Apollo
Level 119
God Stats
6W - 1L
1,826 SR
Queue Stats
208W - 190L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alvirex
Ullr
10
0 / 3 / 1
5,841
449
4,891
8,845
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Nergibante
Tsukuyomi
13
2 / 4 / 1
6,831
525
7,968
12,239
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
ProBiggieB
Ix Chel
12
3 / 4 / 1
6,742
519
7,287
10,988
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 1
7,335
564
7,830
8,147
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mykymas
Izanami
13
0 / 2 / 0
7,463
574
2,278
7,807
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 3
8,029
618
9,925
8,400
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 5
8,126
625
10,745
10,851
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
OBXAJ
Ravana
11
2 / 1 / 3
6,469
498
4,029
10,866
7,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artio
PhillyD76
Artio
13
1 / 0 / 4
8,055
620
5,407
9,039
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Ungodlike
Apollo
15
2 / 1 / 1
8,069
621
4,793
8,479
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
Ullr
Alvirex
Ullr
0
3
1
0.17
W
5
0
5
7.5
L
Tsukuyomi
Nergibante
Tsukuyomi
2
4
1
0.63
W
Ravana
OBXAJ
Ravana
2
1
3
3.5
W
Artio
PhillyD76
Artio
1
0
4
3
L
Ix Chel
ProBiggieB
Ix Chel
3
4
1
0.88
W
Apollo
Ungodlike
Apollo
2
1
1
2.5
L
1
4
1
0.38
L
Izanami
mykymas
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
34,899
48,026
Taken
47,635
12,476
Mitigated
22,495
16,554
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
1,549
0
440
8,400
2,318
0
3,702
4,460
46,576
258
L
Ullr
Alvirex
Ullr
4,891
2,054
0
1,155
8,845
2,465
0
1,602
7,103
0
37,760
W
10,745
941
1,017
6,586
10,851
2,816
29
3,070
7,321
58,824
0
L
Tsukuyomi
Nergibante
Tsukuyomi
7,968
1,679
0
5,668
12,239
3,215
0
6,300
5,578
0
58,172
W
Ravana
OBXAJ
Ravana
4,029
1,164
0
2,676
10,866
7,197
69
5,715
4,791
83
22,058
W
Artio
PhillyD76
Artio
5,407
601
200
3,743
9,039
6,776
80
199
8,810
47,158
1,484
L
Ix Chel
ProBiggieB
Ix Chel
7,287
543
914
3,795
10,988
2,568
16
5,414
5,313
33,482
150
W
Apollo
Ungodlike
Apollo
4,793
3,169
0
4,130
8,479
3,388
1,052
1,265
7,214
0
72,632
L
7,830
125
404
1,987
8,147
2,206
357
5,932
1,956
60,099
1,303
L
Izanami
mykymas
Izanami
2,278
1,949
0
2,631
7,807
2,022
0
4,865
2,154
0
62,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
38,748
479
Minions Killed
419
0
Camps Cleared
0
1,254,449
Distance Traveled
1,412,059
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,029
618
75
6
0
270,807
0
L
Ullr
5,841
449
49
4
0
197,015
1
W
Chang'e
8,126
625
98
8
0
318,235
0
L
Tsukuyomi
6,831
525
96
7
0
292,120
0
W
Ravana
6,469
498
33
3
0
284,487
0
W
Artio
8,055
620
95
7
0
276,252
0
L
Ix Chel
6,742
519
74
6
0
253,137
2
W
Apollo
8,069
621
118
9
0
262,278
3
L
Ra
7,335
564
134
10
0
276,994
2
L
Izanami
7,463
574
126
10
0
235,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role